Player Matchup

Loki
Loki
IWavor
Loki
Level 29
God Stats
2W - 3L
1,464 SR
Queue Stats
124W - 120L
1,499 Elo+
Solo
Neith
Neith
Kaalathar
Neith
Level 28
God Stats
5W - 6L
1,553 SR
Queue Stats
29W - 32L
1,550 Elo+
Solo
Fenrir
Fenrir
KuleRcvRv
Fenrir
Level 28
God Stats
20W - 22L
1,560 SR
Queue Stats
98W - 108L
1,502 Elo+
Solo
Anubis
Anubis
Lukeyy150
Anubis
Level 26
God Stats
2W - 1L
1,600 SR
Queue Stats
7W - 9L
1,467 Elo+
Solo
Achilles
Achilles
Scryllet
Achilles
Level 28
God Stats
20W - 24L
1,528 SR
Queue Stats
106W - 103L
1,521 Elo+
Solo
Team Averages
Level 28
1,541 SR
1,508 Elo+

VS

Team Averages
Level 26
1,698 SR
1,550 Elo+
Artio
Artio
AquabroH20
Artio
Level 23
God Stats
3W - 1L
1,803 SR
Queue Stats
34W - 23L
1,582 Elo+
Solo
Hou Yi
Hou Yi
DHG Sooner
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,539 Elo+
Solo
Vamana
Vamana
hottness42069
Vamana
Level 26
God Stats
26W - 6L
1,757 SR
Queue Stats
35W - 23L
1,586 Elo+
Solo
Chronos
Chronos
jrod1204
Chronos
Level 25
God Stats
8W - 6L
1,637 SR
Queue Stats
84W - 75L
1,586 Elo+
Solo
Awilix
Awilix
sagenaruto121
Awilix
Level 29
God Stats
4W - 1L
1,792 SR
Queue Stats
106W - 96L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IWavor
Loki
20
6 / 7 / 4
12,642
486
13,796
22,606
9,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Kaalathar
Neith
18
8 / 5 / 13
12,533
482
20,876
17,337
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
KuleRcvRv
Fenrir
17
7 / 4 / 14
12,332
474
8,713
20,195
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Lukeyy150
Anubis
20
10 / 3 / 10
13,486
519
22,729
17,567
9,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Scryllet
Achilles
18
3 / 8 / 9
11,659
448
14,451
27,388
33,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
0 / 9 / 11
11,201
431
8,139
22,149
19,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
DHG Sooner
Hou Yi
19
6 / 6 / 2
12,785
492
7,365
19,036
6,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 4 / 7
15,313
589
21,802
35,414
34,608
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
jrod1204
Chronos
20
6 / 4 / 9
13,970
537
21,325
20,036
8,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 11 / 5
11,715
451
13,975
22,253
8,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
61
34
Kills
27
27
Deaths
34
50
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artio
0
9
11
0.61
W
Hou Yi
DHG Sooner
Hou Yi
6
6
2
1.17
L
Loki
IWavor
Loki
6
7
4
1.14
L
Neith
Kaalathar
Neith
8
5
13
2.9
L
Fenrir
KuleRcvRv
Fenrir
7
4
14
3.5
L
Anubis
Lukeyy150
Anubis
10
3
10
5
L
Achilles
Scryllet
Achilles
3
8
9
0.94
W
9
4
7
3.13
W
Chronos
jrod1204
Chronos
6
4
9
2.63
W
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,565
Damage
72,606
105,093
Taken
118,888
74,761
Mitigated
76,769
32,769
Healing
41,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
8,139
944
953
4,829
22,149
19,377
340
5,369
16,705
35,746
0
W
Hou Yi
DHG Sooner
Hou Yi
7,365
2,352
0
7,252
19,036
6,545
1,242
4,070
14,966
0
64,095
L
Loki
IWavor
Loki
13,796
6,052
665
5,520
22,606
9,528
511
3,456
18,990
0
105,594
L
Neith
Kaalathar
Neith
20,876
11,758
0
6,168
17,337
6,707
702
4,328
12,921
0
96,172
L
Fenrir
KuleRcvRv
Fenrir
8,713
1,606
0
4,840
20,195
15,920
108
6,620
13,523
0
39,107
L
Anubis
Lukeyy150
Anubis
22,729
1,265
0
9,758
17,567
9,262
578
9,197
7,944
74,137
0
L
Achilles
Scryllet
Achilles
14,451
3,999
0
5,818
27,388
33,344
585
7,186
19,970
0
67,872
W
21,802
8,293
0
15,287
35,414
34,608
744
9,274
25,515
0
111,091
W
Chronos
jrod1204
Chronos
21,325
4,939
0
6,441
20,036
8,125
3,129
4,578
15,383
104,181
0
W
13,975
7,075
501
5,910
22,253
8,114
1,360
4,228
17,950
0
48,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,652
Gold Earned
64,984
530
Minions Killed
504
0
Camps Cleared
0
2,244,412
Distance Traveled
2,425,847
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,201
431
44
2
0
510,349
4
W
Hou Yi
12,785
492
61
2
0
479,411
4
L
Loki
12,642
486
166
6
0
476,182
1
L
Neith
12,533
482
115
4
0
441,922
4
L
Fenrir
12,332
474
47
2
0
481,647
4
L
Anubis
13,486
519
113
4
0
397,869
1
L
Achilles
11,659
448
89
3
0
446,792
1
W
Vamana
15,313
589
198
8
0
461,537
5
W
Chronos
13,970
537
152
6
0
465,879
2
W
Awilix
11,715
451
49
2
0
508,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role