Player Matchup

Khepri
Khepri
MommyKratos1
Khepri
Level 5
God Stats
1W - 1L
1,752 SR
Queue Stats
8W - 6L
1,826 Elo+
Party 1
Odin
Odin
Smelyansky
Odin
Level 14
God Stats
2W - 5L
1,368 SR
Queue Stats
34W - 31L
1,589 Elo+
Solo
Zeus
Zeus
SunchuTTV
Zeus
Level 28
God Stats
0W - 1L
1,289 SR
Queue Stats
28W - 21L
1,599 Elo+
Solo
Neith
Neith
juniorxayala06
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Cu Chulainn
Cu Chulainn
valen_galleni
Cu Chulainn
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 20L
1,536 Elo+
Party 1
Team Averages
Level 13
1,482 SR
1,648 Elo+

VS

Team Averages
Level 21
1,598 SR
1,557 Elo+
Set
Set
FeeGetsFaded
Set
Level 24
God Stats
15W - 13L
1,547 SR
Queue Stats
38W - 35L
1,538 Elo+
Solo
Neith
Neith
MonkeyDJaffy
Neith
Level 18
God Stats
15W - 18L
1,411 SR
Queue Stats
93W - 74L
1,420 Elo+
Solo
Cthulhu
Cthulhu
SimplyCranky
Cthulhu
Level 27
God Stats
29W - 22L
1,509 SR
Queue Stats
99W - 88L
1,517 Elo+
Solo
Ravana
Ravana
SmurfingForFun
Ravana
Level 6
God Stats
5W - 3L
1,818 SR
Queue Stats
263W - 237L
1,620 Elo+
Solo
Janus
Janus
VOTEFORAHPUCH
Janus
Level 29
God Stats
7W - 3L
1,704 SR
Queue Stats
210W - 169L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 5 / 2
6,294
393
1,091
8,476
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 5 / 4
8,383
524
4,116
11,753
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
13
3 / 4 / 2
8,546
534
7,249
12,041
4,262
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
1 / 6 / 5
6,792
425
5,859
9,739
3,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
valen_galleni
Cu Chulainn
15
7 / 2 / 0
8,943
559
10,202
12,579
8,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
7,977
499
6,517
12,384
7,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 3 / 10
8,170
511
7,488
7,310
2,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SimplyCranky
Cthulhu
14
6 / 2 / 7
8,413
526
7,841
10,477
6,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
7 / 3 / 3
8,703
544
8,344
8,498
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 2
11,267
704
9,745
9,998
3,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
15
Kills
22
22
Deaths
15
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
6
2
0.33
L
Khepri
0
5
2
0.2
W
3
3
10
2.67
W
Cthulhu
SimplyCranky
Cthulhu
6
2
7
4.75
L
4
5
4
1.2
W
7
3
3
2.83
L
Zeus
3
4
2
1
W
5
1
2
6
L
1
6
5
0.58
L
Cu Chulainn
valen_galleni
Cu Chulainn
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,517
Damage
39,935
54,588
Taken
48,667
23,680
Mitigated
24,796
12,607
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,517
1,828
0
3,694
12,384
7,939
896
1,097
11,287
0
39,704
L
Khepri
1,091
47
0
655
8,476
3,720
0
3,138
5,039
8,678
0
W
7,488
2,985
0
890
7,310
2,534
524
2,270
5,040
0
43,233
W
Cthulhu
SimplyCranky
Cthulhu
7,841
174
182
2,370
10,477
6,927
114
1,040
9,437
40,168
0
L
4,116
1,323
0
2,728
11,753
4,281
381
3,799
7,904
0
45,679
W
8,344
1,890
0
1,218
8,498
3,793
0
1,765
6,733
0
38,847
L
Zeus
7,249
1,505
0
4,326
12,041
4,262
0
6,279
5,687
53,119
0
W
9,745
566
0
3,681
9,998
3,603
0
2,936
7,062
105,356
0
L
5,859
3,845
0
1,751
9,739
3,083
775
3,260
6,229
0
33,637
L
Cu Chulainn
valen_galleni
Cu Chulainn
10,202
1,397
0
3,147
12,579
8,334
200
536
11,643
4,525
45,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,958
Gold Earned
44,530
375
Minions Killed
503
0
Camps Cleared
0
1,362,080
Distance Traveled
1,506,054
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,977
499
79
5
0
284,544
0
L
Khepri
6,294
393
8
1
0
293,365
0
W
Neith
8,170
511
80
5
0
245,728
2
W
Cthulhu
8,413
526
63
4
0
309,031
4
L
Odin
8,383
524
94
6
0
256,295
0
W
Ravana
8,703
544
69
4
0
325,051
7
L
Zeus
8,546
534
114
7
0
258,435
2
W
Janus
11,267
704
212
13
0
341,700
5
L
Neith
6,792
425
66
4
0
252,085
1
L
Cu Chulainn
8,943
559
93
6
0
301,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role