Player Matchup

Merlin
Merlin
sniperdemon16
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,334 Elo+
Solo
Bacchus
Bacchus
ПотерянныйБомжик
Bacchus
Level 29
God Stats
13W - 14L
1,526 SR
Queue Stats
280W - 419L
1,315 Elo+
Party 1
Neith
Neith
ЭндрюОгнёв
Neith
Level 125
God Stats
3W - 10L
1,165 SR
Queue Stats
390W - 549L
1,330 Elo+
Party 1
Team Averages
Level 59
1,397 SR
1,326 Elo+

VS

Team Averages
Level 43
1,422 SR
1,448 Elo+
Jing Wei
Jing Wei
AlexusXD
Jing Wei
Level 19
God Stats
4W - 11L
1,136 SR
Queue Stats
51W - 58L
1,360 Elo+
Solo
Neith
Neith
Blankdoor
Neith
Level 27
God Stats
54W - 46L
1,558 SR
Queue Stats
283W - 265L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
Zevario
Danzaburou
Level 83
God Stats
30W - 23L
1,573 SR
Queue Stats
189W - 154L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
8,097
578
3,780
4,976
1,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 3 / 4
9,602
686
8,450
14,635
15,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 5 / 3
9,341
667
9,556
11,621
4,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexusXD
Jing Wei
12
2 / 1 / 4
9,062
647
4,637
8,868
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Blankdoor
Neith
13
4 / 4 / 4
9,874
705
10,391
9,047
2,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Zevario
Danzaburou
14
6 / 3 / 4
10,456
747
9,739
9,909
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
8
Kills
12
12
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlexusXD
Jing Wei
2
1
4
4
W
Neith
Blankdoor
Neith
4
4
4
1.5
W
Danzaburou
Zevario
Danzaburou
6
3
4
2.67
L
1
4
3
0.63
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,786
Damage
24,767
31,232
Taken
27,824
21,241
Mitigated
9,253
7,220
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlexusXD
Jing Wei
4,637
3,375
0
1,434
8,868
2,769
1,259
3,684
5,184
0
27,403
W
Neith
Blankdoor
Neith
10,391
6,289
0
1,898
9,047
2,995
632
3,552
5,495
0
33,766
W
Danzaburou
Zevario
Danzaburou
9,739
3,552
0
1,884
9,909
3,489
1,675
5,014
4,895
0
59,813
L
3,780
537
0
152
4,976
1,475
694
4
4,972
14,754
0
L
8,450
1,230
540
4,951
14,635
15,617
0
0
14,635
26,659
0
L
9,556
2,578
518
1,059
11,621
4,149
30
0
11,621
0
34,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
29,392
116
Minions Killed
172
0
Camps Cleared
0
577,915
Distance Traveled
756,515
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,062
647
45
3
0
274,754
4
W
Neith
9,874
705
39
3
0
229,588
0
W
Danzaburou
10,456
747
88
6
0
252,173
0
L
Merlin
8,097
578
28
2
0
141,433
4
L
Bacchus
9,602
686
28
2
0
248,449
2
L
Neith
9,341
667
60
4
0
188,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role