Player Matchup

Guan Yu
Guan Yu
Gnaffelraffel
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Neith
Neith
ItzChamux
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Trop4ik
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 83L
1,123 Elo+
Solo
Cerberus
Cerberus
murpy116
Cerberus
Level 7
God Stats
2W - 1L
1,452 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
qweryty
Nemesis
Level 17
God Stats
0W - 1L
1,601 SR
Queue Stats
4W - 5L
1,264 Elo+
Party 1
Team Averages
Level 7
1,511 SR
1,377 Elo+

VS

Team Averages
Level 24
1,440 SR
1,290 Elo+
Fenrir
Fenrir
DeaD_VozE
Fenrir
Level 21
God Stats
33W - 21L
1,430 SR
Queue Stats
172W - 191L
1,241 Elo+
Party 2
Yemoja
Yemoja
FIERCELULA
Yemoja
Level 18
God Stats
27W - 31L
1,347 SR
Queue Stats
55W - 95L
1,251 Elo+
Solo
Hera
Hera
HarsuUeraxi
Hera
Level 29
God Stats
1W - 1L
1,581 SR
Queue Stats
41W - 38L
1,288 Elo+
Solo
Heimdallr
Heimdallr
Hizutrer
Heimdallr
Level 21
God Stats
12W - 20L
1,250 SR
Queue Stats
27W - 38L
1,324 Elo+
Party 2
Bellona
Bellona
farkaspeeter
Bellona
Level 29
God Stats
14W - 7L
1,593 SR
Queue Stats
127W - 142L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
1 / 6 / 3
7,061
372
1,711
11,807
7,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
ItzChamux
Neith
14
2 / 7 / 1
8,790
463
5,804
11,846
3,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Trop4ik
Merlin
13
0 / 6 / 1
7,565
398
2,635
9,677
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
murpy116
Cerberus
13
2 / 3 / 2
8,689
457
4,494
16,223
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
qweryty
Nemesis
15
4 / 2 / 2
9,706
511
10,474
12,389
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeaD_VozE
Fenrir
17
7 / 2 / 2
10,578
557
8,901
11,544
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
FIERCELULA
Yemoja
14
1 / 1 / 6
9,380
494
9,621
7,492
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 2 / 1
11,238
591
8,548
6,825
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Hizutrer
Heimdallr
15
5 / 3 / 4
9,380
494
12,360
10,604
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
farkaspeeter
Bellona
17
4 / 1 / 3
10,737
565
5,377
10,015
12,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
24
24
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DeaD_VozE
Fenrir
7
2
2
4
W
Yemoja
FIERCELULA
Yemoja
1
1
6
4
L
Guan Yu
1
6
3
0.42
W
7
2
1
3.75
W
Heimdallr
Hizutrer
Heimdallr
5
3
4
2.33
L
Neith
ItzChamux
Neith
2
7
1
0.36
L
Merlin
Trop4ik
Merlin
0
6
1
0.08
W
Bellona
farkaspeeter
Bellona
4
1
3
5.5
L
Cerberus
murpy116
Cerberus
2
3
2
1
L
Nemesis
qweryty
Nemesis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
44,807
61,942
Taken
46,480
28,877
Mitigated
29,679
9,956
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DeaD_VozE
Fenrir
8,901
1,098
0
2,953
11,544
5,407
3,490
1,376
10,093
0
67,037
W
Yemoja
FIERCELULA
Yemoja
9,621
1,446
1,161
1,124
7,492
6,176
1,651
1,645
5,667
46,823
0
L
Guan Yu
1,711
512
1,544
2,225
11,807
7,630
0
2,629
9,175
0
14,129
W
8,548
1,502
0
860
6,825
2,020
2,170
884
5,713
60,570
0
W
Heimdallr
Hizutrer
Heimdallr
12,360
4,560
0
3,752
10,604
3,659
1,064
2,626
7,853
0
51,819
L
Neith
ItzChamux
Neith
5,804
2,736
0
2,159
11,846
3,474
0
3,081
8,418
0
37,953
L
Merlin
Trop4ik
Merlin
2,635
199
0
1,300
9,677
2,969
1,199
4,321
5,043
32,117
0
W
Bellona
farkaspeeter
Bellona
5,377
1,170
0
1,042
10,015
12,417
1,221
168
9,807
0
61,499
L
Cerberus
murpy116
Cerberus
4,494
137
0
1,985
16,223
10,044
0
3,845
12,374
32,509
0
L
Nemesis
qweryty
Nemesis
10,474
6,427
0
743
12,389
4,760
0
3,849
8,335
0
61,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
51,313
364
Minions Killed
563
0
Camps Cleared
0
1,719,833
Distance Traveled
1,669,536
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,578
557
117
6
0
365,382
1
W
Yemoja
9,380
494
64
3
0
306,553
5
L
Guan Yu
7,061
372
28
1
0
365,831
1
W
Hera
11,238
591
150
8
0
348,190
5
W
Heimdallr
9,380
494
99
5
0
280,886
0
L
Neith
8,790
463
87
5
0
315,208
2
L
Merlin
7,565
398
74
4
0
314,647
3
W
Bellona
10,737
565
133
7
0
368,525
2
L
Cerberus
8,689
457
71
4
0
369,977
0
L
Nemesis
9,706
511
104
5
0
354,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role