Player Matchup

Cerberus
Cerberus
Alexia Wolf8049
Cerberus
Level 19
God Stats
4W - 2L
1,674 SR
Queue Stats
13W - 12L
1,372 Elo+
Party 1
Anubis
Anubis
Bast__76
Anubis
Level 43
God Stats
33W - 37L
1,357 SR
Queue Stats
226W - 291L
1,318 Elo+
Solo
Heimdallr
Heimdallr
Hoendervleis
Heimdallr
Level 86
God Stats
4W - 3L
1,720 SR
Queue Stats
328W - 304L
1,478 Elo+
Party 3
Loki
Loki
Zombie W0lf
Loki
Level 145
God Stats
3W - 7L
1,548 SR
Queue Stats
119W - 114L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
lhubbz
Sun Wukong
Level 65
God Stats
3W - 10L
1,361 SR
Queue Stats
354W - 329L
1,445 Elo+
Party 3
Team Averages
Level 72
1,532 SR
1,427 Elo+

VS

Team Averages
Level 75
1,616 SR
1,488 Elo+
Arachne
Arachne
Dpaddyy
Arachne
Level 67
God Stats
13W - 5L
1,592 SR
Queue Stats
68W - 50L
1,501 Elo+
Party 2
Apollo
Apollo
IItsMelis
Apollo
Level 106
God Stats
27W - 26L
1,525 SR
Queue Stats
143W - 156L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Redshark629
Cthulhu
Level 28
God Stats
18W - 16L
1,596 SR
Queue Stats
118W - 110L
1,414 Elo+
Party 2
Nike
Nike
Sir_Maulwurf
Nike
Level 84
God Stats
20W - 8L
1,752 SR
Queue Stats
315W - 257L
1,536 Elo+
Party 2
Discordia
Discordia
buchner17
Discordia
Level 89
God Stats
16W - 12L
1,616 SR
Queue Stats
219W - 192L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 3 / 0
7,292
384
4,468
12,410
8,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Bast__76
Anubis
15
3 / 5 / 1
9,019
475
4,301
13,054
5,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Hoendervleis
Heimdallr
12
0 / 8 / 2
7,696
405
7,769
14,506
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 3 / 2
9,602
505
10,610
12,454
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
lhubbz
Sun Wukong
17
0 / 3 / 1
10,096
531
4,429
14,701
7,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dpaddyy
Arachne
16
5 / 4 / 5
9,550
503
6,247
13,036
7,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
IItsMelis
Apollo
15
4 / 2 / 4
9,443
497
7,816
11,024
3,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Redshark629
Cthulhu
14
3 / 1 / 7
9,603
505
5,556
9,074
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 1 / 3
10,925
575
11,751
11,050
7,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
buchner17
Discordia
18
5 / 1 / 8
11,199
589
15,057
6,412
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
9
Kills
21
22
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
3
0
0.33
L
Anubis
Bast__76
Anubis
3
5
1
0.7
W
Arachne
Dpaddyy
Arachne
5
4
5
1.88
L
Heimdallr
Hoendervleis
Heimdallr
0
8
2
0.13
W
Apollo
IItsMelis
Apollo
4
2
4
3
W
Cthulhu
Redshark629
Cthulhu
3
1
7
6.5
W
4
1
3
5.5
L
5
3
2
2
W
Discordia
buchner17
Discordia
5
1
8
9
L
Sun Wukong
lhubbz
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,577
Damage
46,427
67,125
Taken
50,596
31,227
Mitigated
26,717
15,529
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,468
231
0
1,412
12,410
8,627
0
4,879
7,393
31,455
0
L
Anubis
Bast__76
Anubis
4,301
240
0
5,227
13,054
5,676
0
6,730
5,876
58,878
0
W
Arachne
Dpaddyy
Arachne
6,247
4,753
0
3,766
13,036
7,029
64
1,277
11,759
0
67,173
L
Heimdallr
Hoendervleis
Heimdallr
7,769
3,067
0
1,854
14,506
5,104
0
3,612
10,844
0
51,210
W
Apollo
IItsMelis
Apollo
7,816
4,983
0
2,731
11,024
3,817
1,293
1,043
9,931
0
71,195
W
Cthulhu
Redshark629
Cthulhu
5,556
1,140
576
1,640
9,074
5,668
56
3,182
5,727
26,433
0
W
11,751
987
0
1,514
11,050
7,738
34
1,779
9,246
119
77,631
L
10,610
3,020
0
2,916
12,454
3,995
0
3,642
8,677
0
51,316
W
Discordia
buchner17
Discordia
15,057
651
0
1,510
6,412
2,465
634
1,198
5,164
80,326
0
L
Sun Wukong
lhubbz
Sun Wukong
4,429
674
0
4,120
14,701
7,825
436
1,026
13,603
0
76,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,705
Gold Earned
50,720
543
Minions Killed
586
0
Camps Cleared
0
1,627,053
Distance Traveled
2,065,004
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,292
384
62
3
0
314,860
2
L
Anubis
9,019
475
108
6
0
299,661
4
W
Arachne
9,550
503
101
5
0
433,889
0
L
Heimdallr
7,696
405
91
5
0
290,437
0
W
Apollo
9,443
497
138
7
0
472,669
4
W
Cthulhu
9,603
505
36
2
0
403,198
0
W
Nike
10,925
575
161
8
0
367,732
1
L
Loki
9,602
505
95
5
0
366,216
1
W
Discordia
11,199
589
150
8
0
387,516
5
L
Sun Wukong
10,096
531
187
10
0
355,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role