Player Matchup

Kukulkan
Kukulkan
Gold II
Dino651
Kukulkan
Gold II
Level 159
God Stats
51W - 50L
1,643 SR
Queue Stats
897W - 897L
1,427 MMR
Solo
Aphrodite
Aphrodite
Bronze III
TheHoodOussLad
Aphrodite
Bronze III
Level 97
God Stats
0W - 2L
1,527 SR
Queue Stats
2W - 9L
1,216 MMR
Party 1
Chaac
Chaac
Silver I
XoroElvix
Chaac
Silver I
Level 144
God Stats
128W - 140L
1,673 SR
Queue Stats
276W - 276L
1,430 MMR
Solo
Fenrir
Fenrir
Bronze III
fishes123
Fenrir
Bronze III
Level 36
God Stats
3W - 4L
1,446 SR
Queue Stats
3W - 5L
1,504 MMR
Party 1
Neith
Neith
Gold IV
vX KiiRa Xv
Neith
Gold IV
Level 128
God Stats
10W - 8L
1,672 SR
Queue Stats
308W - 311L
1,422 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,592 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,536 SR
1,400 MMR
Mercury
Mercury
Silver IV
Axl_m04
Mercury
Silver IV
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,358 MMR
Solo
Cthulhu
Cthulhu
Gold IV
BoS Hyqe
Cthulhu
Gold IV
Level 152
God Stats
13W - 19L
1,561 SR
Queue Stats
161W - 160L
1,431 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
DaWalkDaddy
Sun Wukong
Gold V
Level 117
God Stats
6W - 6L
1,564 SR
Queue Stats
67W - 67L
1,420 MMR
Solo
Skadi
Skadi
Silver V
Largo OP
Skadi
Silver V
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,366 MMR
Solo
Janus
Janus
Bronze III
Slic3hc
Janus
Bronze III
Level 129
God Stats
7W - 1L
1,558 SR
Queue Stats
64W - 70L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dino651
Kukulkan
17
2 / 2 / 1
11,079
528
8,763
9,425
3,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
TheHoodOussLad
Aphrodite
14
0 / 5 / 2
8,662
412
5,163
16,615
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
XoroElvix
Chaac
9
0 / 2 / 1
7,199
343
4,040
7,941
5,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
fishes123
Fenrir
12
0 / 7 / 1
7,575
361
3,259
16,121
6,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 7 / 1
8,841
421
10,511
17,180
6,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ScyllaSetTiamatApolloCu Chulainn

VS

Bans
DanzaburouCupidGuan YuYemojaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Axl_m04
Mercury
19
7 / 0 / 4
12,473
594
9,857
14,304
6,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
BoS Hyqe
Cthulhu
16
2 / 0 / 11
10,678
508
6,712
16,701
16,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
DaWalkDaddy
Sun Wukong
20
2 / 0 / 3
13,190
628
8,017
16,027
16,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
Largo OP
Skadi
17
3 / 3 / 5
11,238
535
5,688
13,753
7,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Slic3hc
Janus
18
9 / 2 / 6
12,261
584
21,907
16,317
6,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
23
23
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
Axl_m04
Mercury
7
0
4
9
W
Cthulhu
BoS Hyqe
Cthulhu
2
0
11
7.5
W
Sun Wukong
DaWalkDaddy
Sun Wukong
2
0
3
3.5
L
Kukulkan
Dino651
Kukulkan
2
2
1
1.25
W
Skadi
Largo OP
Skadi
3
3
5
1.83
W
Janus
Slic3hc
Janus
9
2
6
6
L
Aphrodite
TheHoodOussLad
Aphrodite
0
5
2
0.2
L
Chaac
XoroElvix
Chaac
0
2
1
0.25
L
Fenrir
fishes123
Fenrir
0
7
1
0.07
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,736
Damage
52,181
67,282
Taken
77,102
30,158
Mitigated
53,581
14,952
Healing
24,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Axl_m04
Mercury
9,857
4,525
0
5,940
14,304
6,814
970
2,136
11,644
0
90,639
W
Cthulhu
BoS Hyqe
Cthulhu
6,712
594
798
1,824
16,701
16,754
616
4,816
11,885
53,841
0
W
Sun Wukong
DaWalkDaddy
Sun Wukong
8,017
2,007
0
3,872
16,027
16,277
4,422
98
15,554
0
98,549
L
Kukulkan
Dino651
Kukulkan
8,763
667
0
1,229
9,425
3,896
0
4,973
4,452
85,334
0
W
Skadi
Largo OP
Skadi
5,688
2,381
0
2,730
13,753
7,232
4,536
2,462
11,291
0
76,330
W
Janus
Slic3hc
Janus
21,907
1,177
1,073
8,095
16,317
6,504
2,902
4,414
11,903
79,028
0
L
Aphrodite
TheHoodOussLad
Aphrodite
5,163
582
869
6,726
16,615
7,832
0
8,476
8,139
39,503
0
L
Chaac
XoroElvix
Chaac
4,040
469
0
2,130
7,941
5,128
0
2,582
5,359
0
22,724
L
Fenrir
fishes123
Fenrir
3,259
303
42
1,451
16,121
6,933
0
3,749
12,372
0
36,347
L
10,511
3,866
0
2,505
17,180
6,369
1,474
8,839
8,341
0
55,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,356
Gold Earned
59,840
443
Minions Killed
706
0
Camps Cleared
0
1,382,838
Distance Traveled
2,152,757
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,473
594
158
8
0
520,901
1
W
Cthulhu
10,678
508
78
4
0
397,757
4
W
Sun Wukong
13,190
628
192
9
0
444,112
5
L
Kukulkan
11,079
528
155
7
0
310,216
0
W
Skadi
11,238
535
142
7
0
381,300
5
W
Janus
12,261
584
136
6
0
408,687
2
L
Aphrodite
8,662
412
68
3
0
349,414
3
L
Chaac
7,199
343
50
2
0
123,924
1
L
Fenrir
7,575
361
60
3
0
295,457
1
L
Neith
8,841
421
110
5
0
303,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role