Player Matchup

Scylla
Scylla
LotusOrden
Scylla
Level 160
God Stats
4W - 7L
1,555 SR
Queue Stats
568W - 506L
1,642 Elo+
Party 3
Ao Kuang
Ao Kuang
Rsl Deadshot
Ao Kuang
Level 127
God Stats
8W - 6L
1,799 SR
Queue Stats
376W - 252L
1,790 Elo+
Party 1
Erlang Shen
Erlang Shen
TSM__Achilles
Erlang Shen
Level 160
God Stats
4W - 2L
1,636 SR
Queue Stats
131W - 110L
1,531 Elo+
Party 3
Athena
Athena
TheThomanat0r
Athena
Level 145
God Stats
5W - 3L
1,867 SR
Queue Stats
529W - 382L
1,806 Elo+
Party 1
Apollo
Apollo
poldergoon
Apollo
Level 159
God Stats
7W - 9L
1,360 SR
Queue Stats
608W - 439L
1,755 Elo+
Party 1
Team Averages
Level 150
1,644 SR
1,705 Elo+

VS

Team Averages
Level 141
1,745 SR
1,678 Elo+
Sylvanus
Sylvanus
Flori31
Sylvanus
Level 154
God Stats
7W - 8L
1,715 SR
Queue Stats
99W - 68L
1,565 Elo+
Party 2
King Arthur
King Arthur
WhyUhavetoBmad
King Arthur
Level 155
God Stats
5W - 3L
1,501 SR
Queue Stats
234W - 109L
1,709 Elo+
Party 2
Thanatos
Thanatos
Zaqonix
Thanatos
Level 160
God Stats
26W - 7L
2,063 SR
Queue Stats
228W - 77L
1,863 Elo+
Party 2
Medusa
Medusa
freefoodplz
Medusa
Level 129
God Stats
2W - 1L
1,736 SR
Queue Stats
333W - 363L
1,605 Elo+
Solo
Merlin
Merlin
zISwxy
Merlin
Level 108
God Stats
3W - 3L
1,708 SR
Queue Stats
14W - 17L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LotusOrden
Scylla
13
3 / 4 / 0
8,272
487
11,803
9,368
2,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Rsl Deadshot
Ao Kuang
15
5 / 7 / 2
9,067
533
6,122
16,374
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
TSM__Achilles
Erlang Shen
15
2 / 4 / 2
8,876
522
6,021
13,130
7,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 5 / 6
7,935
467
8,582
16,235
12,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
poldergoon
Apollo
16
4 / 2 / 2
9,636
567
6,818
11,961
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Flori31
Sylvanus
13
3 / 4 / 12
8,795
517
7,670
15,257
9,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
WhyUhavetoBmad
King Arthur
16
2 / 1 / 11
9,775
575
10,770
15,852
12,225
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Zaqonix
Thanatos
18
12 / 0 / 3
11,280
664
10,841
13,226
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
14
3 / 5 / 9
9,202
541
11,219
11,917
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
zISwxy
Merlin
15
2 / 4 / 6
9,223
543
8,843
7,789
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
14
Kills
22
22
Deaths
14
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Flori31
Sylvanus
3
4
12
2.25
L
Scylla
LotusOrden
Scylla
3
4
0
0.75
L
Ao Kuang
Rsl Deadshot
Ao Kuang
5
7
2
0.86
L
Erlang Shen
TSM__Achilles
Erlang Shen
2
4
2
0.75
L
0
5
6
0.6
W
King Arthur
WhyUhavetoBmad
King Arthur
2
1
11
7.5
W
Thanatos
Zaqonix
Thanatos
12
0
3
13.5
W
Medusa
3
5
9
1.5
L
Apollo
poldergoon
Apollo
4
2
2
2.5
W
Merlin
zISwxy
Merlin
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,346
Damage
49,343
67,068
Taken
64,041
32,442
Mitigated
34,864
18,327
Healing
35,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Flori31
Sylvanus
7,670
1,842
3,859
5,408
15,257
9,732
56
9,608
5,649
21,201
0
L
Scylla
LotusOrden
Scylla
11,803
1,271
0
1,680
9,368
2,154
0
1,938
7,224
55,312
0
L
Ao Kuang
Rsl Deadshot
Ao Kuang
6,122
1,172
0
6,155
16,374
6,265
0
2,632
13,718
56,393
0
L
Erlang Shen
TSM__Achilles
Erlang Shen
6,021
3,234
0
4,280
13,130
7,474
0
1,306
11,802
0
53,354
L
8,582
2,500
0
1,820
16,235
12,451
0
5,686
10,225
24,260
0
W
King Arthur
WhyUhavetoBmad
King Arthur
10,770
1,349
0
6,172
15,852
12,225
87
4,240
11,612
0
63,770
W
Thanatos
Zaqonix
Thanatos
10,841
4,303
0
16,647
13,226
5,148
0
5,125
8,101
0
76,742
W
Medusa
11,219
5,296
0
2,518
11,917
4,798
0
5,808
6,109
0
60,252
L
Apollo
poldergoon
Apollo
6,818
4,332
0
4,392
11,961
4,098
2,280
4,295
7,424
0
72,067
W
Merlin
zISwxy
Merlin
8,843
753
0
577
7,789
2,961
0
1,726
6,063
55,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,786
Gold Earned
48,275
472
Minions Killed
515
0
Camps Cleared
0
1,657,371
Distance Traveled
1,613,693
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,795
517
25
1
0
308,775
5
L
Scylla
8,272
487
90
5
0
296,947
5
L
Ao Kuang
9,067
533
96
6
0
290,106
4
L
Erlang Shen
8,876
522
114
7
0
361,532
0
L
Athena
7,935
467
31
2
0
365,960
4
W
King Arthur
9,775
575
120
7
0
366,347
1
W
Thanatos
11,280
664
129
8
0
358,788
1
W
Medusa
9,202
541
124
7
0
293,979
5
L
Apollo
9,636
567
141
8
0
342,826
0
W
Merlin
9,223
543
117
7
0
285,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role