Player Matchup

Fenrir
Fenrir
EduardoDado
Fenrir
Level 28
God Stats
1W - 0L
1,285 SR
Queue Stats
95W - 89L
1,342 Elo+
Solo
Merlin
Merlin
Spin71
Merlin
Level 8
God Stats
5W - 1L
1,574 SR
Queue Stats
10W - 10L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
Walter105
Cthulhu
Level 8
God Stats
4W - 2L
1,664 SR
Queue Stats
23W - 31L
1,332 Elo+
Party 2
Erlang Shen
Erlang Shen
lucas-sss2
Erlang Shen
Level 64
God Stats
2W - 0L
1,682 SR
Queue Stats
16W - 18L
1,378 Elo+
Party 2
Chiron
Chiron
rafiki_proplayer
Chiron
Level 29
God Stats
4W - 5L
1,749 SR
Queue Stats
178W - 205L
1,437 Elo+
Solo
Team Averages
Level 27
1,591 SR
1,390 Elo+

VS

Team Averages
Level 26
1,589 SR
1,368 Elo+
Ares
Ares
DJ_Marquinhos20
Ares
Level 27
God Stats
10W - 7L
1,407 SR
Queue Stats
135W - 132L
1,407 Elo+
Solo
Bellona
Bellona
FLakoMuñoz
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,312 Elo+
Party 1
Thanatos
Thanatos
MrBrotherNiggy
Thanatos
Level 26
God Stats
1W - 1L
1,770 SR
Queue Stats
27W - 39L
1,323 Elo+
Party 1
Izanami
Izanami
Phoenix29-_-
Izanami
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
149W - 203L
1,395 Elo+
Solo
Discordia
Discordia
oileo
Discordia
Level 27
God Stats
14W - 10L
1,768 SR
Queue Stats
496W - 559L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 8 / 10
21,473
537
23,986
38,481
18,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Spin71
Merlin
20
2 / 13 / 9
15,952
399
19,410
29,519
12,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Walter105
Cthulhu
20
9 / 4 / 15
18,870
472
21,090
38,182
38,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
lucas-sss2
Erlang Shen
20
19 / 7 / 8
20,646
516
42,637
37,430
23,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

20
1 / 11 / 6
20,580
515
11,583
29,486
11,254
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 16
17,829
446
19,193
30,180
39,044
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
FLakoMuñoz
Bellona
4
0 / 2 / 0
9,919
248
354
2,465
919
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
20
19 / 14 / 8
18,659
466
29,272
40,791
26,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Phoenix29-_-
Izanami
20
12 / 9 / 8
22,217
555
44,920
41,647
27,501
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
oileo
Discordia
20
5 / 15 / 11
18,561
464
34,305
33,997
16,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
86
45
Kills
43
43
Deaths
45
48
Assists
43
Player
Kills
Deaths
Assists
KDA
L
7
5
16
3
W
Fenrir
14
8
10
2.38
L
Bellona
FLakoMuñoz
Bellona
0
2
0
0
L
Thanatos
19
14
8
1.64
L
Izanami
Phoenix29-_-
Izanami
12
9
8
1.78
W
Merlin
Spin71
Merlin
2
13
9
0.5
W
Cthulhu
Walter105
Cthulhu
9
4
15
4.13
W
Erlang Shen
lucas-sss2
Erlang Shen
19
7
8
3.29
L
Discordia
oileo
Discordia
5
15
11
0.7
W
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,706
Damage
128,044
173,098
Taken
149,080
104,148
Mitigated
110,568
41,995
Healing
50,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,193
1,227
0
2,020
30,180
39,044
350
10,013
19,917
57,232
0
W
Fenrir
23,986
5,912
0
14,288
38,481
18,503
4,298
7,196
31,285
0
153,779
L
Bellona
FLakoMuñoz
Bellona
354
49
0
359
2,465
919
0
144
2,321
0
2,043
L
Thanatos
29,272
8,527
0
22,952
40,791
26,471
306
10,014
30,677
0
100,378
L
Izanami
Phoenix29-_-
Izanami
44,920
31,876
0
16,935
41,647
27,501
12,455
10,868
30,590
0
190,222
W
Merlin
Spin71
Merlin
19,410
3,825
0
3,292
29,519
12,267
1,534
11,931
17,588
70,934
0
W
Cthulhu
Walter105
Cthulhu
21,090
2,401
651
8,985
38,182
38,353
1,471
14,813
23,369
68,020
0
W
Erlang Shen
lucas-sss2
Erlang Shen
42,637
24,397
0
8,867
37,430
23,771
1,512
15,389
21,733
1,061
132,182
L
Discordia
oileo
Discordia
34,305
1,519
318
7,996
33,997
16,633
570
11,886
22,086
152,303
0
W
11,583
4,446
670
5,242
29,486
11,254
2,137
7,234
22,197
0
149,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,521
Gold Earned
87,185
717
Minions Killed
652
0
Camps Cleared
0
3,576,748
Distance Traveled
2,560,366
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
17,829
446
67
2
0
695,022
3
W
Fenrir
21,473
537
174
4
0
794,263
7
L
Bellona
9,919
248
3
0
0
54,429
0
L
Thanatos
18,659
466
110
3
0
608,965
1
L
Izanami
22,217
555
265
7
0
617,237
1
W
Merlin
15,952
399
102
3
0
589,798
0
W
Cthulhu
18,870
472
79
2
0
795,210
0
W
Erlang Shen
20,646
516
118
3
0
780,192
0
L
Discordia
18,561
464
207
5
0
584,713
6
W
Chiron
20,580
515
244
6
0
617,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role