Player Matchup

Jormungandr
Jormungandr
WickedCandle
Jormungandr
Level 28
God Stats
5W - 7L
1,474 SR
Queue Stats
165W - 154L
1,431 Elo+
Party 1
Nemesis
Nemesis
sa1957
Nemesis
Level 18
God Stats
5W - 6L
1,465 SR
Queue Stats
387W - 469L
1,253 Elo+
Solo
Nox
Nox
wickedrosey
Nox
Level 21
God Stats
31W - 27L
1,569 SR
Queue Stats
50W - 47L
1,452 Elo+
Party 1
Team Averages
Level 22
1,502 SR
1,379 Elo+

VS

Team Averages
Level 51
1,451 SR
1,450 Elo+
Danzaburou
Danzaburou
CyberColchon
Danzaburou
Level 24
God Stats
6W - 7L
1,307 SR
Queue Stats
18W - 20L
1,353 Elo+
Solo
Sylvanus
Sylvanus
KronKing69
Sylvanus
Level 67
God Stats
20W - 17L
1,560 SR
Queue Stats
142W - 154L
1,458 Elo+
Party 2
Tyr
Tyr
zdub33
Tyr
Level 62
God Stats
10W - 3L
1,486 SR
Queue Stats
193W - 171L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
WickedCandle
Jormungandr
18
2 / 2 / 9
13,548
589
19,051
32,939
53,172
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
sa1957
Nemesis
18
10 / 9 / 2
15,459
672
22,876
29,467
27,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 8
12,352
537
18,291
18,011
9,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CyberColchon
Danzaburou
15
3 / 5 / 9
14,209
618
26,016
19,591
9,224
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
KronKing69
Sylvanus
18
5 / 4 / 7
14,602
635
19,889
28,594
30,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyr
zdub33
Tyr
19
8 / 3 / 7
15,521
675
20,916
36,089
41,949
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
12
Kills
16
16
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CyberColchon
Danzaburou
3
5
9
1.5
W
Sylvanus
KronKing69
Sylvanus
5
4
7
2.13
L
Jormungandr
WickedCandle
Jormungandr
2
2
9
3.25
L
Nemesis
sa1957
Nemesis
10
9
2
1.22
L
0
5
8
0.8
W
Tyr
zdub33
Tyr
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,218
Damage
66,821
80,417
Taken
84,274
89,818
Mitigated
82,148
3,778
Healing
39,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CyberColchon
Danzaburou
26,016
14,942
0
2,422
19,591
9,224
1,838
8,023
11,568
0
68,956
W
Sylvanus
KronKing69
Sylvanus
19,889
7,073
7,120
10,682
28,594
30,975
1,209
15,474
13,120
56,548
9,987
L
Jormungandr
WickedCandle
Jormungandr
19,051
5,429
0
250
32,939
53,172
132
7,618
25,321
67,145
0
L
Nemesis
sa1957
Nemesis
22,876
12,397
0
2,345
29,467
27,387
650
5,410
24,057
0
51,337
L
18,291
613
0
1,183
18,011
9,259
630
5,801
12,210
59,683
0
W
Tyr
zdub33
Tyr
20,916
686
0
18,854
36,089
41,949
863
13,955
22,134
0
94,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,359
Gold Earned
44,332
236
Minions Killed
259
0
Camps Cleared
0
1,157,359
Distance Traveled
1,137,519
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,209
618
82
4
0
325,732
1
W
Sylvanus
14,602
635
72
3
0
333,136
0
L
Jormungandr
13,548
589
91
4
0
398,044
3
L
Nemesis
15,459
672
64
3
0
404,757
4
L
Nox
12,352
537
81
4
0
354,558
2
W
Tyr
15,521
675
105
5
0
478,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role