Player Matchup

Ymir
Ymir
Cpt Reck
Ymir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 82L
1,405 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Norfph
Ah Muzen Cab
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
368W - 462L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
TheAslepei
Danzaburou
Level 61
God Stats
5W - 8L
1,507 SR
Queue Stats
260W - 382L
1,400 Elo+
Party 2
Anubis
Anubis
TheIrish105
Anubis
Level 90
God Stats
64W - 63L
1,491 SR
Queue Stats
429W - 526L
1,415 Elo+
Party 2
Tyr
Tyr
razoredge251
Tyr
Level 135
God Stats
20W - 26L
1,258 SR
Queue Stats
967W - 899L
1,478 Elo+
Solo
Team Averages
Level 72
1,451 SR
1,426 Elo+

VS

Team Averages
Level 88
1,440 SR
1,497 Elo+
Nemesis
Nemesis
I am Gullit5670
Nemesis
Level 104
God Stats
5W - 1L
1,237 SR
Queue Stats
125W - 114L
1,455 Elo+
Solo
Khepri
Khepri
Magariño13
Khepri
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Nastesen274
Guan Yu
Level 100
God Stats
1W - 4L
1,404 SR
Queue Stats
291W - 290L
1,440 Elo+
Solo
Artemis
Artemis
Rapinha_
Artemis
Level 68
God Stats
7W - 6L
1,611 SR
Queue Stats
122W - 101L
1,626 Elo+
Party 1
Tiamat
Tiamat
SirAbel_
Tiamat
Level 121
God Stats
20W - 13L
1,450 SR
Queue Stats
165W - 149L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 11 / 3
9,269
343
4,282
22,756
18,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Norfph
Ah Muzen Cab
20
3 / 3 / 2
13,208
489
23,461
21,494
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
TheAslepei
Danzaburou
18
1 / 3 / 2
12,153
450
9,153
17,790
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
2 / 8 / 1
13,488
500
23,543
23,589
9,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 5 / 1
12,739
472
14,119
26,478
22,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 6
14,066
521
21,428
23,361
14,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
18
6 / 2 / 16
14,168
525
15,363
29,570
38,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
Nastesen274
Guan Yu
20
5 / 1 / 13
13,879
514
21,150
25,114
40,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Rapinha_
Artemis
20
9 / 4 / 7
15,172
562
19,205
16,539
7,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
SirAbel_
Tiamat
20
0 / 1 / 9
14,585
540
6,458
8,246
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
9
Kills
30
30
Deaths
9
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
11
3
0.14
W
10
1
6
13
W
Khepri
6
2
16
7
W
Guan Yu
Nastesen274
Guan Yu
5
1
13
11.5
L
Ah Muzen Cab
Norfph
Ah Muzen Cab
3
3
2
1.33
W
Artemis
Rapinha_
Artemis
9
4
7
3.13
W
Tiamat
SirAbel_
Tiamat
0
1
9
4.5
L
Danzaburou
TheAslepei
Danzaburou
1
3
2
0.67
L
Anubis
2
8
1
0.31
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,558
Damage
83,604
112,107
Taken
102,830
66,783
Mitigated
104,543
36,949
Healing
34,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,282
1,919
0
362
22,756
18,378
504
7,352
15,404
14,333
0
W
21,428
11,291
0
4,736
23,361
14,197
4,790
8,467
14,894
0
94,239
W
Khepri
15,363
1,834
0
5,845
29,570
38,647
40
7,912
21,658
43,671
0
W
Guan Yu
Nastesen274
Guan Yu
21,150
2,347
3,737
12,409
25,114
40,417
408
5,024
20,090
0
89,798
L
Ah Muzen Cab
Norfph
Ah Muzen Cab
23,461
13,588
0
14,410
21,494
8,546
4,436
4,510
16,984
0
124,574
W
Artemis
Rapinha_
Artemis
19,205
9,877
0
3,412
16,539
7,808
4,615
2,582
13,957
0
116,355
W
Tiamat
SirAbel_
Tiamat
6,458
3,093
0
4,160
8,246
3,474
2,251
3,840
4,406
91,243
0
L
Danzaburou
TheAslepei
Danzaburou
9,153
4,287
0
2,277
17,790
7,141
0
2,522
15,268
0
95,370
L
Anubis
23,543
524
0
11,339
23,589
9,888
972
2,941
20,648
107,488
0
L
14,119
2,596
0
8,561
26,478
22,830
313
4,496
21,982
0
78,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,857
Gold Earned
71,870
809
Minions Killed
708
0
Camps Cleared
0
2,380,769
Distance Traveled
2,622,011
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,269
343
36
1
0
469,056
0
W
Nemesis
14,066
521
140
5
0
576,177
5
W
Khepri
14,168
525
55
2
0
532,865
3
W
Guan Yu
13,879
514
137
5
0
595,146
3
L
Ah Muzen Cab
13,208
489
259
10
0
504,834
6
W
Artemis
15,172
562
182
7
0
451,373
4
W
Tiamat
14,585
540
194
7
0
466,450
5
L
Danzaburou
12,153
450
163
6
0
526,580
9
L
Anubis
13,488
500
218
8
0
389,015
5
L
Tyr
12,739
472
133
5
0
491,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role