Player Matchup

Tiamat
Tiamat
Ar-gen-tino
Tiamat
Level 29
God Stats
66W - 62L
1,567 SR
Queue Stats
441W - 550L
1,518 Elo+
Solo
Scylla
Scylla
OhhSoEpic
Scylla
Level 25
God Stats
174W - 177L
1,449 SR
Queue Stats
546W - 598L
1,431 Elo+
Solo
Izanami
Izanami
Younguglydade
Izanami
Level 29
God Stats
2W - 5L
1,435 SR
Queue Stats
86W - 81L
1,596 Elo+
Solo
Ymir
Ymir
datboi0109
Ymir
Level 27
God Stats
1W - 7L
1,500 SR
Queue Stats
135W - 137L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
weediagram1
Tsukuyomi
Level 23
God Stats
10W - 6L
1,734 SR
Queue Stats
379W - 435L
1,466 Elo+
Solo
Team Averages
Level 27
1,537 SR
1,502 Elo+

VS

Team Averages
Level 20
1,684 SR
1,566 Elo+
Amaterasu
Amaterasu
Alucard200214
Amaterasu
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 26L
1,588 Elo+
Solo
Danzaburou
Danzaburou
YarmsTheCarry
Danzaburou
Level 24
God Stats
27W - 15L
1,688 SR
Queue Stats
40W - 33L
1,600 Elo+
Solo
Olorun
Olorun
itsVatoLoko
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,500 Elo+
Solo
Bellona
Bellona
lunarkz
Bellona
Level 26
God Stats
3W - 0L
1,876 SR
Queue Stats
48W - 41L
1,588 Elo+
Solo
Aphrodite
Aphrodite
mrleborgne
Aphrodite
Level 28
God Stats
2W - 2L
1,857 SR
Queue Stats
100W - 92L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 5 / 0
14,315
530
17,706
19,057
16,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
OhhSoEpic
Scylla
19
5 / 10 / 2
12,920
479
11,544
20,131
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
20
5 / 6 / 4
14,022
519
20,845
24,164
9,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 5
10,355
384
6,157
18,355
18,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
weediagram1
Tsukuyomi
20
6 / 11 / 4
13,142
487
13,536
26,800
10,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alucard200214
Amaterasu
20
16 / 2 / 11
17,323
642
25,625
25,527
19,329
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
YarmsTheCarry
Danzaburou
20
14 / 3 / 5
19,253
713
33,647
27,364
9,990
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
8
0 / 6 / 3
9,216
341
1,225
4,913
1,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
lunarkz
Bellona
20
5 / 5 / 8
15,308
567
13,113
29,391
26,825
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
mrleborgne
Aphrodite
20
2 / 8 / 10
13,628
505
8,987
23,118
9,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
23
Kills
37
37
Deaths
24
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alucard200214
Amaterasu
16
2
11
10.75
L
Tiamat
6
5
0
1.2
L
Scylla
OhhSoEpic
Scylla
5
10
2
0.6
W
Danzaburou
YarmsTheCarry
Danzaburou
14
3
5
5.5
L
Izanami
5
6
4
1.17
L
1
5
5
0.7
W
Olorun
0
6
3
0.25
W
Bellona
lunarkz
Bellona
5
5
8
1.8
W
Aphrodite
mrleborgne
Aphrodite
2
8
10
0.88
L
Tsukuyomi
weediagram1
Tsukuyomi
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,788
Damage
82,597
108,507
Taken
110,313
62,846
Mitigated
66,777
27,979
Healing
48,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alucard200214
Amaterasu
25,625
15,098
0
10,310
25,527
19,329
6,256
9,280
16,078
0
132,618
L
Tiamat
17,706
3,091
164
6,992
19,057
16,326
1,473
2,082
16,975
101,544
0
L
Scylla
OhhSoEpic
Scylla
11,544
885
0
4,124
20,131
7,038
1,864
1,214
18,917
78,578
0
W
Danzaburou
YarmsTheCarry
Danzaburou
33,647
25,079
0
13,339
27,364
9,990
6,654
5,803
21,553
0
145,128
L
Izanami
20,845
14,207
0
9,931
24,164
9,984
80
1,209
22,955
0
117,311
L
6,157
1,237
635
2,280
18,355
18,718
788
3,653
14,702
39,672
0
W
Olorun
1,225
551
0
502
4,913
1,251
0
2,472
2,201
5,359
0
W
Bellona
lunarkz
Bellona
13,113
4,107
0
10,642
29,391
26,825
2,563
12,054
17,255
0
111,435
W
Aphrodite
mrleborgne
Aphrodite
8,987
565
4,908
9,020
23,118
9,382
1,197
7,795
15,269
74,892
0
L
Tsukuyomi
weediagram1
Tsukuyomi
13,536
3,043
0
3,853
26,800
10,780
46
2,054
24,746
0
94,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,754
Gold Earned
74,728
707
Minions Killed
714
0
Camps Cleared
0
2,171,607
Distance Traveled
2,020,096
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
17,323
642
164
6
0
557,476
0
L
Tiamat
14,315
530
172
6
0
357,508
4
L
Scylla
12,920
479
156
6
0
431,266
2
W
Danzaburou
19,253
713
195
7
0
463,409
2
L
Izanami
14,022
519
190
7
0
422,144
5
L
Ymir
10,355
384
60
2
0
466,649
3
W
Olorun
9,216
341
11
0
0
115,032
0
W
Bellona
15,308
567
208
8
0
454,574
10
W
Aphrodite
13,628
505
136
5
0
429,605
1
L
Tsukuyomi
13,142
487
129
5
0
494,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role