Player Matchup

Ullr
Ullr
Silver II
IGuiter
Ullr
Silver II
Level 158
God Stats
1W - 2L
1,347 SR
Queue Stats
16W - 14L
1,558 MMR
Party 1
Ymir
Ymir
Silver II
MiniumPT
Ymir
Silver II
Level 106
God Stats
4W - 2L
1,698 SR
Queue Stats
9W - 8L
1,558 MMR
Party 1
Tiamat
Tiamat
Silver I
tiagomma
Tiamat
Silver I
Level 139
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 7L
1,536 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,587 SR
1,550 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,716 SR
1,501 MMR
Ganesha
Ganesha
Gold V
CheDioTiFulmini
Ganesha
Gold V
Level 92
God Stats
3W - 5L
1,592 SR
Queue Stats
51W - 53L
1,468 MMR
Solo
Danzaburou
Danzaburou
Gold V
Portocalopita
Danzaburou
Gold V
Level 88
God Stats
4W - 1L
2,055 SR
Queue Stats
13W - 19L
1,534 MMR
Solo
Vulcan
Vulcan
Silver II
sünshine
Vulcan
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IGuiter
Ullr
16
5 / 2 / 5
11,319
666
15,464
13,812
6,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
1 / 2 / 7
10,014
589
2,923
15,085
13,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
tiagomma
Tiamat
16
4 / 0 / 5
11,176
657
15,716
10,170
6,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneAphroditeTsukuyomiThothScylla

VS

Bans
DiscordiaAmaterasuSetAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
10,766
633
5,338
15,387
15,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Portocalopita
Danzaburou
13
3 / 4 / 1
10,870
639
12,132
13,929
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
sünshine
Vulcan
13
1 / 4 / 1
9,299
547
7,150
10,005
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
4
4
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Ullr
IGuiter
Ullr
5
2
5
3.75
W
Ymir
1
2
7
2.25
L
Danzaburou
Portocalopita
Danzaburou
3
4
1
0.88
L
Vulcan
sünshine
Vulcan
1
4
1
0.38
W
Tiamat
tiagomma
Tiamat
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,103
Damage
24,620
39,067
Taken
39,321
25,641
Mitigated
25,228
10,363
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,338
248
0
1,740
15,387
15,384
83
5,747
9,080
28,867
0
W
Ullr
IGuiter
Ullr
15,464
6,785
0
2,845
13,812
6,091
1,995
3,627
10,049
0
78,498
W
Ymir
2,923
237
0
1,525
15,085
13,020
79
5,520
9,320
12,672
0
L
Danzaburou
Portocalopita
Danzaburou
12,132
2,739
0
2,616
13,929
5,620
576
6,649
6,870
0
49,085
L
Vulcan
sünshine
Vulcan
7,150
2,737
0
584
10,005
4,224
54
5,066
4,633
32,631
0
W
Tiamat
tiagomma
Tiamat
15,716
1,039
279
5,714
10,170
6,530
202
2,877
7,156
68,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
30,935
257
Minions Killed
190
0
Camps Cleared
0
938,648
Distance Traveled
926,325
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,766
633
9
1
0
319,558
6
W
Ullr
11,319
666
127
7
0
287,982
3
W
Ymir
10,014
589
16
1
0
323,200
4
L
Danzaburou
10,870
639
98
6
0
300,939
5
L
Vulcan
9,299
547
83
5
0
305,828
0
W
Tiamat
11,176
657
114
7
0
327,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role