Player Matchup

Ymir
Ymir
AlexandrasEntrls
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CarnagesClown
Baron Samedi
Level 29
God Stats
31W - 19L
1,667 SR
Queue Stats
1,479W - 1,513L
1,499 Elo+
Solo
Bellona
Bellona
Demiurge26
Bellona
Level 8
God Stats
3W - 3L
1,700 SR
Queue Stats
10W - 15L
1,332 Elo+
Solo
Neith
Neith
Lion harco
Neith
Level 14
God Stats
20W - 20L
1,506 SR
Queue Stats
34W - 39L
1,405 Elo+
Solo
Tiamat
Tiamat
twistedInsane82
Tiamat
Level 8
God Stats
3W - 3L
1,560 SR
Queue Stats
147W - 146L
1,370 Elo+
Solo
Team Averages
Level 13
1,587 SR
1,421 Elo+

VS

Team Averages
Level 27
1,536 SR
1,473 Elo+
Izanami
Izanami
JollyJelly
Izanami
Level 28
God Stats
6W - 6L
1,482 SR
Queue Stats
38W - 47L
1,423 Elo+
Solo
Amaterasu
Amaterasu
Luceat03
Amaterasu
Level 27
God Stats
27W - 17L
1,641 SR
Queue Stats
331W - 293L
1,556 Elo+
Party 1
Merlin
Merlin
Miguelazoxd
Merlin
Level 27
God Stats
53W - 50L
1,524 SR
Queue Stats
404W - 372L
1,498 Elo+
Party 1
Hel
Hel
PsychoCultist
Hel
Level 27
God Stats
12W - 12L
1,508 SR
Queue Stats
21W - 29L
1,411 Elo+
Solo
Cerberus
Cerberus
rightouesroc
Cerberus
Level 28
God Stats
42W - 41L
1,523 SR
Queue Stats
465W - 503L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
10,943
995
12,655
21,168
15,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
CarnagesClown
Baron Samedi
17
3 / 9 / 6
11,123
1,011
17,847
19,779
7,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Demiurge26
Bellona
16
1 / 11 / 6
10,045
913
10,846
26,468
13,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
17
4 / 6 / 7
11,428
1,039
13,767
18,868
7,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
2 / 7 / 6
10,554
959
7,881
16,020
7,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

30

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JollyJelly
Izanami
19
14 / 2 / 15
13,327
1,212
29,019
12,849
4,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Luceat03
Amaterasu
18
5 / 3 / 20
11,290
1,026
14,160
20,608
13,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
19
4 / 2 / 23
11,844
1,077
20,108
7,034
2,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 21
12,502
1,137
18,349
10,504
4,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
rightouesroc
Cerberus
19
12 / 4 / 21
12,759
1,160
14,588
18,835
17,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
140
12
Kills
40
40
Deaths
12
31
Assists
100
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Baron Samedi
CarnagesClown
Baron Samedi
3
9
6
0.67
L
Bellona
Demiurge26
Bellona
1
11
6
0.36
W
Izanami
JollyJelly
Izanami
14
2
15
10.75
L
Neith
4
6
7
1.25
W
Amaterasu
Luceat03
Amaterasu
5
3
20
5
W
Merlin
4
2
23
7.75
W
5
1
21
15.5
W
Cerberus
rightouesroc
Cerberus
12
4
21
5.63
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,996
Damage
96,224
102,303
Taken
69,830
52,284
Mitigated
41,872
8,874
Healing
20,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,655
1,805
0
1,807
21,168
15,357
0
11,572
9,450
31,372
0
L
Baron Samedi
CarnagesClown
Baron Samedi
17,847
1,263
2,156
2,116
19,779
7,972
0
8,874
10,805
36,909
0
L
Bellona
Demiurge26
Bellona
10,846
3,670
0
1,260
26,468
13,786
0
14,554
11,689
0
25,384
W
Izanami
JollyJelly
Izanami
29,019
23,439
0
960
12,849
4,597
0
8,939
3,860
0
44,014
L
Neith
13,767
8,869
0
429
18,868
7,513
0
9,573
9,092
0
34,329
W
Amaterasu
Luceat03
Amaterasu
14,160
8,109
0
2,223
20,608
13,295
0
8,612
11,853
0
20,055
W
Merlin
20,108
1,380
0
1,702
7,034
2,480
0
3,560
3,424
39,500
0
W
18,349
3,702
6,826
5,371
10,504
4,173
0
7,668
2,711
50,148
0
W
Cerberus
rightouesroc
Cerberus
14,588
308
0
3,345
18,835
17,327
0
9,136
9,599
34,216
0
L
7,881
1,026
0
1,106
16,020
7,656
0
8,472
7,498
21,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,093
Gold Earned
61,722
173
Minions Killed
254
5
Camps Cleared
6
975,812
Distance Traveled
1,034,376
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,943
995
54
5
1
172,263
0
L
Baron Samedi
11,123
1,011
40
4
1
180,205
0
L
Bellona
10,045
913
25
2
3
216,353
0
W
Izanami
13,327
1,212
26
2
1
196,615
1
L
Neith
11,428
1,039
25
2
0
192,036
0
W
Amaterasu
11,290
1,026
11
1
1
230,835
0
W
Merlin
11,844
1,077
57
5
2
199,882
0
W
Hel
12,502
1,137
94
9
2
199,177
1
W
Cerberus
12,759
1,160
66
6
0
207,867
0
L
Tiamat
10,554
959
29
3
0
214,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role