Player Matchup

Fenrir
Fenrir
Gold I
Bobbyjball
Fenrir
Gold I
Level 121
God Stats
29W - 33L
1,594 SR
Queue Stats
221W - 215L
1,451 MMR
Party 1
Guan Yu
Guan Yu
Gold II
I SamPerry I
Guan Yu
Gold II
Level 107
God Stats
19W - 22L
1,554 SR
Queue Stats
300W - 317L
1,415 MMR
Party 1
Scylla
Scylla
Gold I
WhamDan
Scylla
Gold I
Level 58
God Stats
40W - 28L
1,658 SR
Queue Stats
290W - 289L
1,595 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 95
1,602 SR
1,487 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,613 SR
1,389 MMR
Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver IV
Full Abeille
Skadi
Silver IV
Level 42
God Stats
1W - 1L
1,626 SR
Queue Stats
4W - 13L
1,292 MMR
Solo
Yemoja
Yemoja
Bronze III
lukyluke1984
Yemoja
Bronze III
Level 125
God Stats
0W - 1L
1,713 SR
Queue Stats
1W - 5L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bobbyjball
Fenrir
13
7 / 0 / 2
8,789
732
5,918
7,825
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
I SamPerry I
Guan Yu
11
2 / 3 / 7
7,857
655
5,971
10,233
7,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
WhamDan
Scylla
11
0 / 3 / 7
7,457
621
3,172
4,566
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresBaron SamediPersephoneAthenaSobek

VS

Bans
CthulhuHou YiChaacDanzaburouHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 4 / 2
7,630
636
8,413
6,056
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 4 / 2
8,410
701
6,171
8,208
2,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
10
0 / 1 / 5
7,199
600
2,187
6,123
5,981
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
6
6
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
2
0.75
W
Fenrir
Bobbyjball
Fenrir
7
0
2
8
L
4
4
2
1.25
W
Guan Yu
I SamPerry I
Guan Yu
2
3
7
1.83
W
Scylla
WhamDan
Scylla
0
3
7
1.17
L
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,061
Damage
16,771
22,624
Taken
20,387
12,844
Mitigated
10,042
4,412
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,413
120
0
399
6,056
1,783
196
718
5,200
25,987
0
W
Fenrir
Bobbyjball
Fenrir
5,918
1,901
0
893
7,825
3,736
0
3,145
4,392
0
27,211
L
6,171
3,131
0
1,670
8,208
2,278
1,435
795
7,102
0
29,167
W
Guan Yu
I SamPerry I
Guan Yu
5,971
318
1,019
2,070
10,233
7,637
0
4,170
5,715
0
15,826
W
Scylla
WhamDan
Scylla
3,172
77
0
430
4,566
1,471
0
2,539
1,771
30,256
0
L
Yemoja
2,187
310
1,077
1,111
6,123
5,981
62
1,385
4,573
13,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,103
Gold Earned
23,239
124
Minions Killed
112
0
Camps Cleared
0
660,228
Distance Traveled
586,008
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,630
636
43
4
0
185,137
2
W
Fenrir
8,789
732
39
3
0
256,660
2
L
Skadi
8,410
701
46
4
0
207,868
0
W
Guan Yu
7,857
655
26
2
0
227,934
5
W
Scylla
7,457
621
59
5
0
175,634
1
L
Yemoja
7,199
600
23
2
0
193,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role