Player Matchup

Hades
Hades
Amorahu
Hades
Level 149
God Stats
77W - 70L
1,433 SR
Queue Stats
1,129W - 1,099L
1,561 Elo+
Solo
King Arthur
King Arthur
Marco Olguin
King Arthur
Level 145
God Stats
26W - 13L
1,645 SR
Queue Stats
57W - 54L
1,517 Elo+
Solo
Arachne
Arachne
PoppyMeliodas
Arachne
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,509 Elo+
Solo
Bacchus
Bacchus
ULikeMyButeShot
Bacchus
Level 84
God Stats
39W - 22L
1,614 SR
Queue Stats
67W - 62L
1,503 Elo+
Party 1
Medusa
Medusa
WizzardOfYawz
Medusa
Level 49
God Stats
9W - 7L
1,662 SR
Queue Stats
29W - 23L
1,481 Elo+
Party 1
Team Averages
Level 107
1,571 SR
1,514 Elo+

VS

Team Averages
Level 83
1,485 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
JKim18X
Tsukuyomi
Level 82
God Stats
2W - 7L
1,247 SR
Queue Stats
51W - 49L
1,499 Elo+
Solo
He Bo
He Bo
Sumashu
He Bo
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 45L
1,426 Elo+
Solo
Izanami
Izanami
Zavur
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
rockf99
Cabrakan
Level 125
God Stats
47W - 45L
1,679 SR
Queue Stats
429W - 443L
1,521 Elo+
Solo
Sylvanus
Sylvanus
z_Danieel
Sylvanus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 58L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Amorahu
Hades
18
2 / 5 / 5
11,848
846
8,734
20,888
28,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Marco Olguin
King Arthur
19
1 / 4 / 8
12,450
889
17,965
39,628
44,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
18
3 / 4 / 3
12,271
877
8,306
21,121
8,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 3 / 5
11,628
831
8,754
19,985
25,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 8 / 5
12,333
881
10,054
17,748
8,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

52

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JKim18X
Tsukuyomi
19
6 / 2 / 14
13,408
958
31,201
14,565
8,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
Sumashu
He Bo
20
3 / 2 / 16
12,929
924
12,841
9,426
4,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Zavur
Izanami
20
9 / 1 / 10
14,148
1,011
36,200
9,081
5,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
rockf99
Cabrakan
19
5 / 2 / 14
13,335
953
23,425
13,569
10,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
z_Danieel
Sylvanus
19
1 / 3 / 18
12,379
884
9,857
15,066
20,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
10
Kills
24
24
Deaths
10
26
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hades
Amorahu
Hades
2
5
5
0.9
W
Tsukuyomi
JKim18X
Tsukuyomi
6
2
14
6.5
L
King Arthur
Marco Olguin
King Arthur
1
4
8
1.25
L
Arachne
3
4
3
1.13
W
He Bo
Sumashu
He Bo
3
2
16
5.5
L
2
3
5
1.5
L
2
8
5
0.56
W
Izanami
Zavur
Izanami
9
1
10
14
W
Cabrakan
rockf99
Cabrakan
5
2
14
6
W
Sylvanus
z_Danieel
Sylvanus
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,813
Damage
113,524
119,370
Taken
61,707
116,196
Mitigated
50,875
15,282
Healing
23,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Amorahu
Hades
8,734
1,686
411
3,158
20,888
28,509
0
6,470
14,418
19,089
0
W
Tsukuyomi
JKim18X
Tsukuyomi
31,201
8,971
0
3,425
14,565
8,699
0
3,992
10,381
0
62,052
L
King Arthur
Marco Olguin
King Arthur
17,965
2,103
0
7,796
39,628
44,347
0
16,631
22,997
427
56,500
L
Arachne
8,306
6,231
0
2,002
21,121
8,905
0
7,313
13,808
0
28,006
W
He Bo
Sumashu
He Bo
12,841
2,359
0
0
9,426
4,967
0
2,291
6,961
33,211
0
L
8,754
425
526
828
19,985
25,846
0
8,949
11,036
16,570
0
L
10,054
5,249
159
402
17,748
8,589
0
6,760
10,988
0
28,501
W
Izanami
Zavur
Izanami
36,200
29,997
0
280
9,081
5,323
0
1,823
7,113
0
85,843
W
Cabrakan
rockf99
Cabrakan
23,425
2,068
383
1,663
13,569
10,996
0
6,137
7,288
35,327
0
W
Sylvanus
z_Danieel
Sylvanus
9,857
2,569
11,572
6,089
15,066
20,890
0
3,672
11,221
26,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,530
Gold Earned
66,199
240
Minions Killed
335
3
Camps Cleared
10
1,193,433
Distance Traveled
1,221,406
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,848
846
25
2
1
212,822
0
W
Tsukuyomi
13,408
958
65
5
3
282,402
0
L
King Arthur
12,450
889
94
7
0
276,555
0
L
Arachne
12,271
877
66
5
0
265,481
0
W
He Bo
12,929
924
63
5
3
226,859
0
L
Bacchus
11,628
831
13
1
1
234,242
0
L
Medusa
12,333
881
42
3
1
204,333
0
W
Izanami
14,148
1,011
144
10
2
237,070
0
W
Cabrakan
13,335
953
36
3
1
260,948
2
W
Sylvanus
12,379
884
27
2
1
214,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role