Player Matchup

Guan Yu
Guan Yu
GreekEh
Guan Yu
Level 18
God Stats
1W - 1L
1,352 SR
Queue Stats
190W - 211L
1,382 Elo+
Solo
Anubis
Anubis
IamMartino
Anubis
Level 6
God Stats
4W - 2L
1,852 SR
Queue Stats
5W - 6L
1,371 Elo+
Party 2
Kukulkan
Kukulkan
IamZetmex
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,411 Elo+
Party 2
Cernunnos
Cernunnos
KapitánKnedlík
Cernunnos
Level 7
God Stats
2W - 0L
1,702 SR
Queue Stats
4W - 4L
1,411 Elo+
Party 2
Sobek
Sobek
Lolkotraz
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,382 Elo+
Party 2
Team Averages
Level 9
1,581 SR
1,391 Elo+

VS

Team Averages
Level 20
1,645 SR
1,383 Elo+
Tyr
Tyr
DrWatur
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,184 Elo+
Party 1
Merlin
Merlin
Flatliner910
Merlin
Level 17
God Stats
5W - 2L
1,954 SR
Queue Stats
18W - 27L
1,358 Elo+
Solo
Jormungandr
Jormungandr
ObsidianInferno
Jormungandr
Level 68
God Stats
13W - 18L
1,373 SR
Queue Stats
322W - 353L
1,428 Elo+
Party 1
Artemis
Artemis
Superhawk300
Artemis
Level 4
God Stats
7W - 5L
1,554 SR
Queue Stats
20W - 22L
1,458 Elo+
Party 1
Loki
Loki
十年老玩家回归
Loki
Level 6
God Stats
4W - 5L
1,843 SR
Queue Stats
24W - 28L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GreekEh
Guan Yu
20
3 / 4 / 6
13,522
541
9,058
16,946
13,314
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
IamMartino
Anubis
20
11 / 7 / 9
13,454
538
23,990
19,671
9,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
IamZetmex
Kukulkan
20
8 / 4 / 5
13,413
537
13,448
15,468
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
20
11 / 5 / 8
13,798
552
17,973
14,549
7,969
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Lolkotraz
Sobek
18
6 / 1 / 14
12,647
506
11,225
17,988
24,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
1 / 10 / 2
10,794
432
4,943
21,270
13,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
17
5 / 11 / 2
11,351
454
13,700
19,781
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ObsidianInferno
Jormungandr
17
2 / 2 / 6
10,783
431
14,310
22,880
19,386
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Superhawk300
Artemis
15
0 / 10 / 2
9,170
367
6,300
14,203
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 7 / 4
13,264
531
15,314
21,534
7,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
39
Kills
21
21
Deaths
40
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
10
2
0.2
L
Merlin
5
11
2
0.55
W
Guan Yu
GreekEh
Guan Yu
3
4
6
1.5
W
Anubis
IamMartino
Anubis
11
7
9
2.21
W
Kukulkan
IamZetmex
Kukulkan
8
4
5
2.63
W
Cernunnos
11
5
8
3
W
Sobek
Lolkotraz
Sobek
6
1
14
13
L
Jormungandr
ObsidianInferno
Jormungandr
2
2
6
2.5
L
Artemis
Superhawk300
Artemis
0
10
2
0.1
L
13
7
4
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,694
Damage
54,567
84,622
Taken
99,668
62,236
Mitigated
51,833
22,485
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
4,943
2,345
0
2,803
21,270
13,935
1,842
5,195
15,636
0
53,722
L
Merlin
13,700
2,084
0
1,104
19,781
5,898
0
14,120
5,553
59,817
0
W
Guan Yu
GreekEh
Guan Yu
9,058
3,016
653
5,676
16,946
13,314
3,161
399
16,547
0
94,735
W
Anubis
IamMartino
Anubis
23,990
1,181
670
10,885
19,671
9,213
976
10,731
8,272
75,285
0
W
Kukulkan
IamZetmex
Kukulkan
13,448
1,863
0
242
15,468
6,811
320
2,735
12,629
99,385
0
W
Cernunnos
17,973
8,608
0
512
14,549
7,969
2,362
4,522
9,855
0
80,404
W
Sobek
Lolkotraz
Sobek
11,225
1,825
0
3,847
17,988
24,929
774
8,434
9,309
22,463
0
L
Jormungandr
ObsidianInferno
Jormungandr
14,310
3,636
775
2,621
22,880
19,386
78
11,243
11,457
49,393
0
L
Artemis
Superhawk300
Artemis
6,300
2,864
0
345
14,203
5,087
650
8,988
5,076
0
50,232
L
15,314
3,331
0
3,005
21,534
7,527
0
8,591
12,785
0
75,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,834
Gold Earned
55,362
577
Minions Killed
472
0
Camps Cleared
0
2,227,462
Distance Traveled
2,049,804
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,794
432
110
4
0
413,769
2
L
Merlin
11,351
454
114
5
0
365,844
2
W
Guan Yu
13,522
541
165
7
0
464,548
4
W
Anubis
13,454
538
102
4
0
431,593
0
W
Kukulkan
13,413
537
160
6
0
460,591
0
W
Cernunnos
13,798
552
124
5
0
409,761
1
W
Sobek
12,647
506
26
1
0
460,969
0
L
Jormungandr
10,783
431
62
2
0
448,186
4
L
Artemis
9,170
367
88
4
0
392,494
2
L
Loki
13,264
531
98
4
0
429,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role