Player Matchup

Fenrir
Fenrir
Abnt14
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 219L
1,424 Elo+
Party 4
Achilles
Achilles
MrMeerkat972
Achilles
Level 67
God Stats
14W - 15L
1,405 SR
Queue Stats
200W - 214L
1,364 Elo+
Party 4
Heimdallr
Heimdallr
SnakeS2
Heimdallr
Level 26
God Stats
6W - 3L
1,693 SR
Queue Stats
131W - 66L
1,620 Elo+
Solo
Cthulhu
Cthulhu
Ze_manelho
Cthulhu
Level 27
God Stats
8W - 4L
1,623 SR
Queue Stats
122W - 161L
1,355 Elo+
Party 1
Vulcan
Vulcan
are_you_ok_man
Vulcan
Level 25
God Stats
1W - 0L
1,741 SR
Queue Stats
120W - 140L
1,405 Elo+
Party 1
Team Averages
Level 30
1,592 SR
1,434 Elo+

VS

Team Averages
Level 19
1,482 SR
1,382 Elo+
Rama
Rama
RMTpop
Rama
Level 4
God Stats
1W - 4L
1,112 SR
Queue Stats
10W - 19L
1,132 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sm1tteQ1
Tsukuyomi
Level 28
God Stats
3W - 2L
1,894 SR
Queue Stats
9W - 8L
1,598 Elo+
Solo
Kukulkan
Kukulkan
adrianokaddatz
Kukulkan
Level 29
God Stats
19W - 16L
1,482 SR
Queue Stats
19W - 20L
1,409 Elo+
Party 2
Anubis
Anubis
gusmaos
Anubis
Level 23
God Stats
1W - 2L
1,423 SR
Queue Stats
1W - 3L
1,636 Elo+
Party 2
Ares
Ares
magibooooo
Ares
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 77L
1,132 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abnt14
Fenrir
17
8 / 2 / 7
11,768
654
10,569
13,886
6,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
MrMeerkat972
Achilles
17
10 / 2 / 4
10,786
599
7,713
13,256
10,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
SnakeS2
Heimdallr
18
15 / 4 / 1
12,133
674
14,919
13,787
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ze_manelho
Cthulhu
14
2 / 3 / 11
9,591
533
5,298
11,096
10,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 8 / 2
10,122
562
7,730
11,762
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
RMTpop
Rama
14
3 / 8 / 3
8,218
457
8,543
13,943
4,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Sm1tteQ1
Tsukuyomi
14
11 / 3 / 0
9,744
541
10,325
10,547
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
15
3 / 7 / 3
9,455
525
7,659
10,894
3,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
gusmaos
Anubis
11
2 / 11 / 1
7,202
400
5,666
14,971
6,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 7 / 2
5,981
332
3,053
10,204
7,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
36
Kills
19
19
Deaths
36
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abnt14
Fenrir
8
2
7
5.75
W
Achilles
MrMeerkat972
Achilles
10
2
4
6
L
Rama
RMTpop
Rama
3
8
3
0.56
L
Tsukuyomi
Sm1tteQ1
Tsukuyomi
11
3
0
3.67
W
Heimdallr
SnakeS2
Heimdallr
15
4
1
3.88
W
Cthulhu
Ze_manelho
Cthulhu
2
3
11
2.5
L
Kukulkan
3
7
3
0.64
W
1
8
2
0.25
L
Anubis
gusmaos
Anubis
2
11
1
0.23
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,229
Damage
35,246
63,787
Taken
60,559
38,841
Mitigated
25,242
17,826
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abnt14
Fenrir
10,569
2,875
0
7,954
13,886
6,031
1,071
2,129
11,757
0
70,139
W
Achilles
MrMeerkat972
Achilles
7,713
1,342
0
4,963
13,256
10,331
1,373
5,953
7,303
0
40,611
L
Rama
RMTpop
Rama
8,543
6,696
0
1,464
13,943
4,573
0
4,307
9,543
0
40,522
L
Tsukuyomi
Sm1tteQ1
Tsukuyomi
10,325
2,232
0
1,909
10,547
3,817
472
2,190
8,201
0
45,584
W
Heimdallr
SnakeS2
Heimdallr
14,919
8,582
0
3,356
13,787
6,964
7,291
2,558
11,229
0
92,094
W
Cthulhu
Ze_manelho
Cthulhu
5,298
648
0
0
11,096
10,973
2,382
3,220
7,876
34,406
0
L
Kukulkan
7,659
670
294
1,020
10,894
3,638
384
2,099
8,482
40,063
0
W
7,730
2,725
0
1,553
11,762
4,542
3,231
2,518
9,244
52,855
0
L
Anubis
gusmaos
Anubis
5,666
1,138
0
2,464
14,971
6,105
148
853
13,851
21,830
0
L
3,053
174
0
0
10,204
7,109
0
3,267
6,934
9,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,400
Gold Earned
40,600
505
Minions Killed
273
0
Camps Cleared
0
1,544,029
Distance Traveled
1,422,043
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,768
654
110
6
0
321,713
0
W
Achilles
10,786
599
75
4
0
383,267
3
L
Rama
8,218
457
73
4
0
324,987
0
L
Tsukuyomi
9,744
541
91
5
0
238,573
0
W
Heimdallr
12,133
674
146
8
0
304,591
3
W
Cthulhu
9,591
533
60
3
0
285,167
0
L
Kukulkan
9,455
525
69
4
0
285,523
0
W
Vulcan
10,122
562
114
6
0
249,291
1
L
Anubis
7,202
400
27
2
0
318,237
0
L
Ares
5,981
332
13
1
0
254,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role