Player Matchup

Ne Zha
Ne Zha
Platinum IV
AvaIanche
Ne Zha
Platinum IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Platinum I
Railcommand
Athena
Platinum I
Level 67
God Stats
2W - 8L
1,500 SR
Queue Stats
1,520W - 1,514L
1,754 MMR
Solo
Anubis
Anubis
Platinum II
Sillies
Anubis
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
TBSthebutter
Danzaburou
Platinum IV
Level 92
God Stats
4W - 3L
1,718 SR
Queue Stats
29W - 12L
1,960 MMR
Party 1
Raijin
Raijin
Platinum IV
datotooo
Raijin
Platinum IV
Level 158
God Stats
15W - 7L
1,933 SR
Queue Stats
378W - 407L
1,771 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,630 SR
1,697 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,677 SR
1,734 MMR
Fenrir
Fenrir
Diamond V
ChadRankedPlayer
Fenrir
Diamond V
Level 120
God Stats
6W - 3L
1,789 SR
Queue Stats
84W - 80L
1,882 MMR
Solo
Anhur
Anhur
Platinum IV
TheHollister
Anhur
Platinum IV
Level 128
God Stats
8W - 17L
1,699 SR
Queue Stats
143W - 133L
1,796 MMR
Party 2
Artio
Artio
Platinum V
Vroski
Artio
Platinum V
Level 129
God Stats
54W - 57L
1,635 SR
Queue Stats
1,033W - 1,036L
1,779 MMR
Solo
Nox
Nox
Gold IV
giants777
Nox
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold I
iHateFlamers
Nu Wa
Gold I
Level 68
God Stats
1W - 1L
1,763 SR
Queue Stats
205W - 181L
1,711 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AvaIanche
Ne Zha
11
4 / 1 / 3
6,235
624
3,322
6,515
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
9
0 / 3 / 6
4,994
499
4,362
6,886
3,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Sillies
Anubis
11
2 / 0 / 2
6,553
655
3,482
4,950
2,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TBSthebutter
Danzaburou
11
5 / 1 / 1
6,508
651
5,282
5,058
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
datotooo
Raijin
12
4 / 0 / 0
6,380
638
3,842
4,262
1,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetApolloGuan YuScyllaTiamat

VS

Bans
JanusCu ChulainnPersephoneSun WukongYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 3
5,082
508
3,421
8,267
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
4,663
466
728
5,207
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Vroski
Artio
8
1 / 1 / 3
4,961
496
1,926
7,440
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 3 / 2
5,496
550
2,512
5,191
1,142
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 3 / 0
5,327
533
4,306
3,920
1,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
5
5
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AvaIanche
Ne Zha
4
1
3
5.5
L
2
5
3
0.7
W
Athena
0
3
6
1
W
Anubis
Sillies
Anubis
2
0
2
3
W
Danzaburou
TBSthebutter
Danzaburou
5
1
1
5.5
L
0
3
0
0
L
Artio
Vroski
Artio
1
1
3
2.5
W
Raijin
datotooo
Raijin
4
0
0
4
L
0
3
2
0.33
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,290
Damage
12,893
27,671
Taken
30,025
11,200
Mitigated
8,396
10,351
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AvaIanche
Ne Zha
3,322
546
0
2,754
6,515
2,303
0
1,361
5,154
0
34,870
L
3,421
1,228
0
2,092
8,267
2,187
0
2,591
5,626
0
19,659
W
Athena
4,362
1,230
0
648
6,886
3,408
0
2,611
4,275
16,498
0
W
Anubis
Sillies
Anubis
3,482
392
0
3,735
4,950
2,524
0
2,275
2,675
34,605
0
W
Danzaburou
TBSthebutter
Danzaburou
5,282
2,500
0
2,845
5,058
1,596
667
470
4,588
0
41,799
L
728
598
0
1,318
5,207
1,044
0
644
4,513
0
20,922
L
Artio
Vroski
Artio
1,926
219
128
2,957
7,440
2,964
0
2,766
4,474
8,217
0
W
Raijin
datotooo
Raijin
3,842
154
0
369
4,262
1,369
413
2,027
2,235
41,571
0
L
2,512
372
0
729
5,191
1,142
0
3,752
1,364
24,740
0
L
4,306
916
0
232
3,920
1,059
0
1,533
2,362
32,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
25,529
354
Minions Killed
229
0
Camps Cleared
0
943,406
Distance Traveled
913,539
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,235
624
71
7
0
214,257
1
L
Fenrir
5,082
508
35
4
0
206,395
3
W
Athena
4,994
499
29
3
0
203,581
2
W
Anubis
6,553
655
94
9
0
172,188
0
W
Danzaburou
6,508
651
76
8
0
179,348
4
L
Anhur
4,663
466
50
5
0
173,584
2
L
Artio
4,961
496
10
1
0
208,062
3
W
Raijin
6,380
638
84
8
0
174,032
5
L
Nox
5,496
550
65
7
0
154,604
3
L
Nu Wa
5,327
533
69
7
0
170,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role