Player Matchup

Bellona
Bellona
BroNesto
Bellona
Level 157
God Stats
2W - 3L
1,313 SR
Queue Stats
50W - 63L
1,476 Elo+
Party 3
Baron Samedi
Baron Samedi
DrugParty
Baron Samedi
Level 13
God Stats
1W - 2L
1,234 SR
Queue Stats
2W - 5L
1,334 Elo+
Party 3
Cabrakan
Cabrakan
JormungandrBae
Cabrakan
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,499 Elo+
Party 3
Hercules
Hercules
Simp4Kim
Hercules
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 47L
1,468 Elo+
Party 3
Neith
Neith
TheInvaderKim
Neith
Level 64
God Stats
18W - 19L
1,600 SR
Queue Stats
60W - 77L
1,437 Elo+
Party 3
Team Averages
Level 64
1,429 SR
1,443 Elo+

VS

Team Averages
Level 48
1,649 SR
1,653 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Bellossumn
Kukulkan
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 19L
1,967 Elo+
Party 1
Sun Wukong
Sun Wukong
Dragonthebeast43
Sun Wukong
Level 33
God Stats
2W - 2L
1,708 SR
Queue Stats
164W - 191L
1,472 Elo+
Party 2
Jormungandr
Jormungandr
ShadowNoodle742
Jormungandr
Level 59
God Stats
52W - 52L
1,611 SR
Queue Stats
165W - 180L
1,533 Elo+
Party 1
Izanami
Izanami
splashq
Izanami
Level 29
God Stats
63W - 54L
1,927 SR
Queue Stats
260W - 266L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BroNesto
Bellona
13
6 / 5 / 3
8,196
585
9,632
11,833
8,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
DrugParty
Baron Samedi
11
0 / 4 / 3
6,659
476
2,259
6,612
3,843
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cabrakan
13
6 / 1 / 2
7,849
561
9,179
11,541
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Simp4Kim
Hercules
13
7 / 1 / 7
8,273
591
9,645
12,569
6,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 3 / 7
7,269
519
5,281
8,557
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 7 / 2
6,858
490
5,110
12,787
4,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Bellossumn
Kukulkan
11
1 / 2 / 5
6,758
483
5,423
4,618
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Dragonthebeast43
Sun Wukong
14
5 / 4 / 1
8,512
608
7,641
11,921
7,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
ShadowNoodle742
Jormungandr
12
4 / 4 / 1
7,215
515
4,773
10,701
5,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
splashq
Izanami
11
3 / 5 / 2
6,974
498
8,123
11,926
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
21
Kills
14
14
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
7
2
0.29
L
Kukulkan
Bellossumn
Kukulkan
1
2
5
1.75
W
Bellona
BroNesto
Bellona
6
5
3
1.5
L
Sun Wukong
Dragonthebeast43
Sun Wukong
5
4
1
1.38
W
Baron Samedi
DrugParty
Baron Samedi
0
4
3
0.38
W
Cabrakan
6
1
2
7
L
Jormungandr
ShadowNoodle742
Jormungandr
4
4
1
1.13
W
Hercules
Simp4Kim
Hercules
7
1
7
10.5
W
2
3
7
1.83
L
Izanami
splashq
Izanami
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,996
Damage
31,070
51,112
Taken
51,953
31,861
Mitigated
22,481
13,449
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,110
1,797
0
5,392
12,787
4,497
0
310
12,477
0
31,406
L
Kukulkan
Bellossumn
Kukulkan
5,423
1,176
0
0
4,618
1,717
510
2,002
2,616
25,454
0
W
Bellona
BroNesto
Bellona
9,632
4,185
0
2,367
11,833
8,912
320
990
10,312
0
43,951
L
Sun Wukong
Dragonthebeast43
Sun Wukong
7,641
1,960
0
5,020
11,921
7,523
858
0
11,921
0
36,833
W
Baron Samedi
DrugParty
Baron Samedi
2,259
677
0
184
6,612
3,843
60
3,615
2,762
23,346
0
W
Cabrakan
9,179
967
0
2,841
11,541
10,035
19
2,518
9,002
35,443
0
L
Jormungandr
ShadowNoodle742
Jormungandr
4,773
1,546
453
1,723
10,701
5,126
0
4,996
5,705
32,578
0
W
Hercules
Simp4Kim
Hercules
9,645
6,179
0
5,292
12,569
6,576
1,596
1,185
11,156
0
37,545
W
5,281
1,547
0
2,765
8,557
2,495
1,125
1,516
7,009
0
45,396
L
Izanami
splashq
Izanami
8,123
5,989
270
2,054
11,926
3,618
247
4,130
7,796
0
39,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
36,317
290
Minions Killed
298
0
Camps Cleared
0
1,215,432
Distance Traveled
1,105,838
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,858
490
57
4
0
205,469
3
L
Kukulkan
6,758
483
50
4
0
138,116
1
W
Bellona
8,196
585
94
7
0
222,609
0
L
Sun Wukong
8,512
608
72
5
0
295,833
0
W
Baron Samedi
6,659
476
39
3
0
220,668
1
W
Cabrakan
7,849
561
34
2
0
261,810
7
L
Jormungandr
7,215
515
50
4
0
253,230
3
W
Hercules
8,273
591
47
3
0
288,346
1
W
Neith
7,269
519
76
5
0
221,999
2
L
Izanami
6,974
498
69
5
0
213,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role