Player Matchup

Anubis
Anubis
Phantomhive172
Anubis
Level 62
God Stats
9W - 24L
1,372 SR
Queue Stats
77W - 128L
1,333 Elo+
Party 1
He Bo
He Bo
Thecolibrispirit
He Bo
Level 89
God Stats
1W - 3L
1,099 SR
Queue Stats
168W - 286L
1,303 Elo+
Party 1
King Arthur
King Arthur
Viola Mentes 7
King Arthur
Level 106
God Stats
0W - 5L
1,162 SR
Queue Stats
266W - 308L
1,531 Elo+
Solo
Team Averages
Level 86
1,211 SR
1,389 Elo+

VS

Team Averages
Level 71
1,581 SR
1,405 Elo+
Chaac
Chaac
Hxmiilde
Chaac
Level 47
God Stats
29W - 24L
1,576 SR
Queue Stats
383W - 346L
1,404 Elo+
Solo
Kukulkan
Kukulkan
Quintin6550
Kukulkan
Level 104
God Stats
26W - 14L
1,688 SR
Queue Stats
621W - 671L
1,473 Elo+
Solo
Izanami
Izanami
morcillasabrosa
Izanami
Level 62
God Stats
85W - 69L
1,479 SR
Queue Stats
135W - 165L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
8,070
621
4,217
10,909
4,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 2
7,523
579
7,539
10,020
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Viola Mentes 7
King Arthur
11
1 / 2 / 1
7,857
604
7,383
15,060
10,224
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hxmiilde
Chaac
13
3 / 0 / 9
9,294
715
12,840
12,133
9,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Kukulkan
Quintin6550
Kukulkan
13
5 / 0 / 5
9,560
735
10,059
5,919
1,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 7
9,231
710
5,990
6,428
1,553
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
Hxmiilde
Chaac
3
0
9
7.5
L
1
7
1
0.21
W
Kukulkan
Quintin6550
Kukulkan
5
0
5
7.5
L
0
3
2
0.33
L
King Arthur
Viola Mentes 7
King Arthur
1
2
1
0.75
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,139
Damage
28,889
35,989
Taken
24,480
18,008
Mitigated
13,356
6,927
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Hxmiilde
Chaac
12,840
2,436
776
6,655
12,133
9,952
184
4,151
7,679
0
36,964
L
4,217
357
1,262
2,885
10,909
4,796
0
2,976
7,933
37,608
0
W
Kukulkan
Quintin6550
Kukulkan
10,059
900
1,031
3,171
5,919
1,851
1,155
3,065
2,702
40,065
0
L
7,539
432
855
1,925
10,020
2,988
0
1,585
8,435
24,542
0
L
King Arthur
Viola Mentes 7
King Arthur
7,383
932
0
0
15,060
10,224
0
5,512
9,548
0
30,620
W
5,990
3,809
168
954
6,428
1,553
1,535
3,985
2,269
0
33,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,450
Gold Earned
28,085
139
Minions Killed
165
0
Camps Cleared
0
695,616
Distance Traveled
741,661
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,294
715
40
3
0
264,442
0
L
Anubis
8,070
621
72
6
0
196,749
0
W
Kukulkan
9,560
735
63
5
0
258,505
2
L
He Bo
7,523
579
33
3
0
221,071
1
L
King Arthur
7,857
604
34
3
0
277,796
2
W
Izanami
9,231
710
62
5
0
218,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role