Player Matchup

Zeus
Zeus
Gold II
EscanorSC
Zeus
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Gold II
Struán
Jormungandr
Gold II
Level 114
God Stats
1W - 1L
1,544 SR
Queue Stats
50W - 48L
1,654 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Uglegutn
Danzaburou
Silver I
Level 115
God Stats
0W - 2L
1,402 SR
Queue Stats
36W - 49L
1,317 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,482 SR
1,490 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,491 SR
1,478 MMR
Artemis
Artemis
Bronze III
Joelitus00
Artemis
Bronze III
Level 45
God Stats
2W - 1L
1,497 SR
Queue Stats
3W - 6L
1,511 MMR
Solo
Ne Zha
Ne Zha
Silver III
JoshTheAmazing
Ne Zha
Silver III
Level 157
God Stats
6W - 7L
1,430 SR
Queue Stats
20W - 19L
1,411 MMR
Solo
Scylla
Scylla
Gold IV
Nadive
Scylla
Gold IV
Level 155
God Stats
7W - 8L
1,546 SR
Queue Stats
46W - 57L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 5 / 4
7,709
642
7,446
9,588
2,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Struán
Jormungandr
9
1 / 3 / 2
7,275
606
2,708
7,409
4,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Uglegutn
Danzaburou
12
3 / 1 / 3
8,649
721
3,687
8,789
3,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Baron SamediThothAphroditePersephoneDiscordia

VS

Bans
CthulhuAresCupidGuan YuHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Joelitus00
Artemis
13
5 / 1 / 4
9,130
761
6,393
7,032
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 7
8,829
736
10,331
12,741
5,124
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Nadive
Scylla
13
2 / 2 / 7
8,962
747
5,187
4,313
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
9
9
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
5
4
0.6
W
Artemis
Joelitus00
Artemis
5
1
4
7
W
2
3
7
1.83
W
Scylla
Nadive
Scylla
2
2
7
2.75
L
Jormungandr
Struán
Jormungandr
1
3
2
0.67
L
Danzaburou
Uglegutn
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,841
Damage
21,911
25,786
Taken
24,086
10,776
Mitigated
9,139
5,078
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,446
398
0
2,578
9,588
2,986
0
1,581
7,896
28,522
0
W
Artemis
Joelitus00
Artemis
6,393
3,040
0
2,497
7,032
2,441
866
4,135
2,897
0
38,199
W
10,331
1,768
0
2,482
12,741
5,124
39
3,498
9,243
0
41,430
W
Scylla
Nadive
Scylla
5,187
1,043
0
1,341
4,313
1,574
1,678
2,657
1,656
41,682
0
L
Jormungandr
Struán
Jormungandr
2,708
358
0
353
7,409
4,533
0
2,568
4,705
15,476
0
L
Danzaburou
Uglegutn
Danzaburou
3,687
105
0
2,147
8,789
3,257
0
779
7,960
0
25,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
26,921
121
Minions Killed
186
0
Camps Cleared
0
565,778
Distance Traveled
691,555
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,709
642
54
5
0
157,183
3
W
Artemis
9,130
761
56
5
0
240,519
4
W
Ne Zha
8,829
736
41
3
0
245,476
2
W
Scylla
8,962
747
89
7
0
205,560
1
L
Jormungandr
7,275
606
19
2
0
166,235
3
L
Danzaburou
8,649
721
48
4
0
242,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role