Player Matchup

Nox
Nox
AlphaJoshua
Nox
Level 118
God Stats
1W - 3L
1,385 SR
Queue Stats
106W - 115L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
DreamHide
Jing Wei
Level 63
God Stats
71W - 64L
1,503 SR
Queue Stats
528W - 528L
1,565 Elo+
Party 1
Mulan
Mulan
Janenus
Mulan
Level 142
God Stats
1W - 1L
1,308 SR
Queue Stats
17W - 16L
1,590 Elo+
Solo
Ra
Ra
MrUL7RA
Ra
Level 99
God Stats
5W - 4L
1,481 SR
Queue Stats
348W - 317L
1,626 Elo+
Solo
Da Ji
Da Ji
goldringer
Da Ji
Level 156
God Stats
10W - 13L
1,432 SR
Queue Stats
119W - 137L
1,491 Elo+
Solo
Team Averages
Level 116
1,422 SR
1,569 Elo+

VS

Team Averages
Level 109
1,588 SR
1,609 Elo+
Neith
Neith
Dispatx
Neith
Level 69
God Stats
14W - 8L
1,684 SR
Queue Stats
357W - 270L
1,607 Elo+
Party 2
Loki
Loki
GoodSmitePlayer
Loki
Level 101
God Stats
414W - 244L
1,686 SR
Queue Stats
588W - 429L
1,667 Elo+
Solo
Zeus
Zeus
JoseJ800
Zeus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,733 Elo+
Party 2
Freya
Freya
Lebavy
Freya
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
381W - 396L
1,488 Elo+
Solo
Chang'e
Chang'e
Mecco
Chang'e
Level 148
God Stats
81W - 77L
1,569 SR
Queue Stats
307W - 320L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
10,029
1,003
3,479
5,807
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
DreamHide
Jing Wei
17
5 / 2 / 9
10,278
1,028
7,718
9,709
4,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Janenus
Mulan
17
2 / 4 / 12
10,263
1,026
10,344
14,100
12,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 0 / 12
10,260
1,026
8,544
6,742
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
16
8 / 4 / 7
10,395
1,040
13,336
12,057
5,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

210

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dispatx
Neith
16
2 / 0 / 6
9,986
999
8,956
1,949
805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 5
10,884
1,088
8,537
9,538
3,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
16
2 / 4 / 7
10,007
1,001
12,347
10,340
5,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Lebavy
Freya
15
0 / 14 / 5
9,014
901
6,843
18,342
7,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Mecco
Chang'e
16
2 / 0 / 7
10,288
1,029
8,855
5,443
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
20
Kills
12
12
Deaths
20
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Neith
Dispatx
Neith
2
0
6
5
W
Jing Wei
DreamHide
Jing Wei
5
2
9
4.75
L
6
2
5
4.25
W
Mulan
Janenus
Mulan
2
4
12
2
L
Zeus
2
4
7
1.38
L
Freya
Lebavy
Freya
0
14
5
0.18
L
Chang'e
Mecco
Chang'e
2
0
7
5.5
W
2
0
12
8
W
Da Ji
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,421
Damage
45,538
48,415
Taken
45,612
28,220
Mitigated
19,323
7,088
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,479
86
0
157
5,807
2,595
0
3,968
1,698
32,928
0
L
Neith
Dispatx
Neith
8,956
4,512
0
460
1,949
805
0
593
1,339
0
31,806
W
Jing Wei
DreamHide
Jing Wei
7,718
6,087
0
1,236
9,709
4,287
0
6,215
3,295
0
35,510
L
8,537
4,063
0
546
9,538
3,818
0
2,820
6,491
0
21,007
W
Mulan
Janenus
Mulan
10,344
1,781
0
1,426
14,100
12,704
0
6,579
7,192
0
26,324
L
Zeus
12,347
513
0
217
10,340
5,374
0
2,212
7,950
27,221
0
L
Freya
Lebavy
Freya
6,843
2,349
0
1,427
18,342
7,239
0
4,249
13,752
19,370
0
L
Chang'e
Mecco
Chang'e
8,855
906
2,528
3,658
5,443
2,087
0
1,286
4,057
40,588
0
W
8,544
750
2,771
1,498
6,742
3,133
0
3,297
3,313
28,633
0
W
Da Ji
13,336
3,567
0
0
12,057
5,501
0
6,953
4,872
0
14,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,225
Gold Earned
50,179
214
Minions Killed
223
9
Camps Cleared
9
1,091,609
Distance Traveled
955,292
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,029
1,003
68
7
0
200,552
2
L
Neith
9,986
999
60
6
2
195,663
0
W
Jing Wei
10,278
1,028
60
6
4
228,470
0
L
Loki
10,884
1,088
15
2
2
209,694
1
W
Mulan
10,263
1,026
36
4
1
209,808
0
L
Zeus
10,007
1,001
42
4
2
186,147
0
L
Freya
9,014
901
38
4
1
154,404
1
L
Chang'e
10,288
1,029
68
7
2
209,384
0
W
Ra
10,260
1,026
42
4
3
237,422
0
W
Da Ji
10,395
1,040
8
1
1
215,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role