Player Matchup

Ares
Ares
Adaww
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DaNexter
Anubis
Level 128
God Stats
7W - 3L
1,720 SR
Queue Stats
340W - 300L
1,592 Elo+
Party 1
Anhur
Anhur
FlurbW
Anhur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
LimeVonHanse
Erlang Shen
Level 62
God Stats
19W - 19L
1,614 SR
Queue Stats
99W - 108L
1,526 Elo+
Party 1
Mercury
Mercury
Pontuswis
Mercury
Level 125
God Stats
18W - 21L
1,640 SR
Queue Stats
274W - 262L
1,592 Elo+
Party 1
Team Averages
Level 108
1,595 SR
1,542 Elo+

VS

Team Averages
Level 139
1,501 SR
1,548 Elo+
Izanami
Izanami
Furr2011
Izanami
Level 97
God Stats
12W - 11L
1,277 SR
Queue Stats
254W - 216L
1,565 Elo+
Party 2
Ganesha
Ganesha
HiKiw
Ganesha
Level 143
God Stats
3W - 3L
1,165 SR
Queue Stats
175W - 149L
1,572 Elo+
Party 2
Ravana
Ravana
ImRexch
Ravana
Level 154
God Stats
9W - 1L
1,941 SR
Queue Stats
231W - 213L
1,560 Elo+
Party 2
Ra
Ra
Supergrand
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
xallahuakbarx
Vamana
Level 145
God Stats
22W - 15L
1,623 SR
Queue Stats
138W - 127L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Adaww
Ares
5
0 / 6 / 0
3,849
385
3,406
7,052
2,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
DaNexter
Anubis
9
0 / 3 / 0
5,238
524
1,340
5,083
2,256
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
FlurbW
Anhur
8
0 / 3 / 0
4,626
463
1,360
4,799
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
LimeVonHanse
Erlang Shen
10
1 / 3 / 0
5,205
521
5,425
11,092
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Pontuswis
Mercury
8
0 / 5 / 0
4,786
479
2,193
7,119
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Furr2011
Izanami
11
6 / 0 / 5
6,746
675
4,631
4,337
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
HiKiw
Ganesha
9
0 / 0 / 11
5,799
580
3,579
5,901
2,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
ImRexch
Ravana
11
11 / 0 / 0
6,912
691
6,072
2,553
865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 6
6,421
642
4,006
2,684
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 2
6,320
632
6,761
8,491
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
20
20
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
Adaww
Ares
0
6
0
0
L
Anubis
DaNexter
Anubis
0
3
0
0
L
Anhur
FlurbW
Anhur
0
3
0
0
W
Izanami
Furr2011
Izanami
6
0
5
8.5
W
Ganesha
HiKiw
Ganesha
0
0
11
5.5
W
Ravana
ImRexch
Ravana
11
0
0
11
L
Erlang Shen
LimeVonHanse
Erlang Shen
1
3
0
0.33
L
Mercury
Pontuswis
Mercury
0
5
0
0
W
1
0
6
4
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,724
Damage
25,049
35,145
Taken
23,966
12,113
Mitigated
9,996
10,488
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Adaww
Ares
3,406
487
0
1,110
7,052
2,761
0
3,144
3,834
9,197
0
L
Anubis
DaNexter
Anubis
1,340
315
0
1,783
5,083
2,256
0
1,758
3,247
32,606
0
L
Anhur
FlurbW
Anhur
1,360
1,007
0
1,351
4,799
813
0
1,075
3,724
0
21,753
W
Izanami
Furr2011
Izanami
4,631
2,360
0
2,848
4,337
1,136
734
1,005
3,332
0
42,884
W
Ganesha
HiKiw
Ganesha
3,579
679
0
2,022
5,901
2,069
160
2,706
3,195
11,879
0
W
Ravana
ImRexch
Ravana
6,072
2,045
0
992
2,553
865
0
180
2,373
0
29,547
L
Erlang Shen
LimeVonHanse
Erlang Shen
5,425
3,419
0
5,994
11,092
4,587
0
1,012
10,054
0
29,693
L
Mercury
Pontuswis
Mercury
2,193
849
0
250
7,119
1,696
0
344
6,701
0
28,046
W
4,006
552
427
1,548
2,684
911
0
855
1,829
41,593
0
W
6,761
4,617
0
3,683
8,491
5,015
520
0
8,491
0
36,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
32,198
263
Minions Killed
325
0
Camps Cleared
0
830,523
Distance Traveled
985,918
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,849
385
8
1
0
173,732
3
L
Anubis
5,238
524
76
8
0
157,100
3
L
Anhur
4,626
463
58
6
0
144,060
1
W
Izanami
6,746
675
94
9
0
182,536
3
W
Ganesha
5,799
580
1
0
0
196,559
4
W
Ravana
6,912
691
58
6
0
218,949
1
L
Erlang Shen
5,205
521
65
7
0
159,045
2
L
Mercury
4,786
479
56
6
0
196,586
3
W
Ra
6,421
642
102
10
0
193,158
4
W
Vamana
6,320
632
70
7
0
194,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role