Player Matchup

Neith
Neith
Darrah
Neith
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 25L
1,716 Elo+
Party 1
Terra
Terra
Radixons
Terra
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
66W - 58L
1,712 Elo+
Solo
Da Ji
Da Ji
Sellare
Da Ji
Level 105
God Stats
2W - 4L
1,289 SR
Queue Stats
130W - 124L
1,547 Elo+
Solo
Anubis
Anubis
Shadowelitee
Anubis
Level 111
God Stats
3W - 6L
1,511 SR
Queue Stats
29W - 29L
1,705 Elo+
Party 1
King Arthur
King Arthur
t31snasty
King Arthur
Level 145
God Stats
95W - 92L
1,502 SR
Queue Stats
290W - 286L
1,501 Elo+
Solo
Team Averages
Level 118
1,503 SR
1,636 Elo+

VS

Team Averages
Level 118
1,614 SR
1,583 Elo+
Discordia
Discordia
BlogDog123
Discordia
Level 54
God Stats
17W - 11L
1,597 SR
Queue Stats
167W - 142L
1,546 Elo+
Solo
Sobek
Sobek
Brandisimo
Sobek
Level 103
God Stats
9W - 2L
1,900 SR
Queue Stats
25W - 26L
1,528 Elo+
Party 2
Vulcan
Vulcan
Nangel
Vulcan
Level 148
God Stats
28W - 27L
1,606 SR
Queue Stats
519W - 548L
1,594 Elo+
Solo
Mulan
Mulan
SharkboyOG
Mulan
Level 137
God Stats
10W - 7L
1,564 SR
Queue Stats
90W - 62L
1,582 Elo+
Party 2
Achilles
Achilles
jonnyisgod
Achilles
Level 147
God Stats
2W - 0L
1,403 SR
Queue Stats
59W - 44L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darrah
Neith
15
1 / 8 / 5
9,115
912
6,019
11,828
5,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Radixons
Terra
15
0 / 3 / 5
9,106
911
10,509
14,977
13,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Sellare
Da Ji
15
6 / 4 / 2
10,590
1,059
13,392
19,279
10,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
15
2 / 4 / 2
9,685
969
11,909
12,626
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
t31snasty
King Arthur
16
1 / 3 / 9
10,050
1,005
6,717
17,598
14,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

150

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlogDog123
Discordia
17
3 / 2 / 13
10,648
1,065
10,723
4,329
1,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
17
3 / 2 / 16
10,798
1,080
6,420
16,885
16,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Nangel
Vulcan
16
7 / 2 / 12
11,006
1,101
23,768
8,462
3,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
16
4 / 3 / 15
10,103
1,010
13,984
13,534
10,376
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
jonnyisgod
Achilles
16
5 / 1 / 15
10,552
1,055
15,910
14,973
17,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
10
Kills
22
22
Deaths
10
23
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Discordia
BlogDog123
Discordia
3
2
13
4.75
W
Sobek
3
2
16
5.5
L
Neith
Darrah
Neith
1
8
5
0.44
W
Vulcan
Nangel
Vulcan
7
2
12
6.5
L
Terra
Radixons
Terra
0
3
5
0.83
L
Da Ji
Sellare
Da Ji
6
4
2
1.75
L
Anubis
2
4
2
0.75
W
Mulan
4
3
15
3.83
W
Achilles
jonnyisgod
Achilles
5
1
15
12.5
L
King Arthur
t31snasty
King Arthur
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,546
Damage
70,805
76,308
Taken
58,183
49,469
Mitigated
48,931
7,827
Healing
5,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BlogDog123
Discordia
10,723
560
0
87
4,329
1,674
0
1,207
3,097
33,020
0
W
Sobek
6,420
328
0
2,176
16,885
16,536
0
6,820
8,828
13,970
0
L
Neith
Darrah
Neith
6,019
2,734
0
650
11,828
5,168
0
6,423
5,405
0
15,175
W
Vulcan
Nangel
Vulcan
23,768
9,612
0
1,006
8,462
3,330
0
3,702
4,710
49,064
0
L
Terra
Radixons
Terra
10,509
928
717
1,447
14,977
13,268
0
10,497
4,480
27,158
0
L
Da Ji
Sellare
Da Ji
13,392
3,867
0
0
19,279
10,305
0
8,634
10,645
0
21,290
L
Anubis
11,909
135
0
1,465
12,626
6,496
0
6,369
6,257
42,398
0
W
Mulan
13,984
3,412
0
650
13,534
10,376
0
4,983
7,178
263
20,512
W
Achilles
jonnyisgod
Achilles
15,910
5,581
0
1,178
14,973
17,015
0
5,706
9,167
336
26,455
L
King Arthur
t31snasty
King Arthur
6,717
276
0
3,548
17,598
14,232
0
9,580
8,018
0
24,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,546
Gold Earned
53,107
174
Minions Killed
176
7
Camps Cleared
6
871,160
Distance Traveled
1,022,177
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,648
1,065
50
5
1
198,216
1
W
Sobek
10,798
1,080
15
2
0
187,155
0
L
Neith
9,115
912
14
1
3
137,389
0
W
Vulcan
11,006
1,101
79
8
2
215,741
1
L
Terra
9,106
911
37
4
0
204,885
0
L
Da Ji
10,590
1,059
19
2
1
197,112
0
L
Anubis
9,685
969
68
7
1
167,924
1
W
Mulan
10,103
1,010
16
2
0
183,265
0
W
Achilles
10,552
1,055
16
2
3
237,800
0
L
King Arthur
10,050
1,005
36
4
2
163,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role