Player Matchup

Sol
Sol
GutoReis
Sol
Level 149
God Stats
2W - 0L
1,695 SR
Queue Stats
70W - 53L
1,578 Elo+
Party 1
Ares
Ares
Hennessy777
Ares
Level 149
God Stats
2W - 2L
1,306 SR
Queue Stats
288W - 291L
1,550 Elo+
Solo
Hou Yi
Hou Yi
Leozera7
Hou Yi
Level 105
God Stats
29W - 27L
1,506 SR
Queue Stats
214W - 221L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
xNarakuu
Zhong Kui
Level 160
God Stats
6W - 4L
1,308 SR
Queue Stats
678W - 500L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
yKingMattzz
Tsukuyomi
Level 148
God Stats
25W - 13L
1,683 SR
Queue Stats
501W - 478L
1,551 Elo+
Party 1
Team Averages
Level 142
1,500 SR
1,559 Elo+

VS

Team Averages
Level 127
1,467 SR
1,553 Elo+
Izanami
Izanami
Chuquee
Izanami
Level 89
God Stats
48W - 27L
1,608 SR
Queue Stats
580W - 554L
1,508 Elo+
Solo
Cerberus
Cerberus
EDSONNCASTRO
Cerberus
Level 158
God Stats
3W - 9L
1,537 SR
Queue Stats
299W - 323L
1,598 Elo+
Solo
Mulan
Mulan
Esmaite
Mulan
Level 127
God Stats
6W - 8L
1,398 SR
Queue Stats
104W - 91L
1,620 Elo+
Solo
Tiamat
Tiamat
LORDPAMONHA
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
lclima2003
Da Ji
Level 138
God Stats
30W - 20L
1,292 SR
Queue Stats
939W - 855L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 6
14,216
646
22,149
17,830
8,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 3 / 11
11,015
501
7,100
16,217
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Leozera7
Hou Yi
20
7 / 0 / 2
12,653
575
9,959
15,746
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
xNarakuu
Zhong Kui
20
2 / 0 / 3
12,743
579
14,549
14,583
15,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
yKingMattzz
Tsukuyomi
17
3 / 5 / 10
11,344
516
12,359
16,372
7,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chuquee
Izanami
16
0 / 6 / 2
9,702
441
6,530
13,664
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
EDSONNCASTRO
Cerberus
15
3 / 4 / 1
9,344
425
10,595
21,127
17,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Esmaite
Mulan
19
1 / 3 / 2
11,320
515
15,143
23,883
24,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
17
1 / 6 / 2
10,201
464
12,357
13,878
8,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
17
3 / 7 / 1
10,266
467
5,132
14,961
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
26
Kills
8
8
Deaths
26
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chuquee
Izanami
0
6
2
0.17
L
Cerberus
EDSONNCASTRO
Cerberus
3
4
1
0.88
L
Mulan
Esmaite
Mulan
1
3
2
0.67
W
10
0
6
13
W
4
3
11
3.17
L
Tiamat
1
6
2
0.33
W
Hou Yi
Leozera7
Hou Yi
7
0
2
8
L
Da Ji
3
7
1
0.5
W
Zhong Kui
xNarakuu
Zhong Kui
2
0
3
3.5
W
Tsukuyomi
yKingMattzz
Tsukuyomi
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,116
Damage
49,757
80,748
Taken
87,513
51,046
Mitigated
62,298
43,205
Healing
24,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chuquee
Izanami
6,530
4,273
0
3,000
13,664
5,396
1,108
4,722
8,942
0
80,311
L
Cerberus
EDSONNCASTRO
Cerberus
10,595
800
201
5,807
21,127
17,231
2
10,541
10,586
47,818
0
L
Mulan
Esmaite
Mulan
15,143
2,681
0
9,817
23,883
24,054
484
13,565
10,318
0
90,594
W
22,149
9,873
0
14,631
17,830
8,352
2,921
8,071
9,409
120,374
0
W
7,100
780
0
2,229
16,217
13,145
0
4,634
11,413
25,106
0
L
Tiamat
12,357
1,195
72
1,540
13,878
8,806
872
8,950
4,928
69,119
0
W
Hou Yi
Leozera7
Hou Yi
9,959
6,273
0
9,728
15,746
6,090
3,158
3,181
12,499
0
101,387
L
Da Ji
5,132
1,522
0
4,048
14,961
6,811
0
6,020
8,941
0
63,426
W
Zhong Kui
xNarakuu
Zhong Kui
14,549
3,006
0
9,814
14,583
15,910
2,994
1,684
12,835
96,821
0
W
Tsukuyomi
yKingMattzz
Tsukuyomi
12,359
2,291
0
6,803
16,372
7,549
0
4,485
11,640
0
73,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,971
Gold Earned
50,833
768
Minions Killed
668
0
Camps Cleared
0
2,039,412
Distance Traveled
2,157,832
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,702
441
153
7
0
386,159
5
L
Cerberus
9,344
425
86
4
0
444,243
9
L
Mulan
11,320
515
179
8
0
466,871
8
W
Sol
14,216
646
247
11
0
424,816
11
W
Ares
11,015
501
27
1
0
415,237
6
L
Tiamat
10,201
464
136
6
0
427,378
5
W
Hou Yi
12,653
575
171
8
0
385,826
2
L
Da Ji
10,266
467
114
5
0
433,181
0
W
Zhong Kui
12,743
579
211
10
0
391,601
8
W
Tsukuyomi
11,344
516
112
5
0
421,932
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role