Player Matchup

Mulan
Mulan
 
Mulan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
D4rkouss
Fenrir
Level 42
God Stats
1W - 2L
1,446 SR
Queue Stats
126W - 133L
1,374 Elo+
Party 1
Neith
Neith
Netr0x
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,530 Elo+
Party 1
Thoth
Thoth
NoNi2382
Thoth
Level 46
God Stats
5W - 3L
1,669 SR
Queue Stats
150W - 143L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
me-Ga-me
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 36
1,523 SR
1,461 Elo+

VS

Team Averages
Level 64
1,385 SR
1,407 Elo+
Ymir
Ymir
BogEyedPunLord
Ymir
Level 25
God Stats
19W - 14L
1,310 SR
Queue Stats
431W - 468L
1,442 Elo+
Party 2
Ra
Ra
Brxscoe
Ra
Level 27
God Stats
11W - 12L
1,208 SR
Queue Stats
84W - 84L
1,401 Elo+
Party 2
Medusa
Medusa
CrAzY LEGS 64
Medusa
Level 99
God Stats
2W - 1L
1,249 SR
Queue Stats
176W - 181L
1,450 Elo+
Party 2
Osiris
Osiris
MrBigBossMan
Osiris
Level 105
God Stats
3W - 0L
1,521 SR
Queue Stats
348W - 347L
1,455 Elo+
Party 2
Chang'e
Chang'e
YakiToriChan
Chang'e
Level 65
God Stats
4W - 1L
1,638 SR
Queue Stats
5W - 3L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 10 / 4
5,120
394
3,192
12,651
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
D4rkouss
Fenrir
4
0 / 2 / 1
4,415
340
575
2,490
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Netr0x
Neith
4
0 / 4 / 1
4,507
347
62
4,829
1,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
NoNi2382
Thoth
3
0 / 5 / 2
4,241
326
232
3,691
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
me-Ga-me
Sylvanus
9
1 / 10 / 2
5,508
424
3,410
14,979
5,288
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 15
7,334
564
3,923
6,867
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 2 / 14
6,828
525
8,236
4,149
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 1 / 13
7,473
575
5,741
6,865
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
9 / 1 / 9
7,890
607
7,043
7,712
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
YakiToriChan
Chang'e
11
7 / 0 / 12
7,449
573
7,967
4,895
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
94
1
Kills
31
31
Deaths
4
10
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
10
4
0.2
W
6
0
15
13.5
W
4
2
14
5.5
W
5
1
13
11.5
L
Fenrir
D4rkouss
Fenrir
0
2
1
0.25
W
Osiris
9
1
9
13.5
L
Neith
Netr0x
Neith
0
4
1
0.13
L
Thoth
NoNi2382
Thoth
0
5
2
0.2
W
Chang'e
YakiToriChan
Chang'e
7
0
12
13
L
Sylvanus
me-Ga-me
Sylvanus
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,471
Damage
32,910
38,640
Taken
30,488
13,950
Mitigated
16,120
2,774
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,192
316
0
240
12,651
5,956
68
7,654
4,509
0
14,341
W
3,923
381
739
1,395
6,867
6,441
244
813
6,029
12,763
0
W
8,236
1,287
569
703
4,149
1,274
1,338
215
3,859
31,345
0
W
5,741
3,031
0
1,409
6,865
2,282
3,154
1,108
5,667
0
29,115
L
Fenrir
D4rkouss
Fenrir
575
0
0
374
2,490
672
0
1,400
944
0
4,090
W
Osiris
7,043
2,114
0
630
7,712
4,701
901
699
5,646
0
38,100
L
Neith
Netr0x
Neith
62
0
0
188
4,829
1,214
50
1,925
2,812
0
7,382
L
Thoth
NoNi2382
Thoth
232
62
0
0
3,691
820
0
1,667
1,894
700
0
W
Chang'e
YakiToriChan
Chang'e
7,967
436
2,228
3,206
4,895
1,422
2,106
727
3,733
30,608
0
L
Sylvanus
me-Ga-me
Sylvanus
3,410
1,907
556
1,416
14,979
5,288
182
6,284
8,355
14,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,791
Gold Earned
36,974
66
Minions Killed
251
0
Camps Cleared
0
546,697
Distance Traveled
1,233,415
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,120
394
22
2
0
209,965
0
W
Ymir
7,334
564
18
1
0
230,455
1
W
Ra
6,828
525
67
5
0
235,528
0
W
Medusa
7,473
575
42
3
0
227,137
0
L
Fenrir
4,415
340
14
1
0
52,453
0
W
Osiris
7,890
607
68
5
0
271,757
1
L
Neith
4,507
347
15
1
0
76,609
2
L
Thoth
4,241
326
1
0
0
43,150
0
W
Chang'e
7,449
573
56
4
0
268,538
1
L
Sylvanus
5,508
424
14
1
0
164,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role