Player Matchup

Pele
Pele
I Totem I
Pele
Level 84
God Stats
1W - 3L
1,285 SR
Queue Stats
214W - 215L
1,535 Elo+
Solo
Janus
Janus
KiLLeR NuT99
Janus
Level 49
God Stats
4W - 6L
1,579 SR
Queue Stats
553W - 552L
1,431 Elo+
Solo
Anhur
Anhur
Shafty992
Anhur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 189L
1,417 Elo+
Solo
Kali
Kali
Sinamatix
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,527 Elo+
Solo
Nox
Nox
norsvolos
Nox
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
400W - 422L
1,395 Elo+
Solo
Team Averages
Level 76
1,473 SR
1,461 Elo+

VS

Team Averages
Level 92
1,399 SR
1,478 Elo+
Discordia
Discordia
Bellmont17
Discordia
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,584 Elo+
Solo
Hou Yi
Hou Yi
Devil-Day23
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,471 Elo+
Party 1
Vulcan
Vulcan
Venom325
Vulcan
Level 137
God Stats
11W - 7L
1,285 SR
Queue Stats
311W - 345L
1,412 Elo+
Solo
Ares
Ares
battossaii
Ares
Level 125
God Stats
6W - 5L
1,313 SR
Queue Stats
223W - 217L
1,418 Elo+
Party 1
Hachiman
Hachiman
x psychosomatik
Hachiman
Level 67
God Stats
8W - 7L
1,396 SR
Queue Stats
990W - 943L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
11 / 6 / 7
11,513
959
14,983
16,342
7,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 7 / 9
10,740
895
9,707
9,714
3,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Shafty992
Anhur
16
2 / 7 / 13
9,358
780
8,159
13,164
5,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kali
13
2 / 6 / 5
8,536
711
6,207
9,852
4,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 9 / 13
10,106
842
8,647
13,615
5,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bellmont17
Discordia
19
10 / 4 / 17
11,528
961
14,400
11,019
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
18
8 / 4 / 18
10,873
906
6,801
9,587
4,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Venom325
Vulcan
17
6 / 6 / 17
10,993
916
13,911
10,334
4,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 4 / 15
10,094
841
7,330
19,693
13,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
17
6 / 6 / 13
10,583
882
10,592
11,050
4,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
115
23
Kills
35
35
Deaths
24
47
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bellmont17
Discordia
10
4
17
4.63
W
Hou Yi
8
4
18
4.25
L
Pele
11
6
7
2.42
L
6
7
9
1.5
L
Anhur
Shafty992
Anhur
2
7
13
1.21
L
Kali
2
6
5
0.75
W
Vulcan
Venom325
Vulcan
6
6
17
2.42
W
5
4
15
3.13
L
2
9
13
0.94
W
Hachiman
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,703
Damage
53,034
62,687
Taken
61,683
26,105
Mitigated
30,575
13,488
Healing
20,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bellmont17
Discordia
14,400
1,820
1,671
2,965
11,019
3,937
428
2,328
8,691
27,959
0
W
Hou Yi
6,801
3,255
1,450
1,299
9,587
4,362
691
3,707
5,880
0
15,882
L
Pele
14,983
2,431
706
2,876
16,342
7,007
174
8,589
7,481
0
30,883
L
9,707
800
737
362
9,714
3,648
199
5,506
3,936
31,646
0
L
Anhur
Shafty992
Anhur
8,159
5,029
974
2,603
13,164
5,076
1,652
7,888
5,010
0
16,607
L
Kali
6,207
2,702
991
1,032
9,852
4,732
878
4,760
5,008
0
9,209
W
Vulcan
Venom325
Vulcan
13,911
4,565
747
1,612
10,334
4,396
109
1,118
9,216
29,863
0
W
7,330
307
1,096
6,847
19,693
13,680
606
6,602
13,091
10,547
0
L
8,647
334
1,609
1,598
13,615
5,642
698
7,768
5,611
16,097
0
W
Hachiman
10,592
5,313
426
1,931
11,050
4,200
1,693
4,599
6,451
0
23,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,253
Gold Earned
54,071
114
Minions Killed
120
0
Camps Cleared
0
1,021,242
Distance Traveled
1,029,918
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,528
961
35
3
0
207,435
0
W
Hou Yi
10,873
906
13
1
0
187,303
0
L
Pele
11,513
959
33
3
0
207,903
0
L
Janus
10,740
895
47
4
0
208,992
0
L
Anhur
9,358
780
13
1
0
191,728
0
L
Kali
8,536
711
5
0
0
209,386
0
W
Vulcan
10,993
916
39
3
0
232,267
2
W
Ares
10,094
841
4
0
0
220,651
1
L
Nox
10,106
842
16
1
0
203,233
1
W
Hachiman
10,583
882
29
2
0
182,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role