Player Matchup

Rama
Rama
BYZANTINIUM
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,038 Elo+
Solo
Set
Set
Furrygalaxy94
Set
Level 27
God Stats
60W - 72L
1,459 SR
Queue Stats
458W - 475L
1,380 Elo+
Solo
Chaac
Chaac
Sevarty
Chaac
Level 29
God Stats
13W - 15L
1,533 SR
Queue Stats
395W - 438L
1,366 Elo+
Solo
Artemis
Artemis
lufamada
Artemis
Level 20
God Stats
3W - 2L
1,117 SR
Queue Stats
61W - 72L
1,231 Elo+
Solo
Baron Samedi
Baron Samedi
raphael881992
Baron Samedi
Level 18
God Stats
3W - 6L
1,322 SR
Queue Stats
305W - 388L
1,366 Elo+
Solo
Team Averages
Level 23
1,386 SR
1,276 Elo+

VS

Team Averages
Level 11
1,527 SR
1,251 Elo+
Jormungandr
Jormungandr
BigGamer200
Jormungandr
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 6L
1,026 Elo+
Solo
Ao Kuang
Ao Kuang
Itz_Rapha_TF
Ao Kuang
Level 16
God Stats
20W - 17L
1,681 SR
Queue Stats
260W - 279L
1,357 Elo+
Solo
Thanatos
Thanatos
Ravenn0909
Thanatos
Level 14
God Stats
22W - 10L
1,581 SR
Queue Stats
55W - 36L
1,287 Elo+
Solo
Guan Yu
Guan Yu
Svexzy Twix
Guan Yu
Level 17
God Stats
7W - 8L
1,371 SR
Queue Stats
29W - 49L
1,084 Elo+
Solo
Vamana
Vamana
komandoszcurx
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 3
11,241
416
5,761
18,005
6,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 6 / 5
13,337
494
17,301
18,353
10,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Sevarty
Chaac
20
5 / 8 / 4
12,866
477
17,346
26,412
27,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
lufamada
Artemis
19
5 / 9 / 9
12,247
454
18,057
15,202
5,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
raphael881992
Baron Samedi
16
3 / 14 / 6
11,420
423
10,346
23,807
10,064
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigGamer200
Jormungandr
19
8 / 6 / 9
13,999
518
9,583
17,434
17,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
Itz_Rapha_TF
Ao Kuang
20
25 / 2 / 6
17,526
649
34,285
23,887
12,592
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Ravenn0909
Thanatos
19
7 / 8 / 7
13,580
503
12,047
20,498
13,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
Svexzy Twix
Guan Yu
17
3 / 5 / 1
12,618
467
6,480
20,365
12,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 5 / 8
13,422
497
15,121
26,122
21,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
26
Kills
48
49
Deaths
26
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
12
3
0.29
W
Jormungandr
BigGamer200
Jormungandr
8
6
9
2.08
L
11
6
5
2.25
W
Ao Kuang
Itz_Rapha_TF
Ao Kuang
25
2
6
14
W
Thanatos
Ravenn0909
Thanatos
7
8
7
1.31
L
Chaac
Sevarty
Chaac
5
8
4
0.88
W
Guan Yu
Svexzy Twix
Guan Yu
3
5
1
0.7
W
5
5
8
1.8
L
Artemis
lufamada
Artemis
5
9
9
1.06
L
Baron Samedi
raphael881992
Baron Samedi
3
14
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,811
Damage
77,516
101,779
Taken
108,306
60,545
Mitigated
76,509
20,929
Healing
36,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,761
5,398
0
1,171
18,005
6,829
1,574
7,603
10,277
0
36,594
W
Jormungandr
BigGamer200
Jormungandr
9,583
2,239
0
2,565
17,434
17,034
845
3,474
13,932
63,465
0
L
17,301
8,852
0
4,867
18,353
10,680
154
7,537
10,741
32
81,146
W
Ao Kuang
Itz_Rapha_TF
Ao Kuang
34,285
12,189
0
11,478
23,887
12,592
0
2,662
21,075
147,672
0
W
Thanatos
Ravenn0909
Thanatos
12,047
4,066
0
9,864
20,498
13,161
5,213
1,934
18,514
0
70,217
L
Chaac
Sevarty
Chaac
17,346
3,801
0
9,455
26,412
27,259
81
8,825
17,562
0
78,894
W
Guan Yu
Svexzy Twix
Guan Yu
6,480
1,554
622
4,356
20,365
12,173
0
401
19,664
0
64,090
W
15,121
8,797
0
7,740
26,122
21,549
1,185
4,075
21,665
0
68,360
L
Artemis
lufamada
Artemis
18,057
11,330
0
1,843
15,202
5,713
1,034
6,640
8,412
0
61,162
L
Baron Samedi
raphael881992
Baron Samedi
10,346
1,850
350
3,243
23,807
10,064
1,213
12,656
10,919
55,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,111
Gold Earned
71,145
505
Minions Killed
570
0
Camps Cleared
0
2,025,287
Distance Traveled
2,518,572
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,241
416
62
2
0
328,276
1
W
Jormungandr
13,999
518
72
3
0
483,080
1
L
Set
13,337
494
120
4
0
460,547
0
W
Ao Kuang
17,526
649
151
6
0
572,448
10
W
Thanatos
13,580
503
115
4
0
439,138
5
L
Chaac
12,866
477
125
5
0
455,142
2
W
Guan Yu
12,618
467
139
5
0
509,310
0
W
Vamana
13,422
497
93
3
0
514,596
1
L
Artemis
12,247
454
97
4
0
434,729
0
L
Baron Samedi
11,420
423
101
4
0
346,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role