Player Matchup

Ymir
Ymir
GaterNox
Ymir
Level 17
God Stats
16W - 25L
1,601 SR
Queue Stats
55W - 85L
1,388 Elo+
Party 2
Neith
Neith
GreenDream30
Neith
Level 34
God Stats
113W - 230L
1,394 SR
Queue Stats
155W - 309L
1,346 Elo+
Party 2
Mercury
Mercury
JoshIsBright1995
Mercury
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 122L
1,463 Elo+
Solo
Kukulkan
Kukulkan
RoXasXxx
Kukulkan
Level 47
God Stats
2W - 6L
1,471 SR
Queue Stats
107W - 156L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
Waisemichel
Sun Wukong
Level 69
God Stats
10W - 21L
1,396 SR
Queue Stats
33W - 78L
1,305 Elo+
Party 2
Team Averages
Level 42
1,473 SR
1,387 Elo+

VS

Team Averages
Level 54
1,619 SR
1,436 Elo+
He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mituq
Tsukuyomi
Level 29
God Stats
5W - 4L
1,735 SR
Queue Stats
58W - 54L
1,411 Elo+
Party 1
Tiamat
Tiamat
Stimmyy
Tiamat
Level 49
God Stats
35W - 21L
1,652 SR
Queue Stats
356W - 353L
1,451 Elo+
Solo
Tyr
Tyr
kissafisu96
Tyr
Level 65
God Stats
4W - 2L
1,737 SR
Queue Stats
45W - 41L
1,390 Elo+
Party 1
Olorun
Olorun
shadowmr304
Olorun
Level 20
God Stats
3W - 4L
1,471 SR
Queue Stats
178W - 152L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 6 / 1
5,071
423
2,252
8,116
3,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 4 / 1
4,773
398
2,412
5,260
1,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 1
6,660
555
2,472
8,349
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RoXasXxx
Kukulkan
12
0 / 3 / 1
6,560
547
2,933
4,720
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Waisemichel
Sun Wukong
12
2 / 1 / 1
6,766
564
5,301
7,559
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 1 / 1
6,955
580
3,017
4,961
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Mituq
Tsukuyomi
11
5 / 1 / 8
7,195
600
7,908
6,087
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Stimmyy
Tiamat
11
2 / 2 / 1
6,457
538
4,335
6,165
4,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 9
6,075
506
3,170
6,139
2,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
11
7 / 0 / 4
6,920
577
5,495
2,973
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
18
18
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
1
1
3.5
L
Ymir
0
6
1
0.08
L
0
4
1
0.13
L
3
4
1
0.88
W
Tsukuyomi
Mituq
Tsukuyomi
5
1
8
9
L
Kukulkan
RoXasXxx
Kukulkan
0
3
1
0.17
W
Tiamat
Stimmyy
Tiamat
2
2
1
1.25
L
Sun Wukong
Waisemichel
Sun Wukong
2
1
1
2.5
W
1
1
9
5.5
W
Olorun
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,370
Damage
23,925
34,004
Taken
26,325
14,467
Mitigated
11,602
5,554
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,017
164
111
1,859
4,961
1,580
97
1,618
3,185
34,101
0
L
Ymir
2,252
41
0
648
8,116
3,794
0
3,468
4,648
12,683
0
L
2,412
1,138
0
860
5,260
1,401
0
1,560
3,700
0
18,356
L
2,472
388
0
2,632
8,349
2,920
0
1,869
6,450
0
27,060
W
Tsukuyomi
Mituq
Tsukuyomi
7,908
2,654
0
2,236
6,087
2,014
0
1,104
4,806
0
36,881
L
Kukulkan
RoXasXxx
Kukulkan
2,933
616
0
38
4,720
1,626
0
2,558
1,978
32,860
0
W
Tiamat
Stimmyy
Tiamat
4,335
1,109
0
1,972
6,165
4,495
120
76
5,830
34,640
0
L
Sun Wukong
Waisemichel
Sun Wukong
5,301
1,416
0
1,376
7,559
4,726
11
3,178
4,381
0
37,086
W
3,170
326
321
3,149
6,139
2,553
0
1,114
5,025
0
25,822
W
Olorun
5,495
3,209
601
1,693
2,973
960
346
989
1,984
36,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
33,602
294
Minions Killed
355
0
Camps Cleared
0
1,125,051
Distance Traveled
1,153,488
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,955
580
84
7
0
223,306
4
L
Ymir
5,071
423
19
2
0
211,346
2
L
Neith
4,773
398
36
3
0
202,536
1
L
Mercury
6,660
555
59
5
0
239,854
1
W
Tsukuyomi
7,195
600
68
6
0
247,082
2
L
Kukulkan
6,560
547
82
7
0
237,402
3
W
Tiamat
6,457
538
79
7
0
193,593
3
L
Sun Wukong
6,766
564
98
8
0
233,913
3
W
Tyr
6,075
506
50
4
0
258,782
2
W
Olorun
6,920
577
74
6
0
230,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role