Player Matchup

Rama
Rama
TurqoiseCorgi
Rama
Level 147
God Stats
6W - 1L
1,500 SR
Queue Stats
68W - 82L
1,575 Elo+
Solo
Khepri
Khepri
mgtjdr
Khepri
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
safeset921
Merlin
Level 148
God Stats
4W - 2L
1,827 SR
Queue Stats
691W - 616L
1,568 Elo+
Solo
Team Averages
Level 127
1,609 SR
1,547 Elo+

VS

Team Averages
Level 124
1,593 SR
1,568 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
XvLEGEND
Kukulkan
Level 100
God Stats
25W - 23L
1,632 SR
Queue Stats
115W - 130L
1,553 Elo+
Solo
Hou Yi
Hou Yi
xSlimjx
Hou Yi
Level 116
God Stats
19W - 12L
1,646 SR
Queue Stats
283W - 245L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
10,125
779
9,803
10,329
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
mgtjdr
Khepri
12
1 / 1 / 6
9,593
738
4,335
10,790
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
safeset921
Merlin
11
2 / 6 / 6
8,623
663
8,097
8,823
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 2 / 3
9,210
708
8,786
13,833
9,846
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
XvLEGEND
Kukulkan
11
2 / 6 / 2
8,419
648
5,522
7,603
2,870
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
xSlimjx
Hou Yi
13
3 / 1 / 6
9,383
722
10,153
8,433
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
9
Kills
9
9
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
2
3
2.75
W
6
2
2
3.5
L
Kukulkan
XvLEGEND
Kukulkan
2
6
2
0.5
W
Khepri
mgtjdr
Khepri
1
1
6
4
W
Merlin
safeset921
Merlin
2
6
6
0.83
L
Hou Yi
xSlimjx
Hou Yi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
24,461
29,942
Taken
29,869
16,930
Mitigated
16,092
4,830
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,786
312
692
2,890
13,833
9,846
0
3,443
10,390
22,501
0
W
9,803
6,801
0
2,219
10,329
4,406
586
6,319
4,010
0
49,788
L
Kukulkan
XvLEGEND
Kukulkan
5,522
668
0
483
7,603
2,870
175
4,902
2,701
39,098
0
W
Khepri
mgtjdr
Khepri
4,335
347
0
1,888
10,790
8,863
24
4,225
6,565
13,379
0
W
Merlin
safeset921
Merlin
8,097
146
0
723
8,823
3,661
0
3,796
5,027
20,206
0
L
Hou Yi
xSlimjx
Hou Yi
10,153
4,943
0
2,216
8,433
3,376
1,711
4,154
4,279
0
35,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,341
Gold Earned
27,012
139
Minions Killed
148
0
Camps Cleared
0
696,083
Distance Traveled
672,050
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,210
708
19
1
0
231,504
3
W
Rama
10,125
779
103
8
0
224,139
0
L
Kukulkan
8,419
648
74
6
0
217,548
2
W
Khepri
9,593
738
13
1
0
264,635
1
W
Merlin
8,623
663
23
2
0
207,309
1
L
Hou Yi
9,383
722
55
4
0
222,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role