Player Matchup

Neith
Neith
Mr Jhonatan5361
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Rama
Rama
Opa_eae_vey
Rama
Level 6
God Stats
0W - 2L
1,240 SR
Queue Stats
15W - 22L
1,318 Elo+
Party 1
Cerberus
Cerberus
Shadow_Buda
Cerberus
Level 25
God Stats
7W - 6L
1,540 SR
Queue Stats
18W - 24L
1,386 Elo+
Party 1
Ah Puch
Ah Puch
Tesourao_Verox
Ah Puch
Level 47
God Stats
3W - 6L
1,517 SR
Queue Stats
23W - 34L
1,337 Elo+
Party 1
Guan Yu
Guan Yu
Tokien
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,556 Elo+
Party 3
Team Averages
Level 17
1,459 SR
1,419 Elo+

VS

Team Averages
Level 14
1,572 SR
1,448 Elo+
Thor
Thor
LettoHigh
Thor
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Naydl
Baron Samedi
Level 17
God Stats
4W - 2L
1,597 SR
Queue Stats
136W - 70L
1,504 Elo+
Party 2
Sol
Sol
NexTɪzy
Sol
Level 29
God Stats
6W - 5L
1,688 SR
Queue Stats
162W - 215L
1,391 Elo+
Solo
Neith
Neith
NoDatFrank
Neith
Level 6
God Stats
2W - 1L
1,575 SR
Queue Stats
2W - 2L
1,347 Elo+
Party 4
Khepri
Khepri
Nqcho
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,465
406
75
2,615
577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 6 / 1
4,923
448
2,338
7,070
1,577
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Shadow_Buda
Cerberus
7
1 / 5 / 1
5,082
462
2,062
8,842
4,877
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 7 / 1
6,297
572
5,190
8,149
2,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Guan Yu
Tokien
Guan Yu
10
0 / 1 / 0
4,855
441
2,584
5,744
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
4 / 1 / 3
6,615
601
2,794
7,342
2,284
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Naydl
Baron Samedi
12
7 / 1 / 2
7,260
660
6,209
4,281
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 2
6,157
560
3,485
3,299
710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
5 / 3 / 4
6,092
554
6,766
5,260
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Nqcho
Khepri
11
4 / 0 / 7
6,723
611
4,924
7,591
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
21
21
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
4
1
3
5.5
L
0
2
0
0
W
Baron Samedi
Naydl
Baron Samedi
7
1
2
8
W
1
0
2
2
W
Neith
5
3
4
2.33
W
Khepri
Nqcho
Khepri
4
0
7
7.5
L
0
6
1
0.08
L
Cerberus
Shadow_Buda
Cerberus
1
5
1
0.3
L
3
7
1
0.5
L
Guan Yu
Tokien
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,249
Damage
24,178
32,420
Taken
27,773
12,739
Mitigated
10,717
7,104
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
2,794
690
0
3,904
7,342
2,284
399
215
7,102
0
37,578
L
75
0
0
348
2,615
577
0
80
2,535
0
11,748
W
Baron Samedi
Naydl
Baron Samedi
6,209
334
154
1,601
4,281
1,968
839
2,219
2,062
33,552
0
W
3,485
1,092
0
1,351
3,299
710
700
35
3,114
25,666
0
W
Neith
6,766
4,017
0
1,711
5,260
1,760
1,005
2,452
2,808
0
27,245
W
Khepri
Nqcho
Khepri
4,924
1,046
0
2,176
7,591
3,995
46
2,331
5,260
22,390
0
L
2,338
1,599
123
1,019
7,070
1,577
75
3,454
3,522
0
19,281
L
Cerberus
Shadow_Buda
Cerberus
2,062
340
0
891
8,842
4,877
340
3,333
5,508
12,866
0
L
5,190
113
0
1,910
8,149
2,126
579
4,032
3,822
22,468
0
L
Guan Yu
Tokien
Guan Yu
2,584
137
0
2,813
5,744
3,582
0
3,287
2,415
0
11,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
32,847
178
Minions Killed
315
0
Camps Cleared
0
878,142
Distance Traveled
1,003,241
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,615
601
86
8
0
216,489
0
L
Neith
4,465
406
29
3
0
153,483
0
W
Baron Samedi
7,260
660
96
9
0
196,012
4
W
Sol
6,157
560
59
5
0
198,104
0
W
Neith
6,092
554
34
3
0
160,227
1
W
Khepri
6,723
611
40
4
0
232,409
1
L
Rama
4,923
448
41
4
0
166,455
3
L
Cerberus
5,082
462
35
3
0
190,183
2
L
Ah Puch
6,297
572
49
4
0
162,355
3
L
Guan Yu
4,855
441
24
2
0
205,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role