Player Matchup

Neith
Neith
Degramm
Neith
Level 28
God Stats
13W - 13L
1,684 SR
Queue Stats
50W - 45L
1,502 Elo+
Party 2
Scylla
Scylla
JustPihast
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ikret
Cabrakan
Level 67
God Stats
3W - 1L
1,836 SR
Queue Stats
98W - 93L
1,509 Elo+
Party 2
Team Averages
Level 37
1,673 SR
1,504 Elo+

VS

Team Averages
Level 92
1,559 SR
1,648 Elo+
Anubis
Anubis
PowerTwixs
Anubis
Level 129
God Stats
6W - 5L
1,467 SR
Queue Stats
233W - 243L
1,421 Elo+
Solo
Da Ji
Da Ji
Tetradecakill
Da Ji
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
WarpBurger
Cupid
Level 128
God Stats
3W - 3L
1,712 SR
Queue Stats
183W - 32L
2,024 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Degramm
Neith
11
0 / 8 / 4
7,902
608
5,705
12,333
3,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
JustPihast
Scylla
13
6 / 7 / 0
9,747
750
5,190
11,235
2,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
ikret
Cabrakan
11
1 / 5 / 5
8,392
646
7,102
14,822
16,665
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PowerTwixs
Anubis
13
4 / 2 / 10
9,655
743
11,427
8,836
4,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
12 / 2 / 5
11,202
862
13,179
8,787
4,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
15
4 / 3 / 14
10,332
795
9,338
9,353
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
20
20
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
Degramm
Neith
0
8
4
0.25
L
Scylla
JustPihast
Scylla
6
7
0
0.86
W
Anubis
PowerTwixs
Anubis
4
2
10
4.5
W
12
2
5
7.25
W
Cupid
4
3
14
3.67
L
Cabrakan
ikret
Cabrakan
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,997
Damage
33,944
38,390
Taken
26,976
22,815
Mitigated
13,559
3,710
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Degramm
Neith
5,705
2,557
0
2,289
12,333
3,328
0
3,671
8,512
0
26,198
L
Scylla
JustPihast
Scylla
5,190
661
0
1,071
11,235
2,822
0
2,958
8,153
28,912
0
W
Anubis
PowerTwixs
Anubis
11,427
401
0
4,924
8,836
4,700
819
4,001
4,835
48,706
0
W
13,179
4,729
0
654
8,787
4,623
104
3,829
4,958
0
45,684
W
Cupid
9,338
4,462
35
831
9,353
4,236
410
4,502
4,851
0
39,312
L
Cabrakan
ikret
Cabrakan
7,102
434
0
350
14,822
16,665
0
4,854
9,820
16,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,041
Gold Earned
31,189
108
Minions Killed
189
0
Camps Cleared
0
627,609
Distance Traveled
639,375
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,902
608
45
3
0
187,180
3
L
Scylla
9,747
750
46
4
0
230,524
1
W
Anubis
9,655
743
78
6
0
185,910
3
W
Da Ji
11,202
862
59
5
0
226,689
3
W
Cupid
10,332
795
52
4
0
226,776
1
L
Cabrakan
8,392
646
17
1
0
209,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role