Player Matchup

King Arthur
King Arthur
Baron-Igetsu
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,344 Elo+
Solo
Izanami
Izanami
Bryan_Bennettv
Izanami
Level 27
God Stats
15W - 5L
1,764 SR
Queue Stats
41W - 34L
1,226 Elo+
Solo
Zeus
Zeus
Lucas124351713
Zeus
Level 4
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
RYAN-MCG2014
Cerberus
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 36L
979 Elo+
Solo
Fenrir
Fenrir
marcoleonardo12
Fenrir
Level 13
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,430 SR
1,310 Elo+

VS

Team Averages
Level 18
1,450 SR
1,322 Elo+
Apollo
Apollo
Christophvei
Apollo
Level 24
God Stats
6W - 5L
1,485 SR
Queue Stats
15W - 25L
1,280 Elo+
Solo
Kukulkan
Kukulkan
MozzPvfc
Kukulkan
Level 19
God Stats
65W - 46L
1,559 SR
Queue Stats
109W - 113L
1,334 Elo+
Party 2
Ne Zha
Ne Zha
RougeXI
Ne Zha
Level 28
God Stats
9W - 7L
1,264 SR
Queue Stats
78W - 76L
1,239 Elo+
Solo
Bellona
Bellona
cili993
Bellona
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Neith
Neith
shoelessjoejoe
Neith
Level 17
God Stats
14W - 18L
1,444 SR
Queue Stats
23W - 30L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baron-Igetsu
King Arthur
18
1 / 3 / 6
10,551
440
2,826
16,799
14,037
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 6 / 1
14,818
617
20,548
24,080
9,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 10 / 1
7,313
305
341
11,251
2,745
Cerberus
RYAN-MCG2014
Cerberus
9
0 / 4 / 2
7,747
323
1,487
10,201
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 15 / 3
9,594
400
4,696
23,598
8,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
5 / 7 / 5
11,934
497
6,051
18,063
9,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
MozzPvfc
Kukulkan
20
14 / 4 / 1
14,017
584
22,064
12,882
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
RougeXI
Ne Zha
18
4 / 2 / 3
12,518
522
7,812
17,370
6,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
cili993
Bellona
16
2 / 4 / 9
11,155
465
6,475
11,955
8,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
9 / 4 / 1
11,859
494
10,293
9,024
3,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
15
Kills
34
38
Deaths
21
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Baron-Igetsu
King Arthur
1
3
6
1.33
L
13
6
1
2.25
W
Apollo
5
7
5
1.07
L
0
10
1
0.05
W
Kukulkan
MozzPvfc
Kukulkan
14
4
1
3.63
L
Cerberus
RYAN-MCG2014
Cerberus
0
4
2
0.25
W
Ne Zha
RougeXI
Ne Zha
4
2
3
2.75
W
Bellona
cili993
Bellona
2
4
9
1.63
L
1
15
3
0.17
W
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,898
Damage
52,695
85,929
Taken
69,294
39,663
Mitigated
33,921
10,136
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Baron-Igetsu
King Arthur
2,826
499
0
577
16,799
14,037
1,035
980
15,730
0
38,404
L
20,548
17,222
0
5,603
24,080
9,334
450
9,668
13,930
0
102,928
W
Apollo
6,051
4,017
0
4,987
18,063
9,716
2,825
558
17,480
0
66,257
L
341
60
0
0
11,251
2,745
57
3,589
7,506
20,893
0
W
Kukulkan
MozzPvfc
Kukulkan
22,064
2,020
0
2,722
12,882
5,473
5,325
134
12,698
98,986
0
L
Cerberus
RYAN-MCG2014
Cerberus
1,487
293
0
740
10,201
5,148
396
806
9,369
18,979
0
W
Ne Zha
RougeXI
Ne Zha
7,812
4,275
0
6,739
17,370
6,940
4,382
160
17,160
0
79,902
W
Bellona
cili993
Bellona
6,475
2,118
0
464
11,955
8,111
1,456
769
11,186
0
35,218
L
4,696
483
0
3,216
23,598
8,399
553
6,054
17,330
0
43,295
W
10,293
6,902
0
2,468
9,024
3,681
4,693
207
8,817
0
54,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,023
Gold Earned
61,483
339
Minions Killed
556
0
Camps Cleared
0
1,751,737
Distance Traveled
2,046,157
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,551
440
65
3
0
375,726
2
L
Izanami
14,818
617
160
7
0
383,954
0
W
Apollo
11,934
497
100
4
0
431,248
3
L
Zeus
7,313
305
23
1
0
363,281
1
W
Kukulkan
14,017
584
163
7
0
429,487
0
L
Cerberus
7,747
323
37
2
0
236,154
0
W
Ne Zha
12,518
522
140
6
0
458,137
1
W
Bellona
11,155
465
46
2
0
448,741
4
L
Fenrir
9,594
400
54
2
0
392,622
0
W
Neith
11,859
494
107
4
0
278,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role