Player Matchup

Achilles
Achilles
Killerbryan8212
Achilles
Level 55
God Stats
6W - 10L
1,654 SR
Queue Stats
304W - 404L
1,501 Elo+
Solo
Nemesis
Nemesis
MrWalkUmDown995
Nemesis
Level 66
God Stats
2W - 3L
1,589 SR
Queue Stats
8W - 6L
1,740 Elo+
Solo
Olorun
Olorun
RonDeazy
Olorun
Level 13
God Stats
4W - 10L
1,500 SR
Queue Stats
13W - 22L
1,429 Elo+
Solo
Team Averages
Level 45
1,581 SR
1,557 Elo+

VS

Team Averages
Level 73
1,416 SR
1,422 Elo+
Bacchus
Bacchus
DR_JAY_2012
Bacchus
Level 129
God Stats
2W - 8L
1,132 SR
Queue Stats
1,003W - 1,248L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
IriamGames
Tsukuyomi
Level 26
God Stats
7W - 3L
1,512 SR
Queue Stats
68W - 76L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
PetuHeri1_1
Kukulkan
Level 64
God Stats
7W - 2L
1,604 SR
Queue Stats
71W - 86L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 7 / 0
7,594
633
4,112
13,994
7,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 6 / 1
7,285
607
2,410
11,900
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
RonDeazy
Olorun
10
0 / 6 / 1
6,942
579
2,477
8,503
2,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DR_JAY_2012
Bacchus
13
8 / 1 / 11
9,836
820
10,461
9,745
6,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
IriamGames
Tsukuyomi
10
1 / 0 / 10
7,870
656
2,650
2,908
918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
PetuHeri1_1
Kukulkan
15
10 / 0 / 9
10,206
851
14,767
3,775
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
19
19
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DR_JAY_2012
Bacchus
8
1
11
13.5
W
Tsukuyomi
IriamGames
Tsukuyomi
1
0
10
6
L
Achilles
1
7
0
0.14
L
0
6
1
0.08
W
Kukulkan
PetuHeri1_1
Kukulkan
10
0
9
14.5
L
Olorun
RonDeazy
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,999
Damage
27,878
34,397
Taken
16,428
14,453
Mitigated
8,816
5,073
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DR_JAY_2012
Bacchus
10,461
883
0
890
9,745
6,467
710
1,569
8,176
23,261
0
W
Tsukuyomi
IriamGames
Tsukuyomi
2,650
590
0
686
2,908
918
332
485
2,423
0
18,080
L
Achilles
4,112
1,760
448
1,530
13,994
7,411
0
9,456
4,538
0
16,008
L
2,410
639
0
892
11,900
4,255
0
8,542
3,358
0
28,976
W
Kukulkan
PetuHeri1_1
Kukulkan
14,767
1,392
1,252
923
3,775
1,431
1,711
506
3,269
62,823
0
L
Olorun
RonDeazy
Olorun
2,477
1,363
1,072
1,131
8,503
2,787
0
7,350
1,153
17,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,821
Gold Earned
27,912
116
Minions Killed
147
0
Camps Cleared
0
565,787
Distance Traveled
644,576
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,836
820
30
3
0
212,854
0
W
Tsukuyomi
7,870
656
20
2
0
208,431
0
L
Achilles
7,594
633
32
3
0
198,128
2
L
Nemesis
7,285
607
53
4
0
201,117
2
W
Kukulkan
10,206
851
97
8
0
223,291
0
L
Olorun
6,942
579
31
3
0
166,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role