Player Matchup

Danzaburou
Danzaburou
DlishusHippie
Danzaburou
Level 115
God Stats
3W - 2L
1,429 SR
Queue Stats
54W - 49L
1,581 Elo+
Party 1
Ravana
Ravana
Ermak08
Ravana
Level 128
God Stats
2W - 6L
1,474 SR
Queue Stats
89W - 72L
1,535 Elo+
Solo
Sylvanus
Sylvanus
Tarnips
Sylvanus
Level 66
God Stats
30W - 16L
1,588 SR
Queue Stats
242W - 215L
1,504 Elo+
Party 1
Hercules
Hercules
clurtoni
Hercules
Level 68
God Stats
7W - 3L
1,779 SR
Queue Stats
65W - 62L
1,519 Elo+
Party 2
Scylla
Scylla
sikipiki
Scylla
Level 86
God Stats
11W - 13L
1,495 SR
Queue Stats
99W - 96L
1,525 Elo+
Party 2
Team Averages
Level 93
1,553 SR
1,533 Elo+

VS

Team Averages
Level 119
1,493 SR
1,492 Elo+
Cu Chulainn
Cu Chulainn
Astermat
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LordCyler
Chang'e
Level 147
God Stats
11W - 5L
1,639 SR
Queue Stats
141W - 109L
1,525 Elo+
Party 3
Heimdallr
Heimdallr
Ustcak
Heimdallr
Level 116
God Stats
1W - 3L
1,324 SR
Queue Stats
48W - 51L
1,510 Elo+
Solo
Chaac
Chaac
Yesho
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,425 Elo+
Solo
Izanami
Izanami
csalan
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DlishusHippie
Danzaburou
13
1 / 3 / 0
7,799
487
7,108
10,889
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Ermak08
Ravana
10
0 / 5 / 1
6,258
391
4,290
10,165
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Tarnips
Sylvanus
11
0 / 4 / 0
5,924
370
4,986
12,613
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
clurtoni
Hercules
11
0 / 5 / 0
6,275
392
2,604
11,715
9,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
sikipiki
Scylla
11
0 / 6 / 1
6,335
396
7,138
9,901
3,193
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Astermat
Cu Chulainn
17
7 / 0 / 5
10,329
646
11,654
11,837
7,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
LordCyler
Chang'e
15
7 / 0 / 6
9,412
588
15,529
12,324
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Ustcak
Heimdallr
17
6 / 0 / 9
10,181
636
6,907
9,880
4,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Yesho
Chaac
13
0 / 1 / 8
7,545
472
4,755
13,493
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
csalan
Izanami
15
3 / 0 / 4
9,233
577
4,806
7,050
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
23
23
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Astermat
Cu Chulainn
7
0
5
9.5
L
Danzaburou
DlishusHippie
Danzaburou
1
3
0
0.33
L
Ravana
Ermak08
Ravana
0
5
1
0.1
W
Chang'e
LordCyler
Chang'e
7
0
6
10
L
Sylvanus
Tarnips
Sylvanus
0
4
0
0
W
Heimdallr
Ustcak
Heimdallr
6
0
9
10.5
W
Chaac
Yesho
Chaac
0
1
8
4
L
Hercules
clurtoni
Hercules
0
5
0
0
W
Izanami
csalan
Izanami
3
0
4
5
L
Scylla
sikipiki
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,126
Damage
43,651
55,283
Taken
54,584
28,306
Mitigated
29,746
13,846
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Astermat
Cu Chulainn
11,654
2,150
0
2,929
11,837
7,590
972
1,832
9,955
229
69,740
L
Danzaburou
DlishusHippie
Danzaburou
7,108
2,227
0
3,846
10,889
3,824
0
3,357
7,407
0
52,300
L
Ravana
Ermak08
Ravana
4,290
577
0
2,392
10,165
4,891
0
1,978
8,162
0
31,042
W
Chang'e
LordCyler
Chang'e
15,529
1,008
4,667
7,965
12,324
4,174
1,256
5,694
6,380
65,634
0
L
Sylvanus
Tarnips
Sylvanus
4,986
1,066
834
3,088
12,613
7,383
0
5,139
7,224
19,536
0
W
Heimdallr
Ustcak
Heimdallr
6,907
2,120
0
250
9,880
4,527
86
717
9,138
0
75,646
W
Chaac
Yesho
Chaac
4,755
593
0
3,861
13,493
10,539
164
2,952
10,441
2,913
25,768
L
Hercules
clurtoni
Hercules
2,604
586
0
3,436
11,715
9,015
68
2,726
8,981
1,346
28,124
W
Izanami
csalan
Izanami
4,806
2,830
0
2,810
7,050
2,916
2,100
673
6,252
0
70,552
L
Scylla
sikipiki
Scylla
7,138
1,260
0
250
9,901
3,193
0
2,889
6,911
43,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
46,700
330
Minions Killed
549
0
Camps Cleared
0
1,492,940
Distance Traveled
1,602,524
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,329
646
127
8
0
339,655
1
L
Danzaburou
7,799
487
108
7
0
270,775
4
L
Ravana
6,258
391
65
4
0
320,236
2
W
Chang'e
9,412
588
101
6
0
322,130
0
L
Sylvanus
5,924
370
36
2
0
289,369
5
W
Heimdallr
10,181
636
128
8
0
320,833
1
W
Chaac
7,545
472
51
3
0
316,710
3
L
Hercules
6,275
392
51
3
0
318,534
5
W
Izanami
9,233
577
142
9
0
303,196
7
L
Scylla
6,335
396
70
4
0
294,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role