Player Matchup

Aphrodite
Aphrodite
Gold I
Chitchy 13
Aphrodite
Gold I
Level 126
God Stats
0W - 3L
1,582 SR
Queue Stats
22W - 21L
1,837 MMR
Solo
Artemis
Artemis
Platinum IV
XixNoseBleedxiX
Artemis
Platinum IV
Level 160
God Stats
4W - 3L
1,436 SR
Queue Stats
465W - 473L
1,675 MMR
Party 1
Odin
Odin
Gold I
xXG4NGST4xJPXx
Odin
Gold I
Level 159
God Stats
1W - 2L
1,788 SR
Queue Stats
254W - 232L
1,555 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,602 SR
1,689 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,702 SR
1,703 MMR
Horus
Horus
Platinum IV
Bexxis
Horus
Platinum IV
Level 160
God Stats
4W - 3L
1,775 SR
Queue Stats
274W - 263L
1,641 MMR
Party 2
Medusa
Medusa
Platinum II
Darth_Hopper
Medusa
Platinum II
Level 158
God Stats
19W - 17L
1,832 SR
Queue Stats
346W - 338L
1,918 MMR
Party 2
Tiamat
Tiamat
Gold V
Kazuma2001xD
Tiamat
Gold V
Level 102
God Stats
6W - 4L
1,501 SR
Queue Stats
23W - 27L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chitchy 13
Aphrodite
15
4 / 6 / 7
12,737
637
16,753
17,042
7,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 5 / 4
13,212
661
18,003
17,896
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 5 / 10
12,254
613
8,704
18,020
13,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CthulhuBellonaChang'eCu ChulainnCabrakan

VS

Bans
ScyllaVulcanChaacZeusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bexxis
Horus
13
0 / 6 / 11
11,265
563
5,316
20,388
21,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
18
11 / 4 / 3
14,347
717
19,110
19,641
8,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
17
4 / 2 / 11
12,765
638
19,892
14,964
17,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
12
Kills
15
16
Deaths
12
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
Bexxis
Horus
0
6
11
0.92
L
Aphrodite
Chitchy 13
Aphrodite
4
6
7
1.25
W
Medusa
11
4
3
3.13
W
Tiamat
4
2
11
4.75
L
6
5
4
1.6
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,460
Damage
44,318
52,958
Taken
54,993
27,205
Mitigated
47,720
20,889
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bexxis
Horus
5,316
2,220
3,907
5,951
20,388
21,291
467
9,143
11,245
1,943
22,036
L
Aphrodite
Chitchy 13
Aphrodite
16,753
2,249
6,038
7,976
17,042
7,781
677
8,285
8,757
51,701
0
W
Medusa
19,110
8,396
0
5,074
19,641
8,912
2,866
4,521
15,120
0
92,001
W
Tiamat
19,892
2,234
0
3,335
14,964
17,517
919
3,200
11,764
71,250
0
L
18,003
7,667
0
4,583
17,896
6,234
1,919
5,121
12,775
0
83,258
L
8,704
1,764
0
2,292
18,020
13,190
460
7,180
10,840
0
45,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,203
Gold Earned
38,377
253
Minions Killed
220
0
Camps Cleared
0
983,468
Distance Traveled
1,020,657
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,265
563
22
1
0
320,300
1
L
Aphrodite
12,737
637
77
4
0
310,403
0
W
Medusa
14,347
717
119
6
0
334,345
4
W
Tiamat
12,765
638
79
4
0
366,012
3
L
Artemis
13,212
661
106
5
0
317,458
2
L
Odin
12,254
613
70
4
0
355,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role