Player Matchup

Nemesis
Nemesis
ASHOCK_NS
Nemesis
Level 11
God Stats
62W - 72L
1,611 SR
Queue Stats
103W - 120L
1,506 Elo+
Solo
Pele
Pele
Adrianpanda7634
Pele
Level 5
God Stats
1W - 2L
1,508 SR
Queue Stats
10W - 22L
1,507 Elo+
Solo
Ra
Ra
AkumaSureiya
Ra
Level 29
God Stats
1W - 1L
1,746 SR
Queue Stats
148W - 139L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
ElFrijolVolador
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,491 Elo+
Solo
Apollo
Apollo
madskill684
Apollo
Level 15
God Stats
7W - 17L
1,157 SR
Queue Stats
43W - 48L
1,388 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,496 Elo+

VS

Team Averages
Level 23
1,389 SR
1,464 Elo+
Bellona
Bellona
DaddyDanes
Bellona
Level 4
God Stats
28W - 12L
1,251 SR
Queue Stats
34W - 13L
1,276 Elo+
Party 1
Nu Wa
Nu Wa
FaZe Ruiner9761
Nu Wa
Level 29
God Stats
4W - 4L
1,243 SR
Queue Stats
81W - 96L
1,495 Elo+
Solo
Khepri
Khepri
SAC916SAVAGE
Khepri
Level 28
God Stats
135W - 114L
1,460 SR
Queue Stats
714W - 642L
1,529 Elo+
Solo
Artemis
Artemis
Zlim Menace
Artemis
Level 28
God Stats
4W - 1L
1,491 SR
Queue Stats
90W - 81L
1,520 Elo+
Solo
Cupid
Cupid
mushumii
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASHOCK_NS
Nemesis
15
2 / 5 / 3
9,159
1,018
10,621
15,402
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 1 / 0
7,302
811
38
2,924
738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 6 / 1
9,375
1,042
10,719
11,420
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ElFrijolVolador
Baron Samedi
15
0 / 5 / 5
8,649
961
5,621
13,701
5,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
15
1 / 1 / 3
9,028
1,003
5,868
10,565
3,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

173

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaddyDanes
Bellona
16
8 / 3 / 9
10,420
1,158
9,527
8,862
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 0 / 15
9,182
1,020
13,031
6,535
2,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
15
1 / 0 / 8
8,719
969
6,472
5,393
5,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Zlim Menace
Artemis
15
2 / 2 / 10
8,915
991
9,903
9,815
4,076
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
mushumii
Cupid
16
6 / 1 / 10
10,305
1,145
10,979
5,690
2,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
6
Kills
18
18
Deaths
6
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ASHOCK_NS
Nemesis
2
5
3
0.7
L
0
1
0
0
L
3
6
1
0.58
W
Bellona
DaddyDanes
Bellona
8
3
9
4.17
L
Baron Samedi
ElFrijolVolador
Baron Samedi
0
5
5
0.5
W
1
0
15
8.5
W
Khepri
1
0
8
5
W
Artemis
Zlim Menace
Artemis
2
2
10
3.5
L
Apollo
1
1
3
2.5
W
Cupid
mushumii
Cupid
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,867
Damage
49,912
54,012
Taken
36,295
20,411
Mitigated
20,356
8,859
Healing
4,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ASHOCK_NS
Nemesis
10,621
4,819
0
2,656
15,402
6,084
0
2,947
12,455
0
20,601
L
38
38
0
92
2,924
738
0
1,411
1,513
0
892
L
10,719
432
1,271
1,401
11,420
4,339
0
4,172
7,248
45,310
0
W
Bellona
DaddyDanes
Bellona
9,527
2,343
0
688
8,862
6,308
0
4,706
4,156
91
16,373
L
Baron Samedi
ElFrijolVolador
Baron Samedi
5,621
594
1,098
1,703
13,701
5,397
0
5,446
8,255
24,308
0
W
13,031
3,513
0
0
6,535
2,444
0
3,656
2,879
31,256
0
W
Khepri
6,472
186
0
50
5,393
5,373
0
3,559
1,834
15,438
0
W
Artemis
Zlim Menace
Artemis
9,903
4,844
380
2,057
9,815
4,076
0
1,917
7,898
0
23,359
L
Apollo
5,868
2,013
0
638
10,565
3,853
0
5,604
4,961
0
20,597
W
Cupid
mushumii
Cupid
10,979
7,172
367
571
5,690
2,155
0
2,502
3,188
0
35,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,513
Gold Earned
47,541
171
Minions Killed
177
8
Camps Cleared
3
679,347
Distance Traveled
911,204
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,159
1,018
16
2
5
158,070
0
L
Pele
7,302
811
3
0
0
41,856
1
L
Ra
9,375
1,042
82
9
0
148,858
0
W
Bellona
10,420
1,158
21
2
1
187,964
1
L
Baron Samedi
8,649
961
36
4
1
160,735
0
W
Nu Wa
9,182
1,020
37
4
0
194,719
0
W
Khepri
8,719
969
17
2
1
193,310
1
W
Artemis
8,915
991
33
4
0
151,969
0
L
Apollo
9,028
1,003
34
4
2
169,828
0
W
Cupid
10,305
1,145
69
8
1
183,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role