Player Matchup

Tiamat
Tiamat
R0TTINGF0DDER
Tiamat
Level 100
God Stats
13W - 18L
1,459 SR
Queue Stats
585W - 559L
1,456 Elo+
Solo
Nemesis
Nemesis
TuMu3rt3
Nemesis
Level 65
God Stats
8W - 4L
1,651 SR
Queue Stats
24W - 30L
1,432 Elo+
Solo
Jing Wei
Jing Wei
Wizofwilf
Jing Wei
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,423 Elo+
Solo
Chaac
Chaac
Zman2307
Chaac
Level 67
God Stats
9W - 5L
1,425 SR
Queue Stats
293W - 294L
1,379 Elo+
Solo
Jormungandr
Jormungandr
bosscard56
Jormungandr
Level 107
God Stats
2W - 4L
1,196 SR
Queue Stats
367W - 399L
1,442 Elo+
Solo
Team Averages
Level 88
1,446 SR
1,427 Elo+

VS

Team Averages
Level 85
1,474 SR
1,388 Elo+
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HeadHunter_WS
Thanatos
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
272W - 303L
1,359 Elo+
Solo
Bacchus
Bacchus
Telor28
Bacchus
Level 107
God Stats
1W - 4L
1,370 SR
Queue Stats
259W - 284L
1,384 Elo+
Solo
Cernunnos
Cernunnos
k1000osilva
Cernunnos
Level 83
God Stats
2W - 2L
1,524 SR
Queue Stats
389W - 409L
1,363 Elo+
Solo
Chang'e
Chang'e
upremeSay
Chang'e
Level 104
God Stats
80W - 75L
1,478 SR
Queue Stats
169W - 182L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 1
8,549
658
12,698
7,506
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
TuMu3rt3
Nemesis
11
1 / 1 / 6
6,251
481
4,059
7,400
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Wizofwilf
Jing Wei
11
3 / 0 / 4
6,330
487
3,258
5,644
1,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Zman2307
Chaac
13
2 / 2 / 3
7,293
561
4,347
12,274
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
bosscard56
Jormungandr
9
2 / 6 / 7
6,052
466
6,030
10,974
6,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 5 / 0
6,362
489
3,978
9,877
3,300
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
HeadHunter_WS
Thanatos
9
1 / 4 / 1
5,899
454
3,782
9,638
2,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Telor28
Bacchus
10
1 / 4 / 2
6,341
488
3,806
10,839
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
k1000osilva
Cernunnos
9
3 / 4 / 1
6,258
481
7,648
10,547
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
upremeSay
Chang'e
11
3 / 2 / 1
6,619
509
6,357
8,352
2,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
9
9
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
0
0.2
L
Thanatos
HeadHunter_WS
Thanatos
1
4
1
0.38
W
11
0
1
11.5
L
Bacchus
Telor28
Bacchus
1
4
2
0.5
W
Nemesis
TuMu3rt3
Nemesis
1
1
6
4
W
Jing Wei
Wizofwilf
Jing Wei
3
0
4
5
W
Chaac
Zman2307
Chaac
2
2
3
1.75
W
Jormungandr
bosscard56
Jormungandr
2
6
7
0.92
L
Cernunnos
k1000osilva
Cernunnos
3
4
1
0.88
L
Chang'e
upremeSay
Chang'e
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,392
Damage
25,571
43,798
Taken
49,253
24,209
Mitigated
19,199
16,827
Healing
21,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,978
159
418
3,801
9,877
3,300
714
6,137
3,317
40,319
0
L
Thanatos
HeadHunter_WS
Thanatos
3,782
1,338
99
6,757
9,638
2,927
0
2,867
6,631
0
27,203
W
12,698
2,086
0
4,244
7,506
5,929
939
4,354
3,152
49,500
0
L
Bacchus
Telor28
Bacchus
3,806
485
306
1,549
10,839
7,132
408
2,359
8,467
19,611
0
W
Nemesis
TuMu3rt3
Nemesis
4,059
1,855
0
2,249
7,400
2,980
63
1,655
5,745
0
32,875
W
Jing Wei
Wizofwilf
Jing Wei
3,258
2,564
644
1,292
5,644
1,581
1,038
1,743
3,901
0
23,736
W
Chaac
Zman2307
Chaac
4,347
678
0
6,185
12,274
7,271
79
3,832
8,442
0
42,361
W
Jormungandr
bosscard56
Jormungandr
6,030
1,619
426
1,787
10,974
6,448
112
2,557
8,417
26,842
0
L
Cernunnos
k1000osilva
Cernunnos
7,648
3,408
564
2,294
10,547
3,218
1,673
4,882
5,590
0
28,113
L
Chang'e
upremeSay
Chang'e
6,357
453
528
4,874
8,352
2,622
785
1,961
6,170
33,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
31,479
328
Minions Killed
282
0
Camps Cleared
0
1,209,889
Distance Traveled
1,198,038
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,362
489
79
6
0
249,404
3
L
Thanatos
5,899
454
65
5
0
223,922
3
W
Tiamat
8,549
658
96
7
0
242,595
2
L
Bacchus
6,341
488
32
2
0
264,627
3
W
Nemesis
6,251
481
54
4
0
259,345
4
W
Jing Wei
6,330
487
55
4
0
265,298
0
W
Chaac
7,293
561
86
7
0
234,030
0
W
Jormungandr
6,052
466
37
3
0
208,621
0
L
Cernunnos
6,258
481
61
5
0
229,325
1
L
Chang'e
6,619
509
45
3
0
230,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role