Player Matchup

Chaac
Chaac
AceOniFlyer
Chaac
Level 69
God Stats
20W - 28L
1,429 SR
Queue Stats
367W - 365L
1,391 Elo+
Solo
Da Ji
Da Ji
Blazeken131
Da Ji
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,443 Elo+
Solo
Danzaburou
Danzaburou
CobraCon
Danzaburou
Level 113
God Stats
6W - 5L
1,603 SR
Queue Stats
107W - 121L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
Mariehub1
Cthulhu
Level 88
God Stats
7W - 5L
1,430 SR
Queue Stats
106W - 122L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
SamyKnight
Kukulkan
Level 127
God Stats
8W - 11L
1,224 SR
Queue Stats
121W - 115L
1,254 Elo+
Solo
Team Averages
Level 106
1,437 SR
1,383 Elo+

VS

Team Averages
Level 68
1,466 SR
1,344 Elo+
Thanatos
Thanatos
IndianaJoanes
Thanatos
Level 44
God Stats
23W - 20L
1,292 SR
Queue Stats
227W - 267L
1,382 Elo+
Party 1
Vulcan
Vulcan
MATYAS_2012
Vulcan
Level 67
God Stats
1W - 1L
1,744 SR
Queue Stats
13W - 42L
1,183 Elo+
Party 3
Cerberus
Cerberus
TiranoCH
Cerberus
Level 67
God Stats
3W - 10L
1,306 SR
Queue Stats
98W - 134L
1,257 Elo+
Party 3
Neith
Neith
xHith
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
xbiell1
Baron Samedi
Level 80
God Stats
14W - 19L
1,488 SR
Queue Stats
88W - 107L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,237
524
4,368
7,571
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 4 / 1
6,324
632
3,015
6,777
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
CobraCon
Danzaburou
8
2 / 4 / 0
4,816
482
4,361
6,019
1,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Mariehub1
Cthulhu
6
0 / 6 / 2
4,275
428
943
6,980
2,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
SamyKnight
Kukulkan
8
1 / 4 / 1
5,353
535
3,071
4,599
1,239
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IndianaJoanes
Thanatos
10
8 / 2 / 3
6,393
639
3,458
7,465
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
8
2 / 2 / 1
5,059
506
2,398
3,841
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
TiranoCH
Cerberus
9
5 / 2 / 7
6,447
645
4,113
5,676
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
xHith
Neith
10
5 / 1 / 5
6,160
616
5,379
5,342
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
xbiell1
Baron Samedi
11
0 / 0 / 2
5,961
596
3,981
5,412
2,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
20
20
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
3
4
1
0.88
L
Danzaburou
CobraCon
Danzaburou
2
4
0
0.5
W
Thanatos
IndianaJoanes
Thanatos
8
2
3
4.75
W
Vulcan
2
2
1
1.25
L
Cthulhu
Mariehub1
Cthulhu
0
6
2
0.17
L
Kukulkan
SamyKnight
Kukulkan
1
4
1
0.38
W
Cerberus
TiranoCH
Cerberus
5
2
7
4.25
W
Neith
xHith
Neith
5
1
5
7.5
W
Baron Samedi
xbiell1
Baron Samedi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,758
Damage
19,329
31,946
Taken
27,736
12,349
Mitigated
10,826
6,315
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,368
235
0
2,513
7,571
5,413
0
3,981
3,590
0
24,352
L
3,015
1,070
0
2,350
6,777
2,006
0
756
5,993
0
28,861
L
Danzaburou
CobraCon
Danzaburou
4,361
1,022
0
383
6,019
1,187
0
2,328
3,679
0
21,653
W
Thanatos
IndianaJoanes
Thanatos
3,458
1,702
0
5,637
7,465
2,530
0
1,620
5,820
0
19,804
W
Vulcan
2,398
874
0
208
3,841
1,268
0
1,195
2,646
15,545
0
L
Cthulhu
Mariehub1
Cthulhu
943
99
125
512
6,980
2,504
0
2,067
4,861
8,138
0
L
Kukulkan
SamyKnight
Kukulkan
3,071
246
0
432
4,599
1,239
0
1,268
3,331
25,899
0
W
Cerberus
TiranoCH
Cerberus
4,113
145
210
1,540
5,676
3,126
178
683
4,993
15,103
0
W
Neith
xHith
Neith
5,379
2,288
0
3,085
5,342
1,461
1,470
516
4,826
0
25,412
W
Baron Samedi
xbiell1
Baron Samedi
3,981
559
57
4,030
5,412
2,441
54
0
4,987
33,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,005
Gold Earned
30,020
224
Minions Killed
231
0
Camps Cleared
0
791,391
Distance Traveled
899,484
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,237
524
52
5
0
166,494
0
L
Da Ji
6,324
632
62
6
0
120,419
0
L
Danzaburou
4,816
482
36
4
0
172,084
1
W
Thanatos
6,393
639
39
4
0
211,135
0
W
Vulcan
5,059
506
34
3
0
171,817
0
L
Cthulhu
4,275
428
13
1
0
190,766
0
L
Kukulkan
5,353
535
61
6
0
141,628
3
W
Cerberus
6,447
645
44
4
0
199,073
3
W
Neith
6,160
616
50
5
0
173,233
1
W
Baron Samedi
5,961
596
64
6
0
144,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role