Player Matchup

Neith
Neith
SageThePrince
Neith
Level 21
God Stats
3W - 1L
1,617 SR
Queue Stats
44W - 18L
1,621 Elo+
Party 1
Thanatos
Thanatos
Sharinban
Thanatos
Level 155
God Stats
32W - 25L
1,555 SR
Queue Stats
188W - 124L
1,544 Elo+
Party 1
Janus
Janus
WardRight
Janus
Level 17
God Stats
8W - 1L
1,500 SR
Queue Stats
55W - 26L
1,623 Elo+
Party 1
Aphrodite
Aphrodite
allry
Aphrodite
Level 22
God Stats
6W - 2L
1,734 SR
Queue Stats
49W - 20L
1,641 Elo+
Party 1
Guan Yu
Guan Yu
rafiki_proplayer
Guan Yu
Level 29
God Stats
1W - 2L
1,170 SR
Queue Stats
178W - 205L
1,447 Elo+
Solo
Team Averages
Level 49
1,515 SR
1,575 Elo+

VS

Team Averages
Level 33
1,656 SR
1,565 Elo+
The Morrigan
The Morrigan
AlchemisT7735
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 150L
1,257 Elo+
Solo
Guan Yu
Guan Yu
Ferratomii
Guan Yu
Level 23
God Stats
5W - 3L
1,639 SR
Queue Stats
207W - 148L
1,583 Elo+
Party 2
Fenrir
Fenrir
Thiagostatile03
Fenrir
Level 80
God Stats
0W - 2L
1,394 SR
Queue Stats
126W - 100L
1,609 Elo+
Party 2
Izanami
Izanami
VROONLAND2
Izanami
Level 18
God Stats
7W - 1L
1,931 SR
Queue Stats
128W - 101L
1,608 Elo+
Party 2
Vamana
Vamana
wieman11
Vamana
Level 26
God Stats
3W - 2L
1,817 SR
Queue Stats
3W - 2L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 8
15,499
574
23,478
20,813
7,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Sharinban
Thanatos
20
24 / 4 / 4
18,248
676
29,666
24,744
14,089
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
WardRight
Janus
20
11 / 5 / 16
19,642
727
20,312
16,064
6,110
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
allry
Aphrodite
18
0 / 1 / 9
13,496
500
3,195
9,414
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 9 / 6
13,625
505
6,625
20,236
17,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AlchemisT7735
The Morrigan
16
0 / 17 / 6
11,325
419
5,916
19,777
6,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Ferratomii
Guan Yu
20
14 / 5 / 3
17,112
634
25,657
26,891
35,762
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 11 / 4
11,915
441
8,241
25,395
10,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
VROONLAND2
Izanami
20
2 / 7 / 4
13,600
504
11,302
15,601
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
wieman11
Vamana
19
1 / 2 / 2
11,524
427
4,117
19,554
16,620
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
42
Kills
20
20
Deaths
42
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AlchemisT7735
The Morrigan
0
17
6
0.18
L
Guan Yu
Ferratomii
Guan Yu
14
5
3
3.1
W
7
1
8
11
W
Thanatos
Sharinban
Thanatos
24
4
4
6.5
L
3
11
4
0.45
L
Izanami
VROONLAND2
Izanami
2
7
4
0.57
W
Janus
WardRight
Janus
11
5
16
3.8
W
Aphrodite
allry
Aphrodite
0
1
9
4.5
W
0
9
6
0.33
L
Vamana
wieman11
Vamana
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,276
Damage
55,233
91,271
Taken
107,218
50,219
Mitigated
76,949
48,073
Healing
20,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AlchemisT7735
The Morrigan
5,916
1,216
0
0
19,777
6,458
129
8,661
10,643
34,706
2,340
L
Guan Yu
Ferratomii
Guan Yu
25,657
4,499
1,132
6,640
26,891
35,762
428
5,082
21,257
17,229
80,505
W
23,478
13,808
0
7,319
20,813
7,810
7,489
1,348
19,408
0
134,332
W
Thanatos
Sharinban
Thanatos
29,666
10,333
0
22,630
24,744
14,089
2,580
2,384
22,334
0
145,410
L
8,241
1,444
0
4,928
25,395
10,912
0
6,542
18,719
0
77,757
L
Izanami
VROONLAND2
Izanami
11,302
7,381
0
1,908
15,601
7,197
1,874
362
15,239
0
102,766
W
Janus
WardRight
Janus
20,312
1,767
0
1,307
16,064
6,110
1,817
3,793
11,849
169,764
0
W
Aphrodite
allry
Aphrodite
3,195
827
7,463
6,131
9,414
4,796
954
996
8,418
26,412
0
W
6,625
1,028
84
3,139
20,236
17,414
3,096
2,433
17,803
0
62,235
L
Vamana
wieman11
Vamana
4,117
1,961
1,048
5,264
19,554
16,620
884
2,312
17,195
0
60,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,510
Gold Earned
65,476
840
Minions Killed
697
0
Camps Cleared
0
2,527,336
Distance Traveled
2,240,326
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,325
419
89
3
0
400,781
0
L
Guan Yu
17,112
634
185
7
0
522,762
3
W
Neith
15,499
574
206
8
0
469,624
10
W
Thanatos
18,248
676
169
6
0
549,993
5
L
Fenrir
11,915
441
124
5
0
385,623
1
L
Izanami
13,600
504
204
8
0
448,502
3
W
Janus
19,642
727
286
11
0
506,224
3
W
Aphrodite
13,496
500
59
2
0
499,401
3
W
Guan Yu
13,625
505
120
4
0
502,094
0
L
Vamana
11,524
427
95
4
0
482,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role