Player Matchup

Ao Kuang
Ao Kuang
Frost_king_yt
Ao Kuang
Level 28
God Stats
3W - 3L
1,402 SR
Queue Stats
151W - 170L
1,370 Elo+
Party 1
Cerberus
Cerberus
PRIME 253345
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Sucukspiess007
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,165 Elo+
Solo
Tsukuyomi
Tsukuyomi
chaoseagle06
Tsukuyomi
Level 28
God Stats
4W - 8L
1,438 SR
Queue Stats
117W - 154L
1,351 Elo+
Party 1
Izanami
Izanami
clutch_cage326
Izanami
Level 6
God Stats
1W - 4L
1,147 SR
Queue Stats
14W - 17L
1,454 Elo+
Party 1
Team Averages
Level 15
1,397 SR
1,368 Elo+

VS

Team Averages
Level 20
1,586 SR
1,427 Elo+
Bellona
Bellona
ALM1GHTY_BLACK_
Bellona
Level 7
God Stats
2W - 0L
1,753 SR
Queue Stats
2W - 4L
1,349 Elo+
Solo
Fenrir
Fenrir
Dymott_
Fenrir
Level 27
God Stats
188W - 204L
1,585 SR
Queue Stats
437W - 465L
1,478 Elo+
Solo
Khepri
Khepri
FatFrankyDonut
Khepri
Level 28
God Stats
13W - 14L
1,500 SR
Queue Stats
240W - 238L
1,482 Elo+
Solo
Apollo
Apollo
Stinsolas
Apollo
Level 29
God Stats
13W - 7L
1,592 SR
Queue Stats
65W - 58L
1,521 Elo+
Solo
Vamana
Vamana
jon_corrad
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Frost_king_yt
Ao Kuang
14
3 / 6 / 4
9,724
405
7,284
17,608
7,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
PRIME 253345
Cerberus
14
2 / 12 / 5
9,609
400
8,701
26,268
23,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 13 / 2
8,267
344
2,485
24,366
17,588
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
chaoseagle06
Tsukuyomi
14
2 / 7 / 6
9,440
393
5,262
15,283
5,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 15 / 1
9,125
380
7,373
17,497
6,532
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 12
10,580
441
5,828
15,845
13,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Dymott_
Fenrir
18
15 / 2 / 13
12,798
533
15,527
14,776
10,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 29
12,917
538
10,477
16,790
21,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Stinsolas
Apollo
19
28 / 1 / 13
13,975
582
48,278
15,069
7,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
jon_corrad
Vamana
8
0 / 5 / 3
8,001
333
1,411
8,102
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
122
13
Kills
52
53
Deaths
16
18
Assists
70
Player
Kills
Deaths
Assists
KDA
W
3
7
12
1.29
W
Fenrir
Dymott_
Fenrir
15
2
13
10.75
W
6
1
29
20.5
L
Ao Kuang
Frost_king_yt
Ao Kuang
3
6
4
0.83
L
Cerberus
PRIME 253345
Cerberus
2
12
5
0.38
W
Apollo
Stinsolas
Apollo
28
1
13
34.5
L
2
13
2
0.23
L
Tsukuyomi
chaoseagle06
Tsukuyomi
2
7
6
0.71
L
4
15
1
0.3
W
Vamana
jon_corrad
Vamana
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,105
Damage
81,521
101,022
Taken
70,582
60,752
Mitigated
58,406
10,003
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,828
2,289
0
594
15,845
13,204
2,793
2,874
12,971
0
35,807
W
Fenrir
Dymott_
Fenrir
15,527
4,397
0
2,517
14,776
10,837
2,258
4,494
10,282
0
75,076
W
10,477
1,113
781
3,151
16,790
21,643
1,830
3,103
13,687
41,890
0
L
Ao Kuang
Frost_king_yt
Ao Kuang
7,284
893
357
2,407
17,608
7,616
1,207
2,072
15,536
39,468
0
L
Cerberus
PRIME 253345
Cerberus
8,701
518
24
3,935
26,268
23,572
332
2,619
23,649
42,330
0
W
Apollo
Stinsolas
Apollo
48,278
29,814
0
9,973
15,069
7,244
6,047
5,521
9,548
0
133,440
L
2,485
467
0
0
24,366
17,588
509
2,454
21,912
13,979
0
L
Tsukuyomi
chaoseagle06
Tsukuyomi
5,262
1,424
357
2,385
15,283
5,444
474
528
14,755
0
34,943
L
7,373
6,382
0
538
17,497
6,532
597
2,804
14,693
0
39,729
W
Vamana
jon_corrad
Vamana
1,411
1,308
0
943
8,102
5,478
0
2,478
5,624
0
5,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,165
Gold Earned
58,271
265
Minions Killed
389
0
Camps Cleared
0
1,770,236
Distance Traveled
2,172,572
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,580
441
63
3
0
411,440
0
W
Fenrir
12,798
533
94
4
0
515,085
3
W
Khepri
12,917
538
48
2
0
483,537
0
L
Ao Kuang
9,724
405
53
2
0
387,350
2
L
Cerberus
9,609
400
83
3
0
407,145
0
W
Apollo
13,975
582
173
7
0
368,122
0
L
Ares
8,267
344
19
1
0
296,008
1
L
Tsukuyomi
9,440
393
44
2
0
375,664
1
L
Izanami
9,125
380
66
3
0
304,069
1
W
Vamana
8,001
333
11
0
0
394,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role