Player Matchup

Neith
Neith
Bowie1984
Neith
Level 8
God Stats
36W - 52L
1,279 SR
Queue Stats
45W - 70L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
GianlucaAmaRosy
Cthulhu
Level 5
God Stats
1W - 1L
1,785 SR
Queue Stats
3W - 3L
1,598 Elo+
Party 3
Izanami
Izanami
IGGruzik
Izanami
Level 21
God Stats
5W - 8L
1,690 SR
Queue Stats
25W - 36L
1,375 Elo+
Party 2
Bellona
Bellona
Kirba020
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hades
Hades
Rezolutiun
Hades
Level 26
God Stats
2W - 2L
1,395 SR
Queue Stats
51W - 76L
1,348 Elo+
Party 2
Team Averages
Level 12
1,530 SR
1,432 Elo+

VS

Team Averages
Level 29
1,491 SR
1,511 Elo+
Ymir
Ymir
DuqueAralho69
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
Endycia
Nu Wa
Level 46
God Stats
2W - 1L
1,702 SR
Queue Stats
7W - 6L
1,634 Elo+
Party 1
Arachne
Arachne
Ifesto
Arachne
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,599 Elo+
Party 1
Merlin
Merlin
Smaka
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,519 Elo+
Party 1
Cupid
Cupid
lannake
Cupid
Level 28
God Stats
3W - 5L
1,255 SR
Queue Stats
86W - 93L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bowie1984
Neith
17
1 / 4 / 7
10,658
888
5,167
11,240
4,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 5 / 12
11,395
950
12,936
21,895
23,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
IGGruzik
Izanami
18
5 / 15 / 10
12,635
1,053
16,353
25,064
9,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Kirba020
Bellona
18
3 / 7 / 11
11,553
963
7,573
21,252
11,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
18
7 / 9 / 7
12,683
1,057
17,625
24,104
14,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 24
12,040
1,003
10,019
16,710
17,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Endycia
Nu Wa
19
8 / 1 / 24
13,253
1,104
23,549
7,303
2,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Ifesto
Arachne
19
8 / 4 / 23
12,996
1,083
19,196
15,006
7,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Smaka
Merlin
20
9 / 5 / 23
13,599
1,133
20,056
10,000
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
lannake
Cupid
20
11 / 1 / 20
14,169
1,181
22,882
13,587
5,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
154
18
Kills
40
40
Deaths
18
47
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Neith
Bowie1984
Neith
1
4
7
1.13
W
4
7
24
2.29
W
Nu Wa
Endycia
Nu Wa
8
1
24
20
L
2
5
12
1.6
L
Izanami
IGGruzik
Izanami
5
15
10
0.67
W
Arachne
Ifesto
Arachne
8
4
23
4.88
L
Bellona
Kirba020
Bellona
3
7
11
1.21
L
Hades
7
9
7
1.17
W
Merlin
Smaka
Merlin
9
5
23
4.1
W
Cupid
lannake
Cupid
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,654
Damage
95,702
103,555
Taken
62,606
63,310
Mitigated
35,891
8,914
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bowie1984
Neith
5,167
1,615
0
1,032
11,240
4,472
0
4,948
6,292
0
20,263
W
10,019
1,964
0
0
16,710
17,101
0
8,070
8,640
17,872
0
W
Nu Wa
Endycia
Nu Wa
23,549
5,620
0
535
7,303
2,824
0
5,566
1,737
38,885
0
L
12,936
429
651
0
21,895
23,681
0
10,910
10,985
37,363
0
L
Izanami
IGGruzik
Izanami
16,353
12,351
0
2,477
25,064
9,153
0
11,240
13,824
0
67,076
W
Arachne
Ifesto
Arachne
19,196
13,178
0
3,588
15,006
7,008
0
5,405
9,601
0
30,893
L
Bellona
Kirba020
Bellona
7,573
1,778
0
920
21,252
11,024
0
13,109
8,143
283
20,624
L
Hades
17,625
980
336
3,498
24,104
14,980
0
13,417
10,687
41,343
0
W
Merlin
Smaka
Merlin
20,056
1,601
0
0
10,000
3,660
0
6,144
3,856
53,560
0
W
Cupid
lannake
Cupid
22,882
12,349
1,698
4,345
13,587
5,298
0
5,503
8,084
0
51,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,924
Gold Earned
66,057
279
Minions Killed
247
7
Camps Cleared
7
989,924
Distance Traveled
1,031,871
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,658
888
36
3
0
155,601
0
W
Ymir
12,040
1,003
13
1
0
169,612
1
W
Nu Wa
13,253
1,104
36
3
2
203,584
0
L
Cthulhu
11,395
950
61
5
1
234,331
0
L
Izanami
12,635
1,053
111
9
3
167,587
0
W
Arachne
12,996
1,083
23
2
3
235,709
0
L
Bellona
11,553
963
14
1
0
224,137
0
L
Hades
12,683
1,057
57
5
3
208,268
1
W
Merlin
13,599
1,133
92
8
0
203,892
0
W
Cupid
14,169
1,181
83
7
2
219,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role