Player Matchup

Scylla
Scylla
Bonsai IV
Scylla
Level 160
God Stats
12W - 15L
1,612 SR
Queue Stats
461W - 482L
1,524 Elo+
Party 1
Loki
Loki
Icanthir
Loki
Level 60
God Stats
2W - 2L
1,451 SR
Queue Stats
42W - 82L
1,246 Elo+
Solo
Sylvanus
Sylvanus
KLDubz
Sylvanus
Level 115
God Stats
21W - 11L
1,619 SR
Queue Stats
84W - 93L
1,501 Elo+
Party 1
Hades
Hades
Obsidian Emberi
Hades
Level 59
God Stats
8W - 9L
1,685 SR
Queue Stats
15W - 30L
1,422 Elo+
Party 1
Rama
Rama
samranger
Rama
Level 66
God Stats
1W - 0L
1,602 SR
Queue Stats
15W - 17L
1,369 Elo+
Solo
Team Averages
Level 92
1,593 SR
1,413 Elo+

VS

Team Averages
Level 86
1,483 SR
1,366 Elo+
Poseidon
Poseidon
Blestpack1
Poseidon
Level 89
God Stats
19W - 18L
1,521 SR
Queue Stats
162W - 143L
1,505 Elo+
Solo
Bellona
Bellona
MinorXxzoltanxX
Bellona
Level 65
God Stats
78W - 71L
1,518 SR
Queue Stats
559W - 577L
1,390 Elo+
Solo
Heimdallr
Heimdallr
Moeshcat
Heimdallr
Level 63
God Stats
18W - 27L
1,360 SR
Queue Stats
90W - 114L
1,283 Elo+
Solo
Fenrir
Fenrir
gideao3d
Fenrir
Level 146
God Stats
20W - 21L
1,550 SR
Queue Stats
212W - 241L
1,361 Elo+
Solo
Cerberus
Cerberus
jeremyp180
Cerberus
Level 65
God Stats
1W - 3L
1,468 SR
Queue Stats
422W - 476L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bonsai IV
Scylla
20
14 / 2 / 9
13,721
597
24,490
12,039
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
18
5 / 2 / 7
11,750
511
11,663
19,712
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
KLDubz
Sylvanus
15
5 / 1 / 19
11,780
512
8,604
12,297
12,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 2 / 8
11,923
518
13,788
15,825
8,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
17
4 / 4 / 15
11,865
516
17,072
15,449
6,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Blestpack1
Poseidon
19
3 / 5 / 3
12,130
527
11,525
12,422
4,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 3
10,308
448
14,750
33,896
29,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Moeshcat
Heimdallr
15
1 / 7 / 1
9,886
430
6,245
16,146
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
gideao3d
Fenrir
18
4 / 4 / 4
12,178
529
5,917
19,233
8,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
jeremyp180
Cerberus
14
1 / 11 / 3
9,991
434
10,632
28,981
22,987
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
32
Kills
11
11
Deaths
33
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Blestpack1
Poseidon
3
5
3
0.9
W
Scylla
Bonsai IV
Scylla
14
2
9
9.25
W
Loki
5
2
7
4.25
W
Sylvanus
KLDubz
Sylvanus
5
1
19
14.5
L
2
6
3
0.58
L
Heimdallr
Moeshcat
Heimdallr
1
7
1
0.21
W
4
2
8
4
L
Fenrir
gideao3d
Fenrir
4
4
4
1.5
L
Cerberus
jeremyp180
Cerberus
1
11
3
0.23
W
Rama
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,617
Damage
49,069
75,322
Taken
110,678
38,799
Mitigated
71,081
38,993
Healing
33,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Blestpack1
Poseidon
11,525
815
0
2,971
12,422
4,431
696
6,417
5,741
90,053
0
W
Scylla
Bonsai IV
Scylla
24,490
2,780
206
5,270
12,039
4,627
653
4,826
7,088
105,768
0
W
Loki
11,663
3,537
0
5,691
19,712
7,758
0
5,415
14,173
0
83,864
W
Sylvanus
KLDubz
Sylvanus
8,604
1,552
6,474
6,562
12,297
12,000
113
5,378
6,869
21,415
0
L
14,750
2,989
0
11,246
33,896
29,560
39
16,821
16,073
0
51,064
L
Heimdallr
Moeshcat
Heimdallr
6,245
2,245
465
1,193
16,146
5,354
2,385
6,610
9,282
0
53,309
W
13,788
1,297
43
8,775
15,825
8,295
314
2,611
12,645
55,440
0
L
Fenrir
gideao3d
Fenrir
5,917
1,057
0
9,172
19,233
8,749
0
5,520
13,551
0
72,195
L
Cerberus
jeremyp180
Cerberus
10,632
1,113
0
8,095
28,981
22,987
321
9,538
19,149
58,113
0
W
Rama
17,072
12,105
1,188
4,784
15,449
6,119
1,732
4,558
10,791
0
83,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,039
Gold Earned
54,493
511
Minions Killed
592
0
Camps Cleared
0
2,088,949
Distance Traveled
1,921,913
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,130
527
177
8
0
440,359
4
W
Scylla
13,721
597
156
7
0
452,466
4
W
Loki
11,750
511
109
5
0
486,850
0
W
Sylvanus
11,780
512
21
1
0
402,676
0
L
Bellona
10,308
448
79
3
0
326,894
1
L
Heimdallr
9,886
430
94
4
0
354,246
6
W
Hades
11,923
518
113
5
0
336,944
2
L
Fenrir
12,178
529
136
6
0
416,030
9
L
Cerberus
9,991
434
106
5
0
384,384
2
W
Rama
11,865
516
112
5
0
410,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role