Player Matchup

Nemesis
Nemesis
Angelo98SWAG
Nemesis
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 4L
1,323 Elo+
Solo
Kukulkan
Kukulkan
Foma3000
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Zottolus
Bellona
Level 20
God Stats
20W - 31L
1,069 SR
Queue Stats
105W - 132L
1,315 Elo+
Solo
Neith
Neith
horusevileye
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
jatekgyilkos
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,414 SR
1,428 Elo+

VS

Team Averages
Level 8
1,361 SR
1,194 Elo+
Baron Samedi
Baron Samedi
ELKHOFASH
Baron Samedi
Level 8
God Stats
2W - 8L
1,293 SR
Queue Stats
140W - 181L
1,401 Elo+
Solo
Amaterasu
Amaterasu
Meastro609
Amaterasu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
906 Elo+
Party 1
Hun Batz
Hun Batz
UmadElectrix
Hun Batz
Level 4
God Stats
0W - 3L
1,254 SR
Queue Stats
0W - 6L
1,034 Elo+
Party 1
Cthulhu
Cthulhu
evillpig
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
obuchi
Kali
Level 16
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 3L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angelo98SWAG
Nemesis
20
13 / 5 / 6
18,420
576
24,722
26,396
15,833
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Foma3000
Kukulkan
20
10 / 7 / 8
16,633
520
18,366
15,951
7,168
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Zottolus
Bellona
20
14 / 4 / 6
16,244
508
23,189
24,674
14,719
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 13 / 5
12,942
404
8,953
19,633
7,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
9,633
301
1,796
5,531
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ELKHOFASH
Baron Samedi
20
8 / 14 / 5
16,410
513
20,871
27,267
13,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Meastro609
Amaterasu
20
9 / 8 / 5
16,721
523
16,073
26,575
21,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
UmadElectrix
Hun Batz
20
10 / 6 / 6
16,697
522
16,909
25,283
10,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
evillpig
Cthulhu
20
2 / 5 / 3
14,514
454
6,823
25,147
16,876
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
obuchi
Kali
11
1 / 6 / 4
10,389
325
1,623
8,019
2,208
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
53
38
Kills
30
33
Deaths
39
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Angelo98SWAG
Nemesis
13
5
6
3.2
L
Baron Samedi
ELKHOFASH
Baron Samedi
8
14
5
0.75
W
Kukulkan
Foma3000
Kukulkan
10
7
8
2
L
Amaterasu
Meastro609
Amaterasu
9
8
5
1.44
L
Hun Batz
UmadElectrix
Hun Batz
10
6
6
2.17
W
Bellona
Zottolus
Bellona
14
4
6
4.25
L
Cthulhu
evillpig
Cthulhu
2
5
3
0.7
W
1
13
5
0.27
W
0
4
1
0.13
L
Kali
obuchi
Kali
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,026
Damage
62,299
92,185
Taken
112,291
47,595
Mitigated
64,116
15,147
Healing
26,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Angelo98SWAG
Nemesis
24,722
14,573
0
4,157
26,396
15,833
4,561
5,518
20,076
0
152,996
L
Baron Samedi
ELKHOFASH
Baron Samedi
20,871
1,793
961
4,852
27,267
13,035
0
6,553
20,355
85,206
0
W
Kukulkan
Foma3000
Kukulkan
18,366
1,734
0
500
15,951
7,168
3,400
5,597
10,026
92,759
0
L
Amaterasu
Meastro609
Amaterasu
16,073
8,682
0
6,445
26,575
21,511
398
3,880
22,550
0
81,280
L
Hun Batz
UmadElectrix
Hun Batz
16,909
5,867
0
5,558
25,283
10,486
1,467
4,682
20,421
0
138,879
W
Bellona
Zottolus
Bellona
23,189
9,268
0
8,066
24,674
14,719
2,914
9,208
15,151
0
91,725
L
Cthulhu
evillpig
Cthulhu
6,823
376
0
7,650
25,147
16,876
1,956
3,837
21,274
71,723
0
W
8,953
6,033
0
1,827
19,633
7,322
3,598
4,827
14,694
0
51,855
W
1,796
266
0
597
5,531
2,553
234
1,618
3,849
12,705
0
L
Kali
obuchi
Kali
1,623
597
0
1,267
8,019
2,208
0
446
7,529
0
11,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,872
Gold Earned
74,731
594
Minions Killed
570
0
Camps Cleared
0
2,258,549
Distance Traveled
2,368,626
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,420
576
195
6
0
554,305
0
L
Baron Samedi
16,410
513
129
4
0
492,442
0
W
Kukulkan
16,633
520
158
5
0
537,334
1
L
Amaterasu
16,721
523
129
4
0
499,825
2
L
Hun Batz
16,697
522
159
5
0
627,624
1
W
Bellona
16,244
508
140
4
0
628,930
5
L
Cthulhu
14,514
454
125
4
0
511,794
3
W
Neith
12,942
404
84
3
0
393,925
0
W
Ares
9,633
301
17
1
0
144,055
1
L
Kali
10,389
325
28
1
0
236,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role