Player Matchup

Neith
Neith
HarleyMBBK
Neith
Level 18
God Stats
11W - 6L
1,635 SR
Queue Stats
69W - 73L
1,471 Elo+
Party 2
Cerberus
Cerberus
JONNY1014
Cerberus
Level 28
God Stats
4W - 3L
1,681 SR
Queue Stats
104W - 115L
1,436 Elo+
Solo
Janus
Janus
Norbollock
Janus
Level 29
God Stats
2W - 8L
1,106 SR
Queue Stats
295W - 297L
1,436 Elo+
Party 2
Set
Set
WezzaB
Set
Level 25
God Stats
13W - 9L
1,797 SR
Queue Stats
154W - 143L
1,571 Elo+
Solo
Bellona
Bellona
v_ad_ya
Bellona
Level 29
God Stats
0W - 1L
1,544 SR
Queue Stats
4W - 4L
1,448 Elo+
Solo
Team Averages
Level 26
1,553 SR
1,472 Elo+

VS

Team Averages
Level 20
1,613 SR
1,569 Elo+
Ra
Ra
BUNGO_Dazai
Ra
Level 27
God Stats
16W - 2L
1,794 SR
Queue Stats
123W - 57L
1,663 Elo+
Party 1
Mulan
Mulan
Kuuwka
Mulan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
285W - 316L
1,414 Elo+
Solo
Cerberus
Cerberus
MochaIsland5530
Cerberus
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
22W - 16L
1,810 Elo+
Solo
Cu Chulainn
Cu Chulainn
capuche1313
Cu Chulainn
Level 23
God Stats
55W - 18L
1,773 SR
Queue Stats
223W - 92L
1,684 Elo+
Party 1
Heimdallr
Heimdallr
kostadincholakov
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 4 / 1
7,111
444
6,575
8,984
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
JONNY1014
Cerberus
11
1 / 3 / 1
7,100
444
3,673
9,914
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
12
0 / 6 / 0
6,827
427
1,081
6,700
1,917
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
WezzaB
Set
13
5 / 4 / 1
8,275
517
7,723
12,306
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bellona
v_ad_ya
Bellona
11
1 / 4 / 1
6,653
416
4,070
9,967
6,529
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 5
10,611
663
13,131
7,156
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Kuuwka
Mulan
12
0 / 5 / 1
7,386
462
4,523
9,986
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
14
6 / 0 / 4
8,602
538
9,081
10,295
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
capuche1313
Cu Chulainn
15
3 / 2 / 3
9,056
566
6,054
13,577
6,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
2
0 / 0 / 0
4,945
309
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
20
21
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
L
Neith
1
4
1
0.38
L
Cerberus
JONNY1014
Cerberus
1
3
1
0.5
W
Mulan
Kuuwka
Mulan
0
5
1
0.1
W
Cerberus
6
0
4
8
L
Janus
0
6
0
0
L
Set
WezzaB
Set
5
4
1
1.38
W
Cu Chulainn
capuche1313
Cu Chulainn
3
2
3
2.25
W
Heimdallr
0
0
0
0
L
Bellona
v_ad_ya
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,122
Damage
32,789
47,871
Taken
41,014
24,143
Mitigated
18,662
10,925
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,131
2,385
1,891
4,198
7,156
3,144
0
1,696
5,460
81,298
0
L
Neith
6,575
4,424
0
3,245
8,984
2,766
584
6,428
2,484
0
49,504
L
Cerberus
JONNY1014
Cerberus
3,673
402
0
2,051
9,914
6,338
0
4,637
5,171
25,872
0
W
Mulan
Kuuwka
Mulan
4,523
1,389
0
3,328
9,986
3,630
0
1,098
8,888
0
38,708
W
Cerberus
9,081
728
0
4,066
10,295
5,340
0
1,633
8,662
35,240
0
L
Janus
1,081
49
0
531
6,700
1,917
210
2,899
3,687
39,222
0
L
Set
WezzaB
Set
7,723
2,639
0
3,523
12,306
6,593
0
5,450
6,610
0
44,289
W
Cu Chulainn
capuche1313
Cu Chulainn
6,054
1,540
0
3,374
13,577
6,548
294
327
13,250
0
49,881
W
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
v_ad_ya
Bellona
4,070
1,818
0
1,575
9,967
6,529
117
2,160
7,707
0
24,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
40,600
367
Minions Killed
366
0
Camps Cleared
0
1,385,735
Distance Traveled
1,261,406
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,611
663
142
9
0
312,128
1
L
Neith
7,111
444
87
5
0
275,986
3
L
Cerberus
7,100
444
71
4
0
277,310
3
W
Mulan
7,386
462
87
5
0
276,681
0
W
Cerberus
8,602
538
46
3
0
330,571
10
L
Janus
6,827
427
74
5
0
251,078
1
L
Set
8,275
517
83
5
0
284,079
2
W
Cu Chulainn
9,056
566
91
6
0
336,371
2
W
Heimdallr
4,945
309
0
0
0
5,655
0
L
Bellona
6,653
416
52
3
0
297,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role