Player Matchup

Ganesha
Ganesha
Der-Harmstrong
Ganesha
Level 60
God Stats
16W - 14L
1,581 SR
Queue Stats
574W - 565L
1,559 Elo+
Solo
Neith
Neith
RayKOo
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SuicideSesoner
Scylla
Level 126
God Stats
5W - 3L
1,253 SR
Queue Stats
284W - 273L
1,524 Elo+
Solo
Zeus
Zeus
trakapa
Zeus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ДимонДикий
Thor
Level 154
God Stats
1W - 3L
1,083 SR
Queue Stats
130W - 114L
1,529 Elo+
Solo
Team Averages
Level 126
1,384 SR
1,522 Elo+

VS

Team Averages
Level 108
1,425 SR
1,492 Elo+
Cerberus
Cerberus
Akaktakkak
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Amoner
Heimdallr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
oGER Eddy
Jing Wei
Level 156
God Stats
13W - 15L
1,352 SR
Queue Stats
572W - 527L
1,546 Elo+
Party 1
Khepri
Khepri
oGER McRappit
Khepri
Level 72
God Stats
31W - 24L
1,502 SR
Queue Stats
1,055W - 955L
1,479 Elo+
Party 1
Medusa
Medusa
xXmahoneyXx
Medusa
Level 106
God Stats
0W - 2L
1,271 SR
Queue Stats
35W - 38L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 27
11,614
774
11,015
18,768
27,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
RayKOo
Neith
18
4 / 2 / 17
11,086
739
15,178
10,777
5,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
15 / 3 / 10
12,788
853
33,441
11,556
6,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
trakapa
Zeus
16
2 / 4 / 17
10,291
686
13,091
9,416
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 4 / 17
11,268
751
12,391
14,270
6,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akaktakkak
Cerberus
15
2 / 6 / 9
9,539
636
7,272
25,541
29,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Amoner
Heimdallr
18
4 / 4 / 8
10,600
707
15,203
15,005
7,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Jing Wei
oGER Eddy
Jing Wei
18
1 / 3 / 7
9,644
643
12,929
16,788
7,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 6 / 9
8,943
596
5,851
18,670
21,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
17
6 / 8 / 3
10,330
689
12,519
15,157
8,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
50
27
Kills
14
14
Deaths
27
88
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Akaktakkak
Cerberus
2
6
9
1.08
L
Heimdallr
Amoner
Heimdallr
4
4
8
2
W
0
1
27
13.5
W
Neith
RayKOo
Neith
4
2
17
6.25
W
15
3
10
6.67
L
Jing Wei
oGER Eddy
Jing Wei
1
3
7
1.5
L
1
6
9
0.92
W
Zeus
trakapa
Zeus
2
4
17
2.63
L
Medusa
6
8
3
0.94
W
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,116
Damage
53,774
64,787
Taken
91,161
50,918
Mitigated
74,091
25,284
Healing
25,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Akaktakkak
Cerberus
7,272
552
2,536
5,039
25,541
29,599
0
13,359
12,182
12,853
0
L
Heimdallr
Amoner
Heimdallr
15,203
6,222
3,024
2,795
15,005
7,295
343
10,067
4,938
0
29,479
W
11,015
293
3,658
5,342
18,768
27,686
436
4,395
14,373
22,065
0
W
Neith
RayKOo
Neith
15,178
5,229
2,127
2,557
10,777
5,866
2,804
1,475
9,302
0
35,451
W
33,441
2,101
2,217
1,942
11,556
6,085
871
1,500
10,056
50,544
0
L
Jing Wei
oGER Eddy
Jing Wei
12,929
9,189
864
3,559
16,788
7,470
1,055
10,304
6,484
0
33,066
L
5,851
112
4,175
1,181
18,670
21,338
0
13,056
5,614
10,459
0
W
Zeus
trakapa
Zeus
13,091
729
1,884
1,119
9,416
4,548
557
2,133
7,283
29,902
0
L
Medusa
12,519
6,015
1,243
1,344
15,157
8,389
92
10,761
4,396
0
30,433
W
12,391
1,657
2,743
1,695
14,270
6,733
575
3,620
10,649
0
25,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,047
Gold Earned
49,056
148
Minions Killed
145
0
Camps Cleared
0
1,421,905
Distance Traveled
1,213,390
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,539
636
24
2
0
238,336
0
L
Heimdallr
10,600
707
37
2
0
274,480
1
W
Ganesha
11,614
774
0
0
0
288,905
5
W
Neith
11,086
739
54
4
0
270,997
3
W
Scylla
12,788
853
48
3
0
303,173
0
L
Jing Wei
9,644
643
44
3
0
253,498
0
L
Khepri
8,943
596
7
0
0
234,732
0
W
Zeus
10,291
686
26
2
0
257,556
0
L
Medusa
10,330
689
33
2
0
212,344
1
W
Thor
11,268
751
20
1
0
301,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role