Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BrutusOldmen
Tiamat
Level 158
God Stats
0W - 3L
1,478 SR
Queue Stats
143W - 107L
1,686 Elo+
Party 1
Fafnir
Fafnir
Popatches
Fafnir
Level 152
God Stats
9W - 11L
1,652 SR
Queue Stats
369W - 364L
1,586 Elo+
Solo
Ah Puch
Ah Puch
SHREDDER36O
Ah Puch
Level 145
God Stats
16W - 17L
1,400 SR
Queue Stats
73W - 68L
1,597 Elo+
Party 1
Pele
Pele
mayochup
Pele
Level 128
God Stats
2W - 3L
1,698 SR
Queue Stats
53W - 50L
1,651 Elo+
Party 1
Team Averages
Level 149
1,546 SR
1,604 Elo+

VS

Team Averages
Level 94
1,771 SR
1,596 Elo+
Poseidon
Poseidon
BitCloud
Poseidon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Obdurates
Bellona
Level 124
God Stats
18W - 7L
1,869 SR
Queue Stats
163W - 135L
1,637 Elo+
Solo
Artio
Artio
SavoryAvery
Artio
Level 63
God Stats
7W - 5L
1,819 SR
Queue Stats
98W - 49L
1,605 Elo+
Party 2
Danzaburou
Danzaburou
Sirpunksalot
Danzaburou
Level 104
God Stats
18W - 12L
1,653 SR
Queue Stats
241W - 129L
1,569 Elo+
Party 2
Fenrir
Fenrir
Vaoom4
Fenrir
Level 61
God Stats
8W - 1L
2,015 SR
Queue Stats
49W - 33L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 7 / 1
7,315
523
10,627
12,835
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
0 / 4 / 0
7,370
526
7,750
13,216
10,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Popatches
Fafnir
10
2 / 4 / 2
6,436
460
5,332
11,331
7,489
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
SHREDDER36O
Ah Puch
12
1 / 3 / 1
6,952
497
5,273
6,056
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
1 / 2 / 0
7,968
569
3,405
10,257
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BitCloud
Poseidon
15
2 / 0 / 4
8,815
630
8,338
4,525
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Obdurates
Bellona
14
0 / 0 / 4
8,365
598
7,095
12,728
10,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 2 / 1
6,648
475
3,741
9,953
4,711
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Sirpunksalot
Danzaburou
14
4 / 2 / 3
8,379
599
7,629
9,275
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Vaoom4
Fenrir
15
10 / 2 / 0
9,194
657
10,776
12,451
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
20
20
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
1
0.36
W
Poseidon
BitCloud
Poseidon
2
0
4
4
L
Tiamat
0
4
0
0
W
Bellona
Obdurates
Bellona
0
0
4
2
L
Fafnir
Popatches
Fafnir
2
4
2
0.75
L
Ah Puch
SHREDDER36O
Ah Puch
1
3
1
0.5
W
4
2
1
2.25
W
Danzaburou
Sirpunksalot
Danzaburou
4
2
3
2.75
W
Fenrir
Vaoom4
Fenrir
10
2
0
5
L
Pele
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
37,579
53,695
Taken
48,932
27,053
Mitigated
24,522
18,049
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,627
7,272
0
4,108
12,835
3,936
193
2,526
10,267
0
60,267
W
Poseidon
BitCloud
Poseidon
8,338
770
0
1,945
4,525
1,517
639
2,316
2,209
68,302
0
L
Tiamat
7,750
1,742
0
5,539
13,216
10,600
0
1,510
11,674
48,999
0
W
Bellona
Obdurates
Bellona
7,095
3,092
0
6,926
12,728
10,217
1,377
7,140
5,588
0
53,918
L
Fafnir
Popatches
Fafnir
5,332
1,051
187
2,317
11,331
7,489
51
3,142
8,061
19,945
0
L
Ah Puch
SHREDDER36O
Ah Puch
5,273
450
0
1,906
6,056
1,641
0
2,002
3,758
45,885
0
W
3,741
668
377
2,596
9,953
4,711
189
3,508
6,445
17,644
0
W
Danzaburou
Sirpunksalot
Danzaburou
7,629
5,066
0
992
9,275
2,224
360
1,750
7,525
0
49,086
W
Fenrir
Vaoom4
Fenrir
10,776
6,552
0
3,759
12,451
5,853
0
3,641
8,810
0
54,994
L
Pele
3,405
774
0
3,992
10,257
3,387
0
2,339
7,856
0
51,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,041
Gold Earned
41,401
452
Minions Killed
501
0
Camps Cleared
0
1,337,767
Distance Traveled
1,446,518
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,315
523
120
9
0
231,122
5
W
Poseidon
8,815
630
161
12
0
303,742
5
L
Tiamat
7,370
526
106
8
0
248,453
0
W
Bellona
8,365
598
132
9
0
275,184
0
L
Fafnir
6,436
460
31
2
0
268,573
3
L
Ah Puch
6,952
497
91
7
0
291,218
5
W
Artio
6,648
475
19
1
0
303,389
6
W
Danzaburou
8,379
599
100
7
0
268,937
4
W
Fenrir
9,194
657
89
6
0
295,266
1
L
Pele
7,968
569
104
7
0
298,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role