Player Matchup

Set
Set
Ariellinho
Set
Level 22
God Stats
6W - 13L
1,373 SR
Queue Stats
8W - 17L
1,393 Elo+
Party 1
Ra
Ra
Leandro_GamerYT2
Ra
Level 42
God Stats
2W - 4L
1,084 SR
Queue Stats
86W - 129L
1,400 Elo+
Party 1
Sol
Sol
NexTɪzy
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,520 Elo+
Solo
Horus
Horus
barrospa-eduardo
Horus
Level 39
God Stats
3W - 3L
1,267 SR
Queue Stats
31W - 27L
1,548 Elo+
Party 1
Vamana
Vamana
meierph
Vamana
Level 12
God Stats
8W - 9L
1,411 SR
Queue Stats
12W - 27L
1,252 Elo+
Party 1
Team Averages
Level 29
1,327 SR
1,423 Elo+

VS

Team Averages
Level 33
1,416 SR
1,338 Elo+
Merlin
Merlin
Freelove29
Merlin
Level 9
God Stats
9W - 14L
1,302 SR
Queue Stats
15W - 19L
1,335 Elo+
Party 2
Ra
Ra
JaneteIrene12
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
elpoco777
Sun Wukong
Level 13
God Stats
8W - 11L
1,209 SR
Queue Stats
26W - 45L
1,229 Elo+
Party 3
Tiamat
Tiamat
keitarouissii
Tiamat
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,193 Elo+
Solo
Fenrir
Fenrir
rox2021
Fenrir
Level 18
God Stats
5W - 6L
1,570 SR
Queue Stats
11W - 14L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 12
16,820
1,051
31,981
26,495
19,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 7 / 16
14,773
923
26,705
20,429
9,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 3 / 21
15,424
964
22,495
22,387
18,300
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 5 / 18
17,246
1,078
21,842
30,822
40,732
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
meierph
Vamana
20
8 / 0 / 9
14,968
936
14,578
19,381
20,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Freelove29
Merlin
20
2 / 8 / 10
14,638
915
34,121
28,336
10,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 11 / 8
17,551
1,097
38,211
31,119
11,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
elpoco777
Sun Wukong
20
6 / 2 / 11
15,385
962
19,206
27,301
36,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 8 / 2
11,810
738
1,027
10,008
4,416
Fenrir
rox2021
Fenrir
20
3 / 6 / 9
14,452
903
14,830
26,050
14,548
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
60
35
Kills
20
20
Deaths
35
76
Assists
40
Player
Kills
Deaths
Assists
KDA
W
11
5
12
3.4
L
Merlin
Freelove29
Merlin
2
8
10
0.88
L
9
11
8
1.18
W
4
7
16
1.71
W
4
3
21
4.83
W
8
5
18
3.4
L
Sun Wukong
elpoco777
Sun Wukong
6
2
11
5.75
L
0
8
2
0.13
W
Vamana
meierph
Vamana
8
0
9
12.5
L
Fenrir
rox2021
Fenrir
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,601
Damage
107,395
119,514
Taken
122,814
108,352
Mitigated
76,962
40,888
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,981
13,199
0
2,211
26,495
19,463
0
17,117
8,738
0
59,132
L
Merlin
Freelove29
Merlin
34,121
931
1,077
2,775
28,336
10,013
0
12,571
15,673
64,388
0
L
38,211
5,081
4,547
5,011
31,119
11,209
0
11,956
19,063
105,619
0
W
26,705
4,000
5,209
3,825
20,429
9,740
0
13,224
7,205
70,802
0
W
22,495
5,785
0
8,347
22,387
18,300
0
14,992
7,395
50,716
0
W
21,842
11,866
7,900
8,982
30,822
40,732
0
18,112
12,649
0
33,561
L
Sun Wukong
elpoco777
Sun Wukong
19,206
2,788
0
1,981
27,301
36,776
0
10,611
15,894
0
32,149
L
1,027
385
0
260
10,008
4,416
0
5,202
4,792
2,451
0
W
Vamana
meierph
Vamana
14,578
8,154
0
4,414
19,381
20,117
0
9,914
9,082
0
34,298
L
Fenrir
rox2021
Fenrir
14,830
2,822
0
711
26,050
14,548
0
8,798
17,196
0
28,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,231
Gold Earned
73,836
287
Minions Killed
294
7
Camps Cleared
6
1,423,409
Distance Traveled
1,277,259
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,820
1,051
61
4
1
282,073
2
L
Merlin
14,638
915
63
4
0
276,025
0
L
Ra
17,551
1,097
171
11
1
300,754
0
W
Ra
14,773
923
108
7
4
258,491
0
W
Sol
15,424
964
47
3
0
260,150
0
W
Horus
17,246
1,078
24
2
2
320,079
0
L
Sun Wukong
15,385
962
26
2
1
325,174
3
L
Tiamat
11,810
738
4
0
0
100,407
0
W
Vamana
14,968
936
47
3
0
302,616
0
L
Fenrir
14,452
903
30
2
4
274,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role