Player Matchup

Zhong Kui
Zhong Kui
Asimo51
Zhong Kui
Level 101
God Stats
25W - 39L
1,607 SR
Queue Stats
60W - 97L
1,251 Elo+
Party 3
Athena
Athena
Infected_Eskimo
Athena
Level 128
God Stats
22W - 24L
1,577 SR
Queue Stats
66W - 108L
1,317 Elo+
Party 3
Odin
Odin
Infected_Saibot
Odin
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 108L
1,317 Elo+
Party 3
Baron Samedi
Baron Samedi
LadyAuroraHart
Baron Samedi
Level 123
God Stats
0W - 1L
1,729 SR
Queue Stats
10W - 10L
1,549 Elo+
Solo
Izanami
Izanami
SwIsS-NiGhTmArE
Izanami
Level 67
God Stats
18W - 35L
1,455 SR
Queue Stats
67W - 107L
1,317 Elo+
Party 3
Team Averages
Level 109
1,574 SR
1,350 Elo+

VS

Team Averages
Level 101
1,617 SR
1,516 Elo+
Hera
Hera
 
Hera
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Atipico
Ares
Level 67
God Stats
2W - 0L
1,732 SR
Queue Stats
14W - 14L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
Junwi
Ne Zha
Level 134
God Stats
1W - 0L
1,439 SR
Queue Stats
22W - 12L
1,634 Elo+
Party 2
Chaac
Chaac
XbyAdamX
Chaac
Level 158
God Stats
3W - 2L
1,912 SR
Queue Stats
123W - 120L
1,470 Elo+
Party 1
The Morrigan
The Morrigan
elcerilla
The Morrigan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Asimo51
Zhong Kui
17
4 / 7 / 6
11,295
753
13,372
19,397
13,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 8
9,976
665
6,907
25,386
32,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 5 / 8
9,894
660
8,093
16,783
10,326
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
LadyAuroraHart
Baron Samedi
18
4 / 8 / 4
11,837
789
13,155
19,131
12,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 7 / 5
10,889
726
6,540
15,704
8,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
0 / 4 / 22
11,017
734
17,073
8,455
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Atipico
Ares
17
2 / 2 / 22
12,034
802
7,776
14,670
15,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Junwi
Ne Zha
20
9 / 4 / 16
13,593
906
21,544
14,466
7,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
XbyAdamX
Chaac
20
17 / 3 / 8
15,419
1,028
22,852
20,221
22,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
elcerilla
The Morrigan
17
6 / 3 / 16
12,795
853
11,094
7,735
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
118
16
Kills
34
34
Deaths
16
31
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
4
22
2.75
L
Zhong Kui
Asimo51
Zhong Kui
4
7
6
1
W
Ares
Atipico
Ares
2
2
22
6.5
L
2
7
8
0.86
L
2
5
8
1.2
W
Ne Zha
Junwi
Ne Zha
9
4
16
4.25
L
Baron Samedi
LadyAuroraHart
Baron Samedi
4
8
4
0.75
L
4
7
5
0.93
W
Chaac
XbyAdamX
Chaac
17
3
8
7
W
The Morrigan
elcerilla
The Morrigan
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,067
Damage
80,339
96,401
Taken
65,547
77,023
Mitigated
52,391
24,618
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,073
4,356
256
588
8,455
3,717
1,063
4,208
4,247
48,319
0
L
Zhong Kui
Asimo51
Zhong Kui
13,372
947
0
6,428
19,397
13,891
705
7,570
11,528
45,719
0
W
Ares
Atipico
Ares
7,776
529
0
1,291
14,670
15,244
437
8,333
6,337
18,760
0
L
6,907
1,611
2,037
3,680
25,386
32,660
19
12,895
12,127
19,313
0
L
8,093
2,669
618
1,834
16,783
10,326
210
7,609
8,970
0
33,087
W
Ne Zha
Junwi
Ne Zha
21,544
5,891
0
3,324
14,466
7,451
1,747
6,482
7,984
0
64,230
L
Baron Samedi
LadyAuroraHart
Baron Samedi
13,155
1,395
2,155
5,480
19,131
12,062
130
5,398
13,649
37,011
0
L
6,540
4,916
0
2,386
15,704
8,084
949
4,687
10,905
0
43,998
W
Chaac
XbyAdamX
Chaac
22,852
6,000
0
11,055
20,221
22,613
2,512
9,629
10,592
0
57,510
W
The Morrigan
elcerilla
The Morrigan
11,094
2,978
0
0
7,735
3,366
1,732
4,905
2,830
16,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,891
Gold Earned
64,858
313
Minions Killed
316
6
Camps Cleared
8
1,180,713
Distance Traveled
1,428,768
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,017
734
98
7
0
276,702
3
L
Zhong Kui
11,295
753
79
5
3
229,708
1
W
Ares
12,034
802
17
1
2
303,133
3
L
Athena
9,976
665
27
2
0
254,832
2
L
Odin
9,894
660
59
4
1
269,006
0
W
Ne Zha
13,593
906
95
6
3
301,900
3
L
Baron Samedi
11,837
789
54
4
0
199,678
0
L
Izanami
10,889
726
94
6
2
227,489
0
W
Chaac
15,419
1,028
86
6
3
274,015
0
W
The Morrigan
12,795
853
20
1
0
273,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role