Player Matchup

Cupid
Cupid
 
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FaaFa_06
Anubis
Level 18
God Stats
78W - 72L
1,354 SR
Queue Stats
164W - 175L
1,425 Elo+
Solo
Danzaburou
Danzaburou
HickoryRocher8
Danzaburou
Level 27
God Stats
3W - 4L
1,744 SR
Queue Stats
217W - 210L
1,450 Elo+
Party 2
Yemoja
Yemoja
Laze 9E
Yemoja
Level 27
God Stats
13W - 9L
1,500 SR
Queue Stats
211W - 196L
1,526 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Uziik 9E
Tsukuyomi
Level 13
God Stats
8W - 8L
1,709 SR
Queue Stats
116W - 129L
1,516 Elo+
Party 2
Team Averages
Level 22
1,561 SR
1,483 Elo+

VS

Team Averages
Level 24
1,509 SR
1,434 Elo+
Tiamat
Tiamat
BomberBom_21
Tiamat
Level 16
God Stats
62W - 47L
1,327 SR
Queue Stats
527W - 510L
1,460 Elo+
Solo
Vamana
Vamana
GSF_Waalabook666
Vamana
Level 16
God Stats
5W - 14L
1,448 SR
Queue Stats
5W - 19L
1,415 Elo+
Solo
Cerberus
Cerberus
Kelantodd_08
Cerberus
Level 29
God Stats
22W - 7L
1,755 SR
Queue Stats
271W - 262L
1,487 Elo+
Solo
Amaterasu
Amaterasu
Rogue_Omikron
Amaterasu
Level 29
God Stats
3W - 2L
1,719 SR
Queue Stats
146W - 147L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
Rogue_Ypsilon
Heimdallr
Level 28
God Stats
7W - 17L
1,295 SR
Queue Stats
117W - 119L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 2 / 0
9,102
607
7,822
9,610
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
FaaFa_06
Anubis
14
3 / 3 / 3
8,427
562
6,541
8,122
3,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
HickoryRocher8
Danzaburou
12
3 / 0 / 4
7,490
499
7,128
6,538
2,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Laze 9E
Yemoja
12
4 / 0 / 3
7,109
474
6,640
6,513
3,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Uziik 9E
Tsukuyomi
13
6 / 4 / 4
8,137
542
6,166
9,196
2,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 8 / 3
7,221
481
7,000
11,345
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 0
7,326
488
3,791
11,244
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
Kelantodd_08
Cerberus
7
0 / 4 / 0
5,193
346
1,138
6,317
4,362
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Rogue_Omikron
Amaterasu
15
4 / 2 / 0
8,934
596
8,093
13,959
8,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Rogue_Ypsilon
Heimdallr
11
0 / 4 / 1
6,903
460
3,749
9,155
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
20
Kills
9
9
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
2
0
2
L
Tiamat
2
8
3
0.44
W
Anubis
FaaFa_06
Anubis
3
3
3
1.5
L
3
2
0
1.5
W
Danzaburou
HickoryRocher8
Danzaburou
3
0
4
5
L
Cerberus
Kelantodd_08
Cerberus
0
4
0
0
W
Yemoja
Laze 9E
Yemoja
4
0
3
5.5
L
Amaterasu
Rogue_Omikron
Amaterasu
4
2
0
2
L
Heimdallr
Rogue_Ypsilon
Heimdallr
0
4
1
0.13
W
Tsukuyomi
Uziik 9E
Tsukuyomi
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,297
Damage
23,771
39,979
Taken
52,020
15,688
Mitigated
25,414
12,388
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,822
5,184
77
3,484
9,610
3,401
924
821
8,789
0
51,527
L
Tiamat
7,000
793
0
2,254
11,345
5,260
655
2,716
8,629
38,770
0
W
Anubis
FaaFa_06
Anubis
6,541
420
0
2,619
8,122
3,597
815
2,221
5,901
57,656
0
L
3,791
2,718
0
1,547
11,244
4,095
385
5,002
6,242
0
33,917
W
Danzaburou
HickoryRocher8
Danzaburou
7,128
3,896
0
2,363
6,538
2,003
317
1,560
4,978
0
42,727
L
Cerberus
Kelantodd_08
Cerberus
1,138
59
0
969
6,317
4,362
0
1,870
4,447
9,567
0
W
Yemoja
Laze 9E
Yemoja
6,640
1,207
1,270
1,902
6,513
3,727
23
2,640
3,873
25,336
0
L
Amaterasu
Rogue_Omikron
Amaterasu
8,093
2,554
0
7,075
13,959
8,011
886
559
13,400
0
55,066
L
Heimdallr
Rogue_Ypsilon
Heimdallr
3,749
2,183
0
2,270
9,155
3,686
48
3,034
6,121
0
39,097
W
Tsukuyomi
Uziik 9E
Tsukuyomi
6,166
1,895
0
673
9,196
2,960
1,120
896
8,300
0
40,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,265
Gold Earned
35,577
385
Minions Killed
350
0
Camps Cleared
0
1,389,553
Distance Traveled
1,201,584
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,102
607
116
8
0
251,439
0
L
Tiamat
7,221
481
63
4
0
262,125
0
W
Anubis
8,427
562
102
7
0
269,209
5
L
Vamana
7,326
488
54
4
0
287,657
0
W
Danzaburou
7,490
499
74
5
0
275,402
4
L
Cerberus
5,193
346
33
2
0
167,739
1
W
Yemoja
7,109
474
32
2
0
281,708
6
L
Amaterasu
8,934
596
112
7
0
252,352
0
L
Heimdallr
6,903
460
88
6
0
231,711
0
W
Tsukuyomi
8,137
542
61
4
0
311,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role